Player Matchup

Ymir
Ymir
Dankydankjake
Ymir
Level 85
God Stats
3W - 1L
1,754 SR
Queue Stats
295W - 354L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
SinBunn
Baron Samedi
Level 125
God Stats
34W - 31L
1,522 SR
Queue Stats
289W - 285L
1,571 Elo+
Solo
Lancelot
Lancelot
momax01
Lancelot
Level 46
God Stats
3W - 6L
1,354 SR
Queue Stats
7W - 11L
1,438 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,457 Elo+

VS

Team Averages
Level 125
1,507 SR
1,490 Elo+
Ix Chel
Ix Chel
AaronTheBout
Ix Chel
Level 132
God Stats
26W - 18L
1,744 SR
Queue Stats
97W - 95L
1,530 Elo+
Party 1
Bellona
Bellona
BridalVolcano96
Bellona
Level 116
God Stats
5W - 3L
1,278 SR
Queue Stats
93W - 102L
1,445 Elo+
Solo
Geb
Geb
FightingTree135
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,330
733
6,909
13,643
12,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SinBunn
Baron Samedi
12
1 / 0 / 1
7,091
709
8,501
8,064
3,889
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
momax01
Lancelot
9
0 / 6 / 3
6,546
655
5,572
10,312
4,285
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AaronTheBout
Ix Chel
13
3 / 0 / 5
8,017
802
9,573
6,636
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 3
8,838
884
9,859
11,193
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 7
6,978
698
5,579
9,403
7,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AaronTheBout
Ix Chel
3
0
5
5.5
W
6
1
3
7.5
L
2
3
1
0.83
W
0
2
7
1.75
L
Baron Samedi
SinBunn
Baron Samedi
1
0
1
1.5
L
Lancelot
momax01
Lancelot
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
25,011
32,019
Taken
27,232
20,278
Mitigated
17,651
7,368
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AaronTheBout
Ix Chel
9,573
830
1,299
2,069
6,636
2,842
0
4,031
2,605
32,741
876
W
9,859
4,950
0
1,558
11,193
7,268
0
4,722
6,471
0
38,866
L
6,909
1,378
0
250
13,643
12,104
0
7,670
5,973
23,246
370
W
5,579
1,118
0
985
9,403
7,541
24
6,430
2,973
12,207
2,140
L
Baron Samedi
SinBunn
Baron Samedi
8,501
1,038
1,522
4,931
8,064
3,889
0
3,635
4,429
28,600
0
L
Lancelot
momax01
Lancelot
5,572
1,117
255
410
10,312
4,285
0
2,802
7,510
0
13,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
23,833
101
Minions Killed
124
0
Camps Cleared
0
478,320
Distance Traveled
553,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,017
802
50
5
0
200,226
2
W
Bellona
8,838
884
50
5
0
184,806
0
L
Ymir
7,330
733
29
3
0
152,170
0
W
Geb
6,978
698
24
2
0
168,139
0
L
Baron Samedi
7,091
709
50
5
0
153,538
2
L
Lancelot
6,546
655
22
2
0
172,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role