Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Brooklyn_Raps
Olorun
Level 180
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 96L
1,571 Elo+
Party 1
Martichoras
Martichoras
Sonnysonsun
Martichoras
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,510 Elo+
Solo
Agni
Agni
TheNastiest
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
WhiteHegemon
Ne Zha
Level 149
God Stats
1W - 7L
1,546 SR
Queue Stats
297W - 308L
1,556 Elo+
Solo
Team Averages
Level 161
1,509 SR
1,525 Elo+

VS

Team Averages
Level 135
1,575 SR
1,607 Elo+
Nut
Nut
BakaBakaHentai
Nut
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
92W - 53L
1,601 Elo+
Party 2
Ganesha
Ganesha
LamemeJackson
Ganesha
Level 136
God Stats
2W - 2L
1,397 SR
Queue Stats
81W - 56L
1,574 Elo+
Party 2
Erlang Shen
Erlang Shen
OniiChan
Erlang Shen
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 51L
1,621 Elo+
Party 2
Thoth
Thoth
Rodaku
Thoth
Level 86
God Stats
2W - 0L
1,732 SR
Queue Stats
28W - 11L
1,665 Elo+
Party 2
Eset
Eset
aimsuxs
Eset
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 249L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 4 / 1
8,347
835
5,305
10,192
13,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 2
6,909
691
6,569
10,036
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Sonnysonsun
Martichoras
13
1 / 5 / 1
7,276
728
5,220
9,539
4,511
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,020
702
8,182
9,488
3,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
11
0 / 9 / 2
6,756
676
3,686
17,728
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 18
9,296
930
10,981
5,868
3,218
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
15
0 / 1 / 24
9,506
951
6,265
11,388
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
OniiChan
Erlang Shen
15
6 / 3 / 18
9,369
937
13,308
16,124
16,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Rodaku
Thoth
16
9 / 1 / 15
9,894
989
10,614
5,713
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
aimsuxs
Eset
16
9 / 2 / 11
9,566
957
12,942
8,796
4,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
114
4
Kills
28
28
Deaths
7
9
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
1
0.88
W
4
0
18
13
L
0
5
2
0.2
W
Ganesha
0
1
24
12
W
Erlang Shen
OniiChan
Erlang Shen
6
3
18
5
W
Thoth
Rodaku
Thoth
9
1
15
16.5
L
Martichoras
Sonnysonsun
Martichoras
1
5
1
0.3
L
0
5
3
0.3
L
Ne Zha
0
9
2
0.11
W
Eset
aimsuxs
Eset
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
54,110
56,983
Taken
47,889
42,082
Mitigated
38,696
7,132
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,305
1,815
506
615
10,192
13,670
0
4,140
6,052
11,130
0
W
10,981
6,852
279
118
5,868
3,218
2,147
2,757
3,111
0
29,076
L
6,569
2,767
1,082
1,256
10,036
4,510
0
5,724
4,312
14,220
1,000
W
Ganesha
6,265
400
1,385
2,661
11,388
11,307
595
5,951
5,437
20,248
554
W
Erlang Shen
OniiChan
Erlang Shen
13,308
7,487
1,335
5,324
16,124
16,862
1,400
3,340
12,784
0
22,971
W
Thoth
Rodaku
Thoth
10,614
353
1,521
576
5,713
2,401
1,690
2,566
3,147
23,652
476
L
Martichoras
Sonnysonsun
Martichoras
5,220
864
105
428
9,539
4,511
0
5,683
3,856
0
18,900
L
8,182
477
188
914
9,488
3,619
0
6,364
3,124
14,989
0
L
Ne Zha
3,686
718
439
1,599
17,728
15,772
0
7,661
10,067
0
5,719
W
Eset
aimsuxs
Eset
12,942
883
2,857
2,055
8,796
4,908
1,539
5,406
3,390
21,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
47,631
80
Minions Killed
143
0
Camps Cleared
0
675,227
Distance Traveled
992,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,347
835
6
1
0
110,751
0
W
Nut
9,296
930
45
5
0
179,467
0
L
Olorun
6,909
691
20
2
0
150,348
0
W
Ganesha
9,506
951
1
0
0
212,304
0
W
Erlang Shen
9,369
937
28
3
0
194,900
0
W
Thoth
9,894
989
33
3
0
224,520
0
L
Martichoras
7,276
728
31
3
0
128,899
0
L
Agni
7,020
702
21
2
0
151,385
0
L
Ne Zha
6,756
676
2
0
0
133,844
0
W
Eset
9,566
957
36
4
0
181,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role