Player Matchup

Bellona
Bellona
B49Blake
Bellona
Level 48
God Stats
4W - 11L
1,500 SR
Queue Stats
130W - 154L
1,473 Elo+
Party 2
Nut
Nut
BOXEDMONEYY
Nut
Level 62
God Stats
13W - 16L
1,500 SR
Queue Stats
32W - 51L
1,331 Elo+
Party 2
Jormungandr
Jormungandr
ItsCarnotaur
Jormungandr
Level 28
God Stats
0W - 8L
1,100 SR
Queue Stats
38W - 67L
1,361 Elo+
Party 2
Tiamat
Tiamat
WeenyHutJR69
Tiamat
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 75L
1,484 Elo+
Party 2
Lancelot
Lancelot
WeenyHutJr69420
Lancelot
Level 105
God Stats
3W - 3L
1,509 SR
Queue Stats
72W - 81L
1,461 Elo+
Party 2
Team Averages
Level 70
1,379 SR
1,422 Elo+

VS

Team Averages
Level 63
1,356 SR
1,505 Elo+
Merlin
Merlin
BronzeQueueHero
Merlin
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 65L
1,538 Elo+
Party 1
Osiris
Osiris
Chachee02
Osiris
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Joxaez
Hou Yi
Level 48
God Stats
1W - 3L
1,148 SR
Queue Stats
66W - 51L
1,519 Elo+
Party 1
Serqet
Serqet
shankstank7
Serqet
Level 103
God Stats
20W - 17L
1,131 SR
Queue Stats
97W - 102L
1,429 Elo+
Solo
Cerberus
Cerberus
xMRxBennett
Cerberus
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 33L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B49Blake
Bellona
13
3 / 4 / 5
7,496
469
8,394
15,807
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 5 / 4
6,817
426
5,105
9,979
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
ItsCarnotaur
Jormungandr
12
3 / 5 / 3
7,503
469
6,243
15,254
12,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
2 / 3 / 2
7,146
447
9,622
11,266
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
4 / 5 / 3
7,753
485
8,332
14,577
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,461
591
10,810
9,952
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Chachee02
Osiris
16
1 / 0 / 3
9,586
599
8,287
13,269
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Joxaez
Hou Yi
14
7 / 5 / 4
8,842
553
10,459
12,539
5,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
3 / 5 / 6
8,384
524
4,619
14,029
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cerberus
xMRxBennett
Cerberus
14
3 / 2 / 16
9,405
588
10,998
15,255
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
22
22
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
B49Blake
Bellona
3
4
5
1.38
L
0
5
4
0.4
W
8
1
2
9
W
Osiris
Chachee02
Osiris
1
0
3
2.5
L
Jormungandr
ItsCarnotaur
Jormungandr
3
5
3
0.9
W
Hou Yi
Joxaez
Hou Yi
7
5
4
1.8
L
Tiamat
2
3
2
1
L
Lancelot
4
5
3
1.1
W
Serqet
3
5
6
1.2
W
Cerberus
xMRxBennett
Cerberus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
45,173
66,883
Taken
65,044
38,004
Mitigated
47,270
11,991
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B49Blake
Bellona
8,394
2,860
0
2,993
15,807
9,800
0
3,986
11,362
0
57,847
L
5,105
3,824
0
2,102
9,979
3,192
0
2,068
7,911
0
39,425
W
10,810
937
0
1,537
9,952
4,332
464
6,228
3,724
58,588
358
W
Osiris
Chachee02
Osiris
8,287
2,221
0
2,952
13,269
17,771
1,960
2,641
10,628
0
80,299
L
Jormungandr
ItsCarnotaur
Jormungandr
6,243
2,392
114
1,316
15,254
12,942
24
3,592
11,056
29,814
1,621
W
Hou Yi
Joxaez
Hou Yi
10,459
6,852
0
4,592
12,539
5,409
499
937
11,602
0
61,268
L
Tiamat
9,622
410
0
1,770
11,266
6,229
0
6,582
4,529
43,778
1,239
L
Lancelot
8,332
2,269
0
3,696
14,577
5,841
0
5,114
9,236
0
55,826
W
Serqet
4,619
1,826
0
5,425
14,029
5,660
0
1,975
12,054
0
56,280
W
Cerberus
xMRxBennett
Cerberus
10,998
1,186
0
5,915
15,255
14,098
268
3,837
11,418
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
45,678
336
Minions Killed
435
0
Camps Cleared
0
1,517,162
Distance Traveled
1,431,919
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,496
469
76
5
0
361,396
0
L
Nut
6,817
426
61
4
0
263,311
0
W
Merlin
9,461
591
99
6
0
299,467
0
W
Osiris
9,586
599
126
8
0
282,532
0
L
Jormungandr
7,503
469
39
2
0
289,979
0
W
Hou Yi
8,842
553
79
5
0
254,453
0
L
Tiamat
7,146
447
74
5
0
284,705
0
L
Lancelot
7,753
485
86
5
0
317,771
0
W
Serqet
8,384
524
93
6
0
308,304
0
W
Cerberus
9,405
588
38
2
0
287,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role