Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
IAN AUSTIN
Bacchus
Level 126
God Stats
1W - 0L
1,716 SR
Queue Stats
46W - 28L
1,784 Elo+
Party 1
Janus
Janus
TheDirtyZig
Janus
Level 136
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 10L
1,725 Elo+
Party 1
Charon
Charon
chuaka
Charon
Level 145
God Stats
22W - 6L
1,922 SR
Queue Stats
672W - 568L
1,625 Elo+
Party 4
Heimdallr
Heimdallr
Ỗzzie
Heimdallr
Level 85
God Stats
3W - 0L
1,983 SR
Queue Stats
29W - 24L
1,822 Elo+
Party 1
Team Averages
Level 126
1,767 SR
1,691 Elo+

VS

Team Averages
Level 82
1,611 SR
1,549 Elo+
Thanatos
Thanatos
GHosT20730
Thanatos
Level 128
God Stats
30W - 17L
1,686 SR
Queue Stats
979W - 932L
1,579 Elo+
Solo
Discordia
Discordia
IloveSkadi
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,562 Elo+
Party 3
Nut
Nut
Sorbara25
Nut
Level 37
God Stats
6W - 7L
1,799 SR
Queue Stats
157W - 184L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
XxF4LL3NF03xX
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,569 Elo+
Party 3
Ne Zha
Ne Zha
facexdown
Ne Zha
Level 76
God Stats
5W - 3L
1,568 SR
Queue Stats
283W - 319L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 4 / 5
7,194
514
7,194
13,993
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
IAN AUSTIN
Bacchus
13
5 / 3 / 6
7,853
561
7,925
12,046
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 2
8,045
575
8,852
6,292
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
chuaka
Charon
13
1 / 1 / 1
7,266
519
7,069
12,113
9,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ỗzzie
Heimdallr
15
4 / 2 / 6
8,178
584
13,573
12,558
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GHosT20730
Thanatos
14
4 / 4 / 2
8,175
584
7,258
15,356
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
IloveSkadi
Discordia
12
1 / 3 / 2
7,066
505
4,230
6,947
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 3
7,273
520
9,736
13,303
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
XxF4LL3NF03xX
Amaterasu
15
2 / 0 / 3
9,074
648
9,336
15,092
14,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
facexdown
Ne Zha
10
1 / 4 / 6
7,111
508
5,366
14,427
9,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
18
Kills
10
11
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
5
1.38
L
Thanatos
GHosT20730
Thanatos
4
4
2
1.25
W
Bacchus
IAN AUSTIN
Bacchus
5
3
6
2.67
L
Discordia
IloveSkadi
Discordia
1
3
2
0.67
L
2
7
3
0.5
W
5
1
2
6
L
Amaterasu
XxF4LL3NF03xX
Amaterasu
2
0
3
3.5
W
Charon
chuaka
Charon
1
1
1
1.5
L
Ne Zha
facexdown
Ne Zha
1
4
6
1
W
Heimdallr
Ỗzzie
Heimdallr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,613
Damage
35,926
57,002
Taken
65,125
36,607
Mitigated
38,864
15,949
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,194
2,616
0
2,694
13,993
5,818
0
1,582
12,411
0
49,153
L
Thanatos
GHosT20730
Thanatos
7,258
2,160
0
9,333
15,356
6,930
298
4,021
11,234
0
67,238
W
Bacchus
IAN AUSTIN
Bacchus
7,925
933
0
3,820
12,046
13,769
0
1,476
10,570
19,342
0
L
Discordia
IloveSkadi
Discordia
4,230
281
0
500
6,947
2,594
0
4,438
2,336
44,834
1,408
L
9,736
5,617
0
1,846
13,303
5,010
911
2,770
10,508
0
56,941
W
8,852
737
0
1,430
6,292
2,101
0
1,010
5,282
60,782
972
L
Amaterasu
XxF4LL3NF03xX
Amaterasu
9,336
4,085
0
8,883
15,092
14,576
200
5,741
8,941
0
75,900
W
Charon
chuaka
Charon
7,069
1,514
0
4,037
12,113
9,123
0
348
11,765
51,399
1,424
L
Ne Zha
facexdown
Ne Zha
5,366
2,442
0
3,486
14,427
9,754
0
5,253
9,045
195
21,634
W
Heimdallr
Ỗzzie
Heimdallr
13,573
7,794
0
3,968
12,558
5,796
273
0
12,558
0
83,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
38,699
400
Minions Killed
424
0
Camps Cleared
0
1,472,461
Distance Traveled
1,487,935
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,194
514
78
6
0
308,512
1
L
Thanatos
8,175
584
104
7
0
318,104
0
W
Bacchus
7,853
561
17
1
0
301,514
2
L
Discordia
7,066
505
81
6
0
262,734
2
L
Nut
7,273
520
94
7
0
314,493
0
W
Janus
8,045
575
102
7
0
297,756
2
L
Amaterasu
9,074
648
129
9
0
272,419
1
W
Charon
7,266
519
97
7
0
287,083
0
L
Ne Zha
7,111
508
16
1
0
320,185
1
W
Heimdallr
8,178
584
106
8
0
277,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role