Player Matchup

Athena
Athena
Chevinatorin
Athena
Level 204
God Stats
10W - 4L
1,363 SR
Queue Stats
119W - 90L
1,631 Elo+
Party 1
Scylla
Scylla
HeGotThatName
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 62L
1,697 Elo+
Party 1
Awilix
Awilix
Magî
Awilix
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 46L
1,709 Elo+
Party 1
Cupid
Cupid
Reesje
Cupid
Level 171
God Stats
2W - 1L
1,323 SR
Queue Stats
51W - 33L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
Sneksual
Danzaburou
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,804 Elo+
Party 1
Team Averages
Level 165
1,437 SR
1,703 Elo+

VS

Team Averages
Level 108
1,400 SR
1,331 Elo+
Artemis
Artemis
iRealex
Artemis
Level 100
God Stats
0W - 5L
1,310 SR
Queue Stats
28W - 51L
1,415 Elo+
Party 2
Tyr
Tyr
iTentox
Tyr
Level 147
God Stats
2W - 4L
1,623 SR
Queue Stats
41W - 74L
1,342 Elo+
Party 2
Poseidon
Poseidon
iVenevox
Poseidon
Level 118
God Stats
0W - 4L
1,257 SR
Queue Stats
33W - 62L
1,335 Elo+
Party 2
Arachne
Arachne
iZeiRex
Arachne
Level 107
God Stats
1W - 3L
1,562 SR
Queue Stats
40W - 81L
1,321 Elo+
Party 2
Sobek
Sobek
kikbutowski
Sobek
Level 67
God Stats
6W - 21L
1,250 SR
Queue Stats
18W - 47L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 2
6,058
606
3,380
9,058
6,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 2
6,303
630
4,235
3,737
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Magî
Awilix
13
3 / 0 / 6
6,793
679
7,314
5,878
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
Reesje
Cupid
11
2 / 1 / 1
6,199
620
4,213
4,428
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Sneksual
Danzaburou
12
2 / 1 / 1
6,978
698
5,681
6,920
4,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
iRealex
Artemis
8
0 / 3 / 0
4,623
462
2,604
7,211
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
10
1 / 2 / 0
5,511
551
5,447
8,892
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
iVenevox
Poseidon
9
0 / 2 / 0
5,434
543
202
5,130
1,381
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
iZeiRex
Arachne
10
1 / 3 / 0
5,117
512
840
7,950
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 1
4,712
471
1,704
6,236
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
2
2
W
3
0
2
4
W
Awilix
Magî
Awilix
3
0
6
6
W
Cupid
Reesje
Cupid
2
1
1
2.5
W
Danzaburou
Sneksual
Danzaburou
2
1
1
2.5
L
Artemis
iRealex
Artemis
0
3
0
0
L
Tyr
1
2
0
0.5
L
Poseidon
iVenevox
Poseidon
0
2
0
0
L
Arachne
iZeiRex
Arachne
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,823
Damage
10,797
30,021
Taken
35,419
15,477
Mitigated
18,449
13,592
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,380
1,121
0
2,016
9,058
6,191
78
844
8,214
29,475
2,998
W
4,235
584
0
1,053
3,737
1,123
0
592
3,145
42,220
702
W
Awilix
Magî
Awilix
7,314
3,075
0
4,506
5,878
2,371
0
183
5,695
0
59,620
W
Cupid
Reesje
Cupid
4,213
1,732
229
2,512
4,428
1,523
514
380
4,048
0
39,734
W
Danzaburou
Sneksual
Danzaburou
5,681
2,303
0
3,276
6,920
4,269
0
486
6,434
0
55,112
L
Artemis
iRealex
Artemis
2,604
1,323
0
2,002
7,211
2,478
0
1,757
5,454
0
29,056
L
Tyr
5,447
340
0
2,218
8,892
6,740
0
313
8,579
5,496
35,161
L
Poseidon
iVenevox
Poseidon
202
0
0
597
5,130
1,381
0
2,046
3,084
32,855
0
L
Arachne
iZeiRex
Arachne
840
489
0
1,906
7,950
3,242
0
1,074
6,876
0
34,091
L
1,704
58
73
1,762
6,236
4,608
0
1,802
4,434
9,064
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
25,397
415
Minions Killed
286
0
Camps Cleared
0
1,072,361
Distance Traveled
1,034,645
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,058
606
47
5
0
236,846
3
W
Scylla
6,303
630
86
9
0
203,643
0
W
Awilix
6,793
679
106
11
0
264,918
0
W
Cupid
6,199
620
79
8
0
177,535
0
W
Danzaburou
6,978
698
97
10
0
189,419
0
L
Artemis
4,623
462
50
5
0
170,454
0
L
Tyr
5,511
551
78
8
0
216,097
0
L
Poseidon
5,434
543
79
8
0
189,215
4
L
Arachne
5,117
512
65
7
0
227,632
0
L
Sobek
4,712
471
14
1
0
231,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role