Player Matchup

Jormungandr
Jormungandr
Dougbox
Jormungandr
Level 141
God Stats
8W - 6L
1,715 SR
Queue Stats
88W - 84L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
dgs360
Baron Samedi
Level 17
God Stats
45W - 47L
1,382 SR
Queue Stats
60W - 68L
1,354 Elo+
Party 2
Nemesis
Nemesis
luciferos221
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
osado-invasor869
Kukulkan
Level 26
God Stats
3W - 1L
1,661 SR
Queue Stats
24W - 30L
1,416 Elo+
Party 3
Charybdis
Charybdis
vitorkanbara16
Charybdis
Level 157
God Stats
6W - 1L
1,776 SR
Queue Stats
292W - 106L
1,683 Elo+
Solo
Team Averages
Level 80
1,607 SR
1,467 Elo+

VS

Team Averages
Level 47
1,526 SR
1,323 Elo+
The Morrigan
The Morrigan
Jorvinc
The Morrigan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,240 Elo+
Party 1
Artemis
Artemis
Mystokhan
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,325 Elo+
Party 1
Hou Yi
Hou Yi
Predador_Bill_Br
Hou Yi
Level 60
God Stats
33W - 27L
1,632 SR
Queue Stats
170W - 182L
1,497 Elo+
Solo
Thor
Thor
Rifto
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,240 Elo+
Party 1
Ares
Ares
RuanSR
Ares
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dougbox
Jormungandr
18
7 / 2 / 17
12,020
1,202
14,071
16,089
14,922
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
dgs360
Baron Samedi
16
0 / 1 / 11
9,663
966
3,892
3,227
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nemesis
luciferos221
Nemesis
17
5 / 1 / 12
11,206
1,121
13,308
12,197
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
3 / 0 / 17
10,951
1,095
17,188
5,801
2,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
vitorkanbara16
Charybdis
18
11 / 1 / 14
13,476
1,348
25,278
9,992
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

283

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jorvinc
The Morrigan
14
1 / 8 / 3
9,563
956
7,273
13,717
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mystokhan
Artemis
15
0 / 3 / 5
9,557
956
8,505
16,017
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 2
9,187
919
3,422
5,790
2,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Rifto
Thor
15
2 / 7 / 3
10,137
1,014
13,882
19,636
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
RuanSR
Ares
15
2 / 7 / 2
9,908
991
10,421
22,406
31,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
26
Kills
5
5
Deaths
26
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dougbox
Jormungandr
7
2
17
7.75
L
The Morrigan
Jorvinc
The Morrigan
1
8
3
0.31
L
Artemis
Mystokhan
Artemis
0
3
5
0.83
L
0
1
2
1
L
Thor
Rifto
Thor
2
7
3
0.5
L
Ares
RuanSR
Ares
2
7
2
0.43
W
Baron Samedi
dgs360
Baron Samedi
0
1
11
5.5
W
Nemesis
luciferos221
Nemesis
5
1
12
11
W
3
0
17
11.5
W
Charybdis
vitorkanbara16
Charybdis
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,737
Damage
43,503
47,306
Taken
77,566
30,417
Mitigated
58,212
4,372
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dougbox
Jormungandr
14,071
2,652
0
969
16,089
14,922
0
5,746
10,343
32,742
859
L
The Morrigan
Jorvinc
The Morrigan
7,273
1,325
0
102
13,717
7,054
0
6,428
7,289
20,671
55
L
Artemis
Mystokhan
Artemis
8,505
3,596
0
1,605
16,017
7,395
0
8,409
7,608
0
33,063
L
3,422
1,280
8
239
5,790
2,621
0
2,311
3,479
0
18,584
L
Thor
Rifto
Thor
13,882
1,838
0
240
19,636
9,805
0
8,659
10,977
0
22,743
L
Ares
RuanSR
Ares
10,421
706
0
0
22,406
31,337
0
8,240
14,166
21,485
0
W
Baron Samedi
dgs360
Baron Samedi
3,892
579
946
410
3,227
1,934
0
1,877
1,350
16,324
392
W
Nemesis
luciferos221
Nemesis
13,308
3,588
0
1,732
12,197
6,066
0
3,354
8,843
0
24,419
W
17,188
1,639
0
0
5,801
2,773
0
1,931
3,870
32,736
326
W
Charybdis
vitorkanbara16
Charybdis
25,278
11,747
0
315
9,992
4,722
0
4,731
5,261
0
63,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
48,352
222
Minions Killed
171
11
Camps Cleared
3
924,131
Distance Traveled
789,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,020
1,202
37
4
1
202,458
0
L
The Morrigan
9,563
956
36
4
0
133,579
0
L
Artemis
9,557
956
53
5
1
176,119
0
L
Hou Yi
9,187
919
43
4
0
129,461
0
L
Thor
10,137
1,014
18
2
0
188,865
0
L
Ares
9,908
991
21
2
2
161,966
0
W
Baron Samedi
9,663
966
32
3
0
144,889
0
W
Nemesis
11,206
1,121
22
2
0
207,039
0
W
Kukulkan
10,951
1,095
40
4
0
176,882
0
W
Charybdis
13,476
1,348
91
9
10
192,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role