Player Matchup

Chang'e
Chang'e
DEMON2813
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,513 Elo+
Solo
Hades
Hades
LiveorDie4000
Hades
Level 109
God Stats
1W - 0L
1,343 SR
Queue Stats
7W - 9L
1,681 Elo+
Party 1
Freya
Freya
ShaggysPower456
Freya
Level 65
God Stats
8W - 6L
1,740 SR
Queue Stats
9W - 20L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smokey Bear1719
Cu Chulainn
Level 108
God Stats
3W - 2L
1,476 SR
Queue Stats
54W - 65L
1,459 Elo+
Party 1
Apollo
Apollo
SoulEater1488
Apollo
Level 100
God Stats
12W - 14L
1,495 SR
Queue Stats
22W - 32L
1,527 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,549 Elo+

VS

Team Averages
Level 92
1,597 SR
1,368 Elo+
Nike
Nike
CecilIaccc2727
Nike
Level 86
God Stats
4W - 4L
1,591 SR
Queue Stats
42W - 58L
1,373 Elo+
Party 2
Ra
Ra
ExaltedEdge
Ra
Level 98
God Stats
12W - 8L
1,588 SR
Queue Stats
106W - 89L
1,479 Elo+
Solo
Bakasura
Bakasura
HMAVanguard
Bakasura
Level 124
God Stats
1W - 1L
1,804 SR
Queue Stats
42W - 51L
1,382 Elo+
Party 2
Nut
Nut
PsychoRainbowZ13
Nut
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,344 Elo+
Party 2
Yemoja
Yemoja
xVeratos
Yemoja
Level 48
God Stats
1W - 7L
1,500 SR
Queue Stats
176W - 180L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DEMON2813
Chang'e
11
2 / 0 / 5
7,241
603
4,599
6,847
3,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 3
7,909
659
5,159
6,744
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
7 / 2 / 2
7,387
616
9,939
10,633
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Smokey Bear1719
Cu Chulainn
11
1 / 3 / 2
7,054
588
5,961
9,971
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 2
6,249
521
2,995
4,795
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,672
473
2,792
10,219
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,167
514
2,344
5,561
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
HMAVanguard
Bakasura
10
3 / 5 / 0
6,008
501
6,933
12,262
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 0
5,235
436
4,210
7,842
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
xVeratos
Yemoja
10
1 / 2 / 0
5,935
495
2,164
6,738
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
5
5
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chang'e
DEMON2813
Chang'e
2
0
5
4.5
L
0
2
0
0
L
Bakasura
HMAVanguard
Bakasura
3
5
0
0.6
W
4
0
3
5.5
L
0
2
0
0
W
7
2
2
4
W
Cu Chulainn
Smokey Bear1719
Cu Chulainn
1
3
2
0.67
W
0
0
2
1
L
Yemoja
xVeratos
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
18,443
38,990
Taken
42,622
18,804
Mitigated
22,478
17,256
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,792
352
0
2,134
10,219
7,695
0
2,069
8,150
0
28,359
W
Chang'e
DEMON2813
Chang'e
4,599
825
2,841
3,981
6,847
3,348
309
798
6,049
31,017
0
L
2,344
182
48
1,594
5,561
2,141
0
3,508
2,053
45,846
0
L
Bakasura
HMAVanguard
Bakasura
6,933
4,742
0
2,613
12,262
5,285
20
5,781
6,481
0
29,922
W
5,159
594
100
4,032
6,744
2,962
813
1,430
4,665
51,332
0
L
4,210
2,848
0
600
7,842
2,917
0
4,038
3,804
0
43,247
W
9,939
3,393
0
3,386
10,633
3,731
0
575
9,232
41,190
3,004
W
Cu Chulainn
Smokey Bear1719
Cu Chulainn
5,961
1,078
0
1,309
9,971
7,121
284
479
8,376
0
48,434
W
2,995
1,380
0
1,607
4,795
1,642
765
1,004
3,791
0
50,397
L
Yemoja
xVeratos
Yemoja
2,164
482
2,004
614
6,738
4,440
0
4,088
2,650
17,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
29,017
350
Minions Killed
288
0
Camps Cleared
0
1,064,974
Distance Traveled
1,093,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,672
473
47
4
0
223,111
0
W
Chang'e
7,241
603
42
4
0
207,975
0
L
Ra
6,167
514
86
7
0
247,744
0
L
Bakasura
6,008
501
68
6
0
251,529
0
W
Hades
7,909
659
80
7
0
207,602
3
L
Nut
5,235
436
65
5
0
184,358
0
W
Freya
7,387
616
62
5
0
219,625
0
W
Cu Chulainn
7,054
588
73
6
0
207,765
0
W
Apollo
6,249
521
93
8
0
222,007
0
L
Yemoja
5,935
495
22
2
0
186,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role