Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
J Strick 229
Janus
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 20L
1,406 Elo+
Party 1
Surtr
Surtr
Mister_Oz_Blue01
Surtr
Level 147
God Stats
18W - 17L
1,315 SR
Queue Stats
183W - 155L
1,405 Elo+
Solo
Charon
Charon
TCB BR0 2
Charon
Level 126
God Stats
22W - 13L
1,701 SR
Queue Stats
29W - 33L
1,480 Elo+
Party 1
Nut
Nut
oldschooldf
Nut
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,311 Elo+
Solo
Team Averages
Level 130
1,503 SR
1,420 Elo+

VS

Team Averages
Level 136
1,495 SR
1,470 Elo+
Nut
Nut
Beloved_Fantasy
Nut
Level 149
God Stats
21W - 23L
1,302 SR
Queue Stats
287W - 300L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
CuzzDupree
Nu Wa
Level 100
God Stats
92W - 80L
1,555 SR
Queue Stats
252W - 264L
1,447 Elo+
Party 2
Janus
Janus
Solel_
Janus
Level 129
God Stats
1W - 4L
1,743 SR
Queue Stats
327W - 346L
1,466 Elo+
Party 2
Agni
Agni
wulFiiz
Agni
Level 154
God Stats
2W - 4L
1,549 SR
Queue Stats
18W - 25L
1,361 Elo+
Solo
Achilles
Achilles
xSchlossx
Achilles
Level 146
God Stats
0W - 3L
1,326 SR
Queue Stats
20W - 20L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 1
6,445
1,074
1,562
2,510
967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 1
6,293
1,049
3,437
3,082
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,391
1,065
5,310
8,133
5,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
TCB BR0 2
Charon
12
1 / 0 / 2
6,797
1,133
4,021
4,477
3,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
6,434
1,072
3,279
5,833
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

370

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,030
1,172
4,592
3,904
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
0 / 2 / 2
6,063
1,011
5,522
4,892
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Solel_
Janus
11
0 / 1 / 1
6,539
1,090
4,733
4,503
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
wulFiiz
Agni
11
0 / 0 / 2
6,338
1,056
4,204
4,040
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xSchlossx
Achilles
11
1 / 0 / 1
6,376
1,063
2,110
2,344
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
3
3
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
2
0
1
2.5
L
Nu Wa
0
2
2
0.5
W
0
0
1
0.5
W
0
1
2
1
L
Janus
Solel_
Janus
0
1
1
0.5
W
Charon
TCB BR0 2
Charon
1
0
2
2
W
1
2
0
0.5
L
Agni
wulFiiz
Agni
0
0
2
1
L
Achilles
xSchlossx
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
21,161
24,035
Taken
19,683
12,535
Mitigated
9,112
2,595
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,562
1,096
0
0
2,510
967
0
2,007
426
0
12,373
L
4,592
2,120
0
1,058
3,904
2,060
0
1,263
2,641
0
13,998
L
Nu Wa
5,522
2,327
0
0
4,892
1,783
0
1,704
2,971
11,727
0
W
3,437
53
0
0
3,082
894
0
1,860
1,034
11,947
0
W
5,310
1,761
0
1,467
8,133
5,446
0
3,798
3,857
427
14,980
L
Janus
Solel_
Janus
4,733
33
0
0
4,503
1,910
0
1,653
2,765
22,449
760
W
Charon
TCB BR0 2
Charon
4,021
245
0
597
4,477
3,323
0
3,068
1,143
17,827
0
W
3,279
1,411
0
531
5,833
1,905
0
3,297
2,254
0
12,527
L
Agni
wulFiiz
Agni
4,204
673
0
646
4,040
1,526
0
1,603
2,307
15,386
0
L
Achilles
xSchlossx
Achilles
2,110
493
0
308
2,344
1,833
0
886
1,262
0
4,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
32,346
121
Minions Killed
119
5
Camps Cleared
4
557,208
Distance Traveled
524,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,445
1,074
27
5
0
80,278
0
L
Nut
7,030
1,172
13
2
2
112,232
0
L
Nu Wa
6,063
1,011
8
1
0
93,910
0
W
Janus
6,293
1,049
22
4
0
126,972
0
W
Surtr
6,391
1,065
22
4
4
129,778
0
L
Janus
6,539
1,090
57
10
0
122,180
0
W
Charon
6,797
1,133
17
3
0
133,290
0
W
Nut
6,434
1,072
33
6
1
86,890
0
L
Agni
6,338
1,056
38
6
2
119,034
0
L
Achilles
6,376
1,063
3
1
0
77,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role