Player Matchup

Charon
Charon
Bronze III
ChoppaCeez
Charon
Bronze III
Level 103
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 5L
1,459 MMR
Solo
Rama
Rama
Bronze III
Haxx 707
Rama
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
one0shot0wizard
Ao Kuang
Bronze III
Level 50
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,518 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,534 SR
1,488 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
JankyOleMe
Sun Wukong
Platinum V
Level 144
God Stats
10W - 14L
1,603 SR
Queue Stats
357W - 435L
1,491 MMR
Solo
Mulan
Mulan
Gold V
SPANK_A_TOYS
Mulan
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChoppaCeez
Charon
13
0 / 2 / 4
8,134
678
10,226
14,867
15,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
2 / 7 / 0
8,154
680
3,826
11,244
4,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
12
2 / 8 / 1
7,856
655
5,515
12,526
5,165
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
ZeusAchillesAh Muzen CabThothCthulhu

VS

Bans
Bake KujiraFenrirChaacLokiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 1 / 9
10,150
846
13,485
9,914
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JankyOleMe
Sun Wukong
14
5 / 3 / 10
9,535
795
9,558
15,633
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 10
9,769
814
10,235
11,746
9,614
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
9
11.5
L
Charon
ChoppaCeez
Charon
0
2
4
1
L
Rama
2
7
0
0.29
W
Sun Wukong
JankyOleMe
Sun Wukong
5
3
10
3.33
W
5
0
10
10
L
Ao Kuang
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
33,278
38,637
Taken
37,293
25,112
Mitigated
30,499
6,118
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,485
1,060
0
1,300
9,914
4,916
561
4,952
4,745
45,926
2,012
L
Charon
ChoppaCeez
Charon
10,226
1,288
77
4,249
14,867
15,531
0
4,866
9,498
35,093
0
L
Rama
3,826
2,480
0
801
11,244
4,416
0
3,922
6,898
0
23,088
W
Sun Wukong
JankyOleMe
Sun Wukong
9,558
2,109
0
2,364
15,633
15,969
402
5,515
9,405
0
20,915
W
10,235
1,244
0
1,435
11,746
9,614
198
4,056
7,192
0
31,978
L
Ao Kuang
5,515
1,795
0
991
12,526
5,165
0
4,451
7,750
12,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
29,454
98
Minions Killed
135
0
Camps Cleared
0
567,106
Distance Traveled
692,099
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,150
846
61
5
0
232,335
1
L
Charon
8,134
678
48
4
0
200,978
0
L
Rama
8,154
680
37
3
0
181,782
0
W
Sun Wukong
9,535
795
21
2
0
232,097
0
W
Mulan
9,769
814
53
4
0
227,667
2
L
Ao Kuang
7,856
655
13
1
0
184,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role