Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BrothaBOK
Xing Tian
Level 139
God Stats
11W - 7L
1,501 SR
Queue Stats
314W - 289L
1,520 Elo+
Solo
Merlin
Merlin
LUCHASAURUS
Merlin
Level 139
God Stats
3W - 4L
1,586 SR
Queue Stats
99W - 82L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
MomHaterDadDater
Sun Wukong
Level 89
God Stats
2W - 1L
1,713 SR
Queue Stats
46W - 49L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
fluffydogg
Gilgamesh
Level 77
God Stats
6W - 7L
1,471 SR
Queue Stats
81W - 72L
1,560 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,536 Elo+

VS

Team Averages
Level 129
1,526 SR
1,564 Elo+
Nike
Nike
ARugg265
Nike
Level 124
God Stats
3W - 2L
1,599 SR
Queue Stats
150W - 152L
1,467 Elo+
Party 2
The Morrigan
The Morrigan
Dàft
The Morrigan
Level 158
God Stats
2W - 2L
1,324 SR
Queue Stats
64W - 47L
1,649 Elo+
Party 2
Ishtar
Ishtar
GBáby
Ishtar
Level 115
God Stats
2W - 2L
1,272 SR
Queue Stats
35W - 27L
1,588 Elo+
Party 3
Hun Batz
Hun Batz
StubbyKnubs22
Hun Batz
Level 165
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 79L
1,578 Elo+
Party 2
Charon
Charon
ethan2133
Charon
Level 84
God Stats
3W - 0L
1,935 SR
Queue Stats
101W - 77L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 4 / 0
7,312
487
4,314
10,676
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
BrothaBOK
Xing Tian
11
0 / 2 / 3
7,060
471
6,187
15,601
12,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
2 / 4 / 1
8,275
552
6,920
12,679
4,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
MomHaterDadDater
Sun Wukong
13
0 / 0 / 2
7,401
493
4,923
13,139
12,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
fluffydogg
Gilgamesh
12
1 / 2 / 2
6,809
454
6,815
13,723
9,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 1 / 2
8,887
592
8,069
9,855
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Dàft
The Morrigan
15
4 / 0 / 4
8,839
589
8,829
7,123
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
GBáby
Ishtar
14
4 / 1 / 1
8,302
553
8,917
9,696
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
StubbyKnubs22
Hun Batz
15
1 / 1 / 7
8,097
540
7,758
14,388
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
ethan2133
Charon
12
1 / 1 / 4
7,883
526
7,861
12,046
11,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
12
12
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
W
Nike
2
1
2
3
L
Xing Tian
BrothaBOK
Xing Tian
0
2
3
0.75
W
The Morrigan
Dàft
The Morrigan
4
0
4
6
W
Ishtar
GBáby
Ishtar
4
1
1
4.5
L
Merlin
2
4
1
0.63
L
Sun Wukong
MomHaterDadDater
Sun Wukong
0
0
2
1
W
Hun Batz
StubbyKnubs22
Hun Batz
1
1
7
4.5
W
Charon
ethan2133
Charon
1
1
4
3
L
Gilgamesh
fluffydogg
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
41,434
65,818
Taken
53,108
42,305
Mitigated
35,141
15,329
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,314
1,908
0
3,758
10,676
3,708
0
1,523
9,153
0
59,690
W
Nike
8,069
837
0
3,763
9,855
9,850
64
799
9,056
52
65,839
L
Xing Tian
BrothaBOK
Xing Tian
6,187
557
0
3,888
15,601
12,442
0
4,666
10,886
28,943
3,475
W
The Morrigan
Dàft
The Morrigan
8,829
1,153
0
1,356
7,123
3,103
0
3,978
3,145
61,827
6,175
W
Ishtar
GBáby
Ishtar
8,917
6,540
0
4,096
9,696
4,133
1,575
1,914
7,782
0
75,200
L
Merlin
6,920
105
14
5,053
12,679
4,806
480
5,254
7,336
72,157
1,359
L
Sun Wukong
MomHaterDadDater
Sun Wukong
4,923
361
0
1,764
13,139
12,011
0
502
11,751
0
59,846
W
Hun Batz
StubbyKnubs22
Hun Batz
7,758
2,471
0
7,773
14,388
6,461
0
2,801
11,587
0
71,506
W
Charon
ethan2133
Charon
7,861
2,455
0
1,864
12,046
11,594
0
2,884
9,162
30,760
0
L
Gilgamesh
fluffydogg
Gilgamesh
6,815
1,936
0
852
13,723
9,338
0
2,983
10,644
0
65,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
42,008
454
Minions Killed
526
0
Camps Cleared
0
1,468,632
Distance Traveled
1,485,575
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,312
487
83
6
0
266,243
4
W
Nike
8,887
592
130
9
0
295,779
6
L
Xing Tian
7,060
471
39
3
0
309,702
0
W
The Morrigan
8,839
589
124
8
0
296,539
3
W
Ishtar
8,302
553
134
9
0
260,444
0
L
Merlin
8,275
552
118
8
0
267,559
3
L
Sun Wukong
7,401
493
110
7
0
296,074
2
W
Hun Batz
8,097
540
105
7
0
362,507
0
W
Charon
7,883
526
33
2
0
270,306
4
L
Gilgamesh
6,809
454
104
7
0
329,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role