Player Matchup

Gilgamesh
Gilgamesh
Cloaked_Smoke
Gilgamesh
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 86L
1,532 Elo+
Party 2
Lancelot
Lancelot
Equinox_Echoo
Lancelot
Level 126
God Stats
9W - 4L
1,784 SR
Queue Stats
162W - 175L
1,517 Elo+
Party 2
Nut
Nut
Key2k1990
Nut
Level 148
God Stats
5W - 2L
1,202 SR
Queue Stats
107W - 115L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thepitcher567
Cu Chulainn
Level 52
God Stats
3W - 1L
1,273 SR
Queue Stats
73W - 90L
1,477 Elo+
Party 2
Vulcan
Vulcan
xXBilledStarXx
Vulcan
Level 161
God Stats
30W - 24L
1,647 SR
Queue Stats
181W - 175L
1,581 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,522 Elo+

VS

Team Averages
Level 115
1,583 SR
1,556 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kng Bonez
Poseidon
Level 129
God Stats
4W - 7L
1,285 SR
Queue Stats
191W - 187L
1,452 Elo+
Solo
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 100
God Stats
65W - 47L
1,734 SR
Queue Stats
66W - 48L
1,672 Elo+
Party 1
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 109
God Stats
57W - 46L
1,730 SR
Queue Stats
82W - 80L
1,611 Elo+
Party 1
Awilix
Awilix
iTWoodz
Awilix
Level 108
God Stats
44W - 28L
1,667 SR
Queue Stats
68W - 62L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cloaked_Smoke
Gilgamesh
11
3 / 0 / 3
7,176
478
8,916
11,716
10,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Equinox_Echoo
Lancelot
13
3 / 3 / 2
7,713
514
6,572
12,601
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,137
542
11,633
11,027
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Thepitcher567
Cu Chulainn
11
0 / 5 / 1
7,055
470
8,171
14,109
11,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 2
8,512
567
7,812
6,984
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 3
8,577
572
10,571
15,152
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
Kng Bonez
Poseidon
12
2 / 2 / 0
7,586
506
4,765
7,383
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,209
481
5,941
11,435
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
7,094
473
4,969
11,451
11,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
iTWoodz
Awilix
15
6 / 2 / 3
8,457
564
12,426
13,990
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
11
11
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
3
2.5
W
Gilgamesh
Cloaked_Smoke
Gilgamesh
3
0
3
4.5
W
Lancelot
Equinox_Echoo
Lancelot
3
3
2
1.33
W
3
1
2
4
L
Poseidon
Kng Bonez
Poseidon
2
2
0
1
W
Cu Chulainn
Thepitcher567
Cu Chulainn
0
5
1
0.1
L
1
4
1
0.38
L
1
1
3
2.5
L
Awilix
iTWoodz
Awilix
6
2
3
3.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,104
Damage
38,672
56,437
Taken
59,411
34,589
Mitigated
41,989
11,592
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,571
4,635
0
6,266
15,152
17,201
308
638
14,498
0
71,153
W
Gilgamesh
Cloaked_Smoke
Gilgamesh
8,916
3,109
0
1,994
11,716
10,553
0
3,582
8,134
0
37,760
W
Lancelot
Equinox_Echoo
Lancelot
6,572
1,395
0
3,868
12,601
5,002
0
863
11,553
0
41,359
W
11,633
7,954
0
4,506
11,027
4,812
614
598
10,429
0
70,058
L
Poseidon
Kng Bonez
Poseidon
4,765
929
0
990
7,383
2,395
0
4,298
2,883
52,773
0
W
Cu Chulainn
Thepitcher567
Cu Chulainn
8,171
1,822
0
578
14,109
11,634
0
239
13,036
2,922
42,374
L
5,941
4,662
89
1,679
11,435
4,053
863
0
11,435
0
64,174
L
4,969
1,562
472
3,359
11,451
11,393
0
1,231
10,154
12,788
0
L
Awilix
iTWoodz
Awilix
12,426
4,284
0
630
13,990
6,947
274
1,321
12,596
0
71,894
W
7,812
2,475
0
646
6,984
2,588
0
4,527
2,457
60,681
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
38,923
397
Minions Killed
406
0
Camps Cleared
0
1,521,291
Distance Traveled
1,447,384
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,577
572
105
7
0
280,957
0
W
Gilgamesh
7,176
478
49
3
0
322,228
0
W
Lancelot
7,713
514
68
5
0
351,282
0
W
Nut
8,137
542
105
7
0
280,956
1
L
Poseidon
7,586
506
90
6
0
283,068
2
W
Cu Chulainn
7,055
470
63
4
0
245,129
1
L
Izanami
7,209
481
110
7
0
254,822
0
L
Fafnir
7,094
473
11
1
0
285,897
8
L
Awilix
8,457
564
90
6
0
342,640
0
W
Vulcan
8,512
567
112
7
0
321,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role