Player Matchup

Charon
Charon
Arlequín13
Charon
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
262W - 244L
1,551 Elo+
Party 1
Awilix
Awilix
InforcerZero23
Awilix
Level 159
God Stats
44W - 32L
1,624 SR
Queue Stats
290W - 352L
1,476 Elo+
Party 1
Horus
Horus
Jazze Senpai
Horus
Level 129
God Stats
13W - 13L
1,521 SR
Queue Stats
404W - 445L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
LoreistLapis
Zhong Kui
Level 148
God Stats
5W - 4L
1,943 SR
Queue Stats
352W - 423L
1,452 Elo+
Party 1
Martichoras
Martichoras
LuffySolosGoku
Martichoras
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,558 Elo+
Solo
Team Averages
Level 141
1,618 SR
1,508 Elo+

VS

Team Averages
Level 149
1,577 SR
1,539 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DxRK7158
Ne Zha
Level 154
God Stats
5W - 7L
1,782 SR
Queue Stats
834W - 810L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
TheReverseCard20
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 175L
1,621 Elo+
Solo
Ymir
Ymir
Zero_Geass26
Ymir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Nut
Nut
workojoe
Nut
Level 158
God Stats
4W - 8L
1,601 SR
Queue Stats
418W - 399L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
2 / 1 / 2
6,204
564
3,584
9,104
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 1 / 6
6,340
576
4,534
7,358
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,888
626
7,530
9,665
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Zhong Kui
LoreistLapis
Zhong Kui
12
2 / 1 / 2
6,657
605
8,205
8,288
6,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
LuffySolosGoku
Martichoras
12
3 / 0 / 1
6,937
631
5,339
6,458
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
5,677
516
6,210
13,296
11,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
DxRK7158
Ne Zha
11
2 / 0 / 0
5,734
521
4,316
7,747
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
11
1 / 2 / 2
6,135
558
7,244
7,761
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 2
5,052
459
4,022
9,632
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,710
519
4,337
6,336
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Charon
2
1
2
3
L
Ne Zha
DxRK7158
Ne Zha
2
0
0
2
W
1
1
6
4
W
2
0
1
2.5
W
Zhong Kui
LoreistLapis
Zhong Kui
2
1
2
3
W
Martichoras
LuffySolosGoku
Martichoras
3
0
1
3.5
L
Zhong Kui
1
2
2
1
L
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
26,129
40,873
Taken
44,772
24,374
Mitigated
29,958
19,074
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,210
2,762
0
4,256
13,296
11,129
0
879
11,672
0
36,865
W
Charon
3,584
835
1,364
2,062
9,104
6,193
0
4,789
4,197
14,564
0
L
Ne Zha
DxRK7158
Ne Zha
4,316
932
0
4,268
7,747
2,944
0
2,220
5,527
0
39,427
W
4,534
1,925
0
4,401
7,358
2,609
0
1,028
6,281
0
44,632
W
7,530
3,667
0
4,599
9,665
6,117
0
0
9,665
273
41,968
W
Zhong Kui
LoreistLapis
Zhong Kui
8,205
2,260
0
4,557
8,288
6,557
0
3,518
4,609
52,591
944
W
Martichoras
LuffySolosGoku
Martichoras
5,339
2,686
0
2,091
6,458
2,898
630
1,289
5,145
0
64,705
L
Zhong Kui
7,244
1,543
0
3,842
7,761
6,221
70
4,004
3,757
43,030
1,086
L
4,022
921
0
1,431
9,632
7,388
0
4,066
5,566
13,044
1,711
L
4,337
2,574
0
1,940
6,336
2,276
0
877
5,459
0
48,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
28,308
356
Minions Killed
321
0
Camps Cleared
0
1,150,926
Distance Traveled
1,127,788
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,677
516
55
5
0
219,734
1
W
Charon
6,204
564
16
1
0
212,643
2
L
Ne Zha
5,734
521
60
5
0
267,339
4
W
Awilix
6,340
576
77
7
0
302,590
0
W
Horus
6,888
626
69
6
0
197,617
0
W
Zhong Kui
6,657
605
91
8
0
225,403
0
W
Martichoras
6,937
631
103
9
0
212,673
0
L
Zhong Kui
6,135
558
107
10
0
215,411
0
L
Ymir
5,052
459
15
1
0
217,402
3
L
Nut
5,710
519
84
8
0
207,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role