Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
CheapScrubo
Bacchus
Diamond V
Level 81
God Stats
4W - 8L
1,486 SR
Queue Stats
175W - 178L
2,152 MMR
Solo
Susano
Susano
Platinum IV
Fynlo
Susano
Platinum IV
Level 167
God Stats
1W - 6L
1,379 SR
Queue Stats
112W - 99L
1,922 MMR
Party 1
Odin
Odin
Diamond V
Gmverla
Odin
Diamond V
Level 105
God Stats
7W - 7L
1,741 SR
Queue Stats
118W - 113L
2,012 MMR
Solo
Hachiman
Hachiman
Diamond V
nateussy
Hachiman
Diamond V
Level 147
God Stats
35W - 29L
1,816 SR
Queue Stats
259W - 231L
2,152 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,584 SR
1,948 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,626 SR
2,120 MMR
Hou Yi
Hou Yi
Diamond IV
AbducTz
Hou Yi
Diamond IV
Level 158
God Stats
3W - 3L
1,578 SR
Queue Stats
353W - 343L
2,052 MMR
Solo
Atlas
Atlas
Diamond IV
MostPotential
Atlas
Diamond IV
Level 156
God Stats
2W - 3L
1,462 SR
Queue Stats
34W - 26L
2,175 MMR
Party 2
Bellona
Bellona
Diamond V
Romannnnnnnnnn
Bellona
Diamond V
Level 88
God Stats
7W - 2L
1,752 SR
Queue Stats
188W - 170L
2,156 MMR
Solo
Lancelot
Lancelot
Diamond V
SwiftPotential
Lancelot
Diamond V
Level 185
God Stats
23W - 18L
1,606 SR
Queue Stats
133W - 98L
2,129 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
stevieii
Ah Muzen Cab
Diamond IV
Level 86
God Stats
7W - 4L
1,731 SR
Queue Stats
347W - 316L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 5 / 1
7,355
525
5,357
9,993
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
CheapScrubo
Bacchus
10
2 / 2 / 0
6,671
477
5,422
11,579
9,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Fynlo
Susano
12
0 / 3 / 2
6,777
484
6,665
11,768
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Gmverla
Odin
12
0 / 2 / 0
6,859
490
4,075
10,789
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
nateussy
Hachiman
12
0 / 2 / 0
6,759
483
2,859
10,866
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ao KuangBake KujiraMartichorasCharon

VS

Bans
Ne ZhaThanatosJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbducTz
Hou Yi
15
1 / 1 / 2
8,807
629
8,561
8,736
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 9
7,757
554
5,652
13,447
10,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
9,437
674
7,511
11,152
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
16
9 / 0 / 2
9,536
681
12,618
8,712
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
stevieii
Ah Muzen Cab
16
3 / 1 / 2
9,676
691
5,588
8,824
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
1
0.5
W
Hou Yi
AbducTz
Hou Yi
1
1
2
2
L
Bacchus
CheapScrubo
Bacchus
2
2
0
1
L
Susano
Fynlo
Susano
0
3
2
0.33
L
Odin
Gmverla
Odin
0
2
0
0
W
0
2
9
2.25
W
1
0
1
1.5
W
Lancelot
9
0
2
10
L
Hachiman
nateussy
Hachiman
0
2
0
0
W
Ah Muzen Cab
stevieii
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
39,930
54,995
Taken
50,871
28,709
Mitigated
35,566
14,183
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,357
68
0
837
9,993
3,256
0
630
9,363
57,820
0
W
Hou Yi
AbducTz
Hou Yi
8,561
4,692
0
4,732
8,736
3,795
0
1,335
7,401
0
88,824
L
Bacchus
CheapScrubo
Bacchus
5,422
749
0
2,171
11,579
9,942
0
2,279
9,217
20,000
676
L
Susano
Fynlo
Susano
6,665
1,325
0
4,310
11,768
4,900
0
1,306
10,462
0
56,798
L
Odin
Gmverla
Odin
4,075
1,126
0
1,928
10,789
6,875
0
0
9,974
0
44,760
W
5,652
1,805
0
2,360
13,447
10,765
0
3,249
10,198
17,577
0
W
7,511
2,820
0
3,082
11,152
12,052
0
1,239
9,365
0
71,793
W
Lancelot
12,618
2,739
0
332
8,712
5,169
0
2,187
6,489
0
77,786
L
Hachiman
nateussy
Hachiman
2,859
1,941
0
4,937
10,866
3,736
0
1,437
9,429
0
55,390
W
Ah Muzen Cab
stevieii
Ah Muzen Cab
5,588
1,744
0
638
8,824
3,785
985
3,011
5,813
0
104,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
45,213
435
Minions Killed
568
0
Camps Cleared
0
1,444,687
Distance Traveled
1,583,728
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,355
525
116
8
0
279,525
2
W
Hou Yi
8,807
629
137
10
0
281,234
2
L
Bacchus
6,671
477
40
3
0
302,268
3
L
Susano
6,777
484
107
8
0
351,080
2
L
Odin
6,859
490
85
6
0
237,890
0
W
Atlas
7,757
554
19
1
0
305,672
0
W
Bellona
9,437
674
129
9
0
266,568
3
W
Lancelot
9,536
681
108
8
0
392,080
3
L
Hachiman
6,759
483
87
6
0
273,924
0
W
Ah Muzen Cab
9,676
691
175
13
0
338,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role