Player Matchup

Skadi
Skadi
RichieBoii
Skadi
Level 62
God Stats
4W - 0L
1,621 SR
Queue Stats
7W - 4L
1,316 Elo+
Party 1
Bellona
Bellona
WastedMyUlt
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,316 Elo+
Party 1
Sobek
Sobek
sway4503
Sobek
Level 7
God Stats
1W - 3L
1,589 SR
Queue Stats
6W - 4L
1,316 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,316 Elo+

VS

Team Averages
Level 29
1,539 SR
1,109 Elo+
Ishtar
Ishtar
KingNoxas
Ishtar
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 63L
913 Elo+
Party 2
Surtr
Surtr
TBSDC
Surtr
Level 5
God Stats
1W - 5L
1,343 SR
Queue Stats
26W - 58L
913 Elo+
Party 2
Ymir
Ymir
XZURrouge
Ymir
Level 15
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
11 / 0 / 1
11,039
920
15,769
7,203
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
WastedMyUlt
Bellona
12
3 / 1 / 9
8,764
730
6,519
12,578
15,874
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
sway4503
Sobek
14
0 / 2 / 12
8,583
715
5,921
11,182
13,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KingNoxas
Ishtar
13
2 / 3 / 0
8,085
674
7,054
11,079
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
TBSDC
Surtr
10
0 / 5 / 0
7,213
601
7,573
13,089
11,557
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
12
1 / 6 / 2
7,553
629
4,716
13,243
12,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
KingNoxas
Ishtar
2
3
0
0.67
W
Skadi
11
0
1
11.5
L
Surtr
TBSDC
Surtr
0
5
0
0
W
Bellona
WastedMyUlt
Bellona
3
1
9
7.5
L
Ymir
1
6
2
0.33
W
Sobek
sway4503
Sobek
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
19,343
30,963
Taken
37,411
32,956
Mitigated
28,749
2,594
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
KingNoxas
Ishtar
7,054
3,900
0
2,293
11,079
4,475
0
2,802
8,271
0
33,545
W
Skadi
15,769
8,609
195
409
7,203
3,311
2,163
907
6,296
0
59,240
L
Surtr
TBSDC
Surtr
7,573
4,073
0
1,024
13,089
11,557
0
1,178
11,907
504
23,062
W
Bellona
WastedMyUlt
Bellona
6,519
2,974
0
766
12,578
15,874
17
1,972
10,606
75
18,030
L
Ymir
4,716
1,916
0
0
13,243
12,717
31
2,070
11,161
10,197
0
W
Sobek
sway4503
Sobek
5,921
1,210
0
1,224
11,182
13,771
225
2,103
9,079
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
22,851
125
Minions Killed
99
0
Camps Cleared
0
668,556
Distance Traveled
609,241
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,085
674
53
4
0
211,131
4
W
Skadi
11,039
920
92
8
0
204,389
0
L
Surtr
7,213
601
29
2
0
192,170
0
W
Bellona
8,764
730
20
2
0
235,333
0
L
Ymir
7,553
629
17
1
0
205,940
0
W
Sobek
8,583
715
13
1
0
228,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role