Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Eznone64
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
Gegesaade
Atlas
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 1
Charybdis
Charybdis
Marinho1001
Charybdis
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
MrNathanXD
Serqet
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 7L
1,122 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,354 Elo+

VS

Team Averages
Level 96
1,460 SR
1,447 Elo+
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Nafu_ARG
Nut
Level 136
God Stats
8W - 8L
1,192 SR
Queue Stats
109W - 101L
1,404 Elo+
Solo
Merlin
Merlin
SiulLeirbag
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,403 Elo+
Party 2
Ishtar
Ishtar
X_BROOW_X
Ishtar
Level 46
God Stats
11W - 6L
1,606 SR
Queue Stats
121W - 127L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 1
6,349
488
3,720
8,314
6,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Eznone64
Merlin
11
1 / 1 / 1
6,562
505
5,822
5,155
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Gegesaade
Atlas
10
0 / 1 / 1
5,973
459
2,500
9,354
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Marinho1001
Charybdis
10
0 / 2 / 0
5,873
452
2,268
5,234
1,759
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
MrNathanXD
Serqet
11
2 / 0 / 1
6,287
484
2,228
9,015
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
3 / 2 / 1
6,016
463
2,878
10,640
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
 
Loki
3
0 / 0 / 0
4,265
328
0
757
149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 0
8,507
654
4,188
8,301
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
12
0 / 0 / 1
7,193
553
3,904
6,890
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
X_BROOW_X
Ishtar
13
1 / 0 / 2
7,751
596
5,401
5,914
2,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
5
5
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Geb
 
Geb
3
2
1
1.75
L
Loki
 
Loki
0
0
0
0
W
Merlin
Eznone64
Merlin
1
1
1
1.5
W
Atlas
Gegesaade
Atlas
0
1
1
0.5
W
Charybdis
Marinho1001
Charybdis
0
2
0
0
W
Serqet
MrNathanXD
Serqet
2
0
1
2.5
L
1
1
0
1
L
Merlin
0
0
1
0.5
L
Ishtar
X_BROOW_X
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
16,371
37,072
Taken
32,502
21,253
Mitigated
15,547
8,587
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,720
800
0
892
8,314
6,855
0
172
8,142
44,764
0
L
Geb
 
Geb
2,878
318
0
2,049
10,640
7,223
0
3,348
7,064
15,259
0
L
Loki
 
Loki
0
0
0
250
757
149
0
0
757
0
3,323
W
Merlin
Eznone64
Merlin
5,822
437
0
661
5,155
1,784
17
2,973
2,012
37,841
0
W
Atlas
Gegesaade
Atlas
2,500
909
0
2,343
9,354
7,282
0
2,111
7,211
18,599
978
W
Charybdis
Marinho1001
Charybdis
2,268
1,218
0
874
5,234
1,759
0
998
4,236
0
37,447
W
Serqet
MrNathanXD
Serqet
2,228
303
0
3,817
9,015
3,573
0
1,263
7,682
0
42,984
L
4,188
1,966
0
2,476
8,301
3,445
0
3,535
4,682
0
75,768
L
Merlin
3,904
148
0
3,261
6,890
2,346
96
3,826
2,926
48,906
1,505
L
Ishtar
X_BROOW_X
Ishtar
5,401
1,800
0
2,935
5,914
2,384
0
1,228
4,686
0
66,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
33,732
285
Minions Killed
369
0
Camps Cleared
0
1,232,177
Distance Traveled
1,031,018
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,349
488
62
5
0
209,906
0
L
Geb
6,016
463
8
1
0
291,723
5
L
Loki
4,265
328
9
1
0
25,589
0
W
Merlin
6,562
505
68
5
0
268,904
2
W
Atlas
5,973
459
12
1
0
239,881
0
W
Charybdis
5,873
452
69
5
0
184,820
0
W
Serqet
6,287
484
74
6
0
328,666
0
L
Nut
8,507
654
140
11
0
217,454
0
L
Merlin
7,193
553
107
8
0
238,856
2
L
Ishtar
7,751
596
105
8
0
257,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role