Player Matchup

Shiva
Shiva
Franmanuel4
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Rubenen
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,378 Elo+
Party 2
Khepri
Khepri
Skrimminer
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Nut
Nut
davidbalmo
Nut
Level 68
God Stats
1W - 3L
1,239 SR
Queue Stats
39W - 42L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
shadowarcher666
Hun Batz
Level 77
God Stats
3W - 2L
1,484 SR
Queue Stats
36W - 31L
1,486 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,423 Elo+

VS

Team Averages
Level 126
1,559 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aron-Lysy
Sobek
Level 124
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 4L
1,504 Elo+
Solo
Tiamat
Tiamat
BaB0uChe_Style
Tiamat
Level 189
God Stats
2W - 5L
1,188 SR
Queue Stats
106W - 109L
1,487 Elo+
Party 1
Nut
Nut
Bonstein
Nut
Level 140
God Stats
5W - 3L
1,868 SR
Queue Stats
192W - 187L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
SuzOuzAky_
Ratatoskr
Level 108
God Stats
17W - 18L
1,500 SR
Queue Stats
197W - 213L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,115
686
1,743
4,045
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Rubenen
Cthulhu
6
0 / 2 / 0
3,722
620
1,608
3,523
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Skrimminer
Khepri
1
0 / 0 / 0
1,173
196
0
0
0
8
4 / 2 / 0
4,783
797
3,801
4,732
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
8
1 / 1 / 2
4,314
719
2,531
4,144
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 1 / 0
4,194
699
1,781
4,558
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Aron-Lysy
Sobek
6
0 / 2 / 1
3,945
658
1,291
5,421
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,503
751
1,829
2,866
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
3 / 1 / 0
4,393
732
3,210
5,054
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
SuzOuzAky_
Ratatoskr
7
0 / 1 / 2
3,705
618
1,772
4,790
1,701
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
7
7
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
Sobek
Aron-Lysy
Sobek
0
2
1
0.25
W
2
1
0
2
W
3
1
0
3
L
1
2
0
0.5
L
Cthulhu
Rubenen
Cthulhu
0
2
0
0
L
Khepri
Skrimminer
Khepri
0
0
0
0
W
Ratatoskr
SuzOuzAky_
Ratatoskr
0
1
2
1
L
4
2
0
2
L
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,683
Damage
9,883
16,444
Taken
22,689
6,407
Mitigated
12,433
3,212
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,781
558
0
1,227
4,558
3,410
0
0
4,307
0
16,486
W
Sobek
Aron-Lysy
Sobek
1,291
213
0
2,091
5,421
4,066
0
0
5,421
9,098
2,598
W
1,829
144
0
887
2,866
1,634
0
879
1,905
20,936
0
W
3,210
2,386
0
1,735
5,054
1,622
0
0
5,054
0
22,735
L
1,743
495
0
988
4,045
1,704
0
0
3,754
0
15,862
L
Cthulhu
Rubenen
Cthulhu
1,608
325
0
460
3,523
1,512
0
1,726
1,778
16,869
394
L
Khepri
Skrimminer
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
SuzOuzAky_
Ratatoskr
1,772
474
0
250
4,790
1,701
0
500
4,247
0
20,878
L
3,801
2,567
0
1,119
4,732
1,594
0
782
3,950
0
25,484
L
Hun Batz
2,531
867
0
645
4,144
1,597
0
433
3,704
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
20,740
123
Minions Killed
163
0
Camps Cleared
0
501,812
Distance Traveled
581,860
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,194
699
26
4
0
103,946
0
W
Sobek
3,945
658
14
2
0
109,085
2
W
Tiamat
4,503
751
52
9
0
119,795
0
W
Nut
4,393
732
33
6
0
109,268
2
L
Shiva
4,115
686
28
5
0
108,102
1
L
Cthulhu
3,722
620
26
4
0
130,035
0
L
Khepri
1,173
196
0
0
0
0
0
W
Ratatoskr
3,705
618
38
6
0
139,766
0
L
Nut
4,783
797
35
6
0
112,067
0
L
Hun Batz
4,314
719
34
6
0
151,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role