Player Matchup

Hel
Hel
 
Hel
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
I6254I
Da Ji
Level 148
God Stats
3W - 1L
1,897 SR
Queue Stats
87W - 88L
1,555 Elo+
Party 1
Hercules
Hercules
IamMRstump
Hercules
Level 158
God Stats
1W - 1L
1,710 SR
Queue Stats
55W - 49L
1,581 Elo+
Party 4
Nut
Nut
xShleem
Nut
Level 156
God Stats
9W - 13L
1,433 SR
Queue Stats
277W - 264L
1,520 Elo+
Party 4
Team Averages
Level 158
1,608 SR
1,531 Elo+

VS

Team Averages
Level 132
1,635 SR
1,536 Elo+
Neith
Neith
BaybyBear
Neith
Level 118
God Stats
12W - 8L
1,776 SR
Queue Stats
244W - 255L
1,500 Elo+
Solo
Fenrir
Fenrir
FridgelessLemon
Fenrir
Level 122
God Stats
4W - 0L
1,680 SR
Queue Stats
78W - 52L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
Jonowulwus
Kuzenbo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,511 Elo+
Party 3
King Arthur
King Arthur
LordDangleberry
King Arthur
Level 107
God Stats
11W - 3L
1,718 SR
Queue Stats
82W - 51L
1,590 Elo+
Party 2
Anubis
Anubis
RegularNormalGuy
Anubis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 2
5,233
523
2,253
7,635
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
9
0 / 3 / 0
5,092
509
1,472
5,767
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
I6254I
Da Ji
9
4 / 5 / 1
5,255
526
5,905
11,144
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
IamMRstump
Hercules
8
0 / 3 / 1
4,855
486
3,567
11,801
6,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nut
8
0 / 2 / 1
4,621
462
4,217
7,695
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaybyBear
Neith
10
0 / 0 / 6
5,343
534
6,358
7,154
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
9 / 1 / 2
6,937
694
6,237
8,406
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Jonowulwus
Kuzenbo
9
2 / 2 / 3
5,308
531
5,885
9,614
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LordDangleberry
King Arthur
11
1 / 0 / 3
6,548
655
4,431
7,022
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
7 / 2 / 3
6,689
669
8,493
7,646
3,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
2
0.17
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Neith
BaybyBear
Neith
0
0
6
3
W
9
1
2
10
L
Da Ji
I6254I
Da Ji
4
5
1
0.9
L
Hercules
IamMRstump
Hercules
0
3
1
0.17
W
Kuzenbo
Jonowulwus
Kuzenbo
2
2
3
1.75
W
King Arthur
LordDangleberry
King Arthur
1
0
3
2.5
W
7
2
3
4.25
L
Nut
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,414
Damage
31,404
44,042
Taken
39,842
16,849
Mitigated
24,408
9,577
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,253
240
316
1,326
7,635
1,857
0
2,727
4,908
33,566
608
L
Morgan Le Fay
 
Morgan Le Fay
1,472
377
0
1,006
5,767
2,042
0
0
5,767
31,098
604
W
Neith
BaybyBear
Neith
6,358
1,953
0
3,274
7,154
2,586
0
0
7,154
0
41,198
W
6,237
1,220
0
4,465
8,406
3,968
0
821
7,585
0
44,337
L
Da Ji
I6254I
Da Ji
5,905
1,800
0
2,333
11,144
3,895
0
3,229
7,915
0
25,211
L
Hercules
IamMRstump
Hercules
3,567
802
0
3,180
11,801
6,344
0
5,368
6,433
0
15,360
W
Kuzenbo
Jonowulwus
Kuzenbo
5,885
2,504
0
3,393
9,614
9,467
0
0
9,614
16,326
1,416
W
King Arthur
LordDangleberry
King Arthur
4,431
440
0
1,095
7,022
4,871
0
1,385
5,637
0
43,900
W
8,493
572
0
3,781
7,646
3,516
0
1,333
6,313
45,183
366
L
Nut
4,217
1,969
0
1,416
7,695
2,711
0
2,722
4,973
0
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
30,825
250
Minions Killed
307
0
Camps Cleared
0
962,021
Distance Traveled
1,006,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,233
523
74
7
0
178,138
0
L
Morgan Le Fay
5,092
509
61
6
0
198,738
0
W
Neith
5,343
534
72
7
0
177,672
0
W
Fenrir
6,937
694
75
8
0
235,331
1
L
Da Ji
5,255
526
38
4
0
210,718
0
L
Hercules
4,855
486
25
3
0
184,029
1
W
Kuzenbo
5,308
531
12
1
0
210,482
0
W
King Arthur
6,548
655
73
7
0
200,116
0
W
Anubis
6,689
669
75
8
0
183,084
0
L
Nut
4,621
462
52
5
0
190,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role