Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AurochsArt
Eset
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,561 Elo+
Party 2
Ix Chel
Ix Chel
DeniAlmeida
Ix Chel
Level 153
God Stats
34W - 31L
1,555 SR
Queue Stats
649W - 676L
1,534 Elo+
Solo
Team Averages
Level 160
1,511 SR
1,519 Elo+

VS

Team Averages
Level 98
1,413 SR
1,501 Elo+
Sylvanus
Sylvanus
BonéDePalha
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,676 Elo+
Solo
Jormungandr
Jormungandr
JDU4RTE
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,532 Elo+
Solo
Janus
Janus
Marqueson
Janus
Level 158
God Stats
6W - 6L
1,377 SR
Queue Stats
293W - 285L
1,479 Elo+
Solo
Mercury
Mercury
x IL 0 IK 4 0 x
Mercury
Level 154
God Stats
4W - 5L
1,188 SR
Queue Stats
63W - 64L
1,422 Elo+
Party 3
Neith
Neith
x ZOD14KZz x
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 378L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 3
7,513
537
10,922
7,391
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
 
Achilles
12
2 / 0 / 1
6,450
461
4,624
8,758
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
10
1 / 2 / 2
5,825
416
5,815
9,354
8,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 1
6,408
458
3,154
8,975
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
DeniAlmeida
Ix Chel
12
0 / 1 / 0
6,659
476
4,604
8,180
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BonéDePalha
Sylvanus
9
1 / 2 / 1
6,419
459
4,130
11,587
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
JDU4RTE
Jormungandr
14
2 / 0 / 0
8,474
605
7,276
11,890
9,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Marqueson
Janus
14
0 / 0 / 6
7,536
538
8,895
4,588
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 0
7,268
519
4,809
12,183
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,854
490
3,923
10,126
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
8
8
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
3
3.5
L
Achilles
 
Achilles
2
0
1
2.5
L
Ares
 
Ares
1
2
2
1
L
0
5
1
0.1
W
Sylvanus
BonéDePalha
Sylvanus
1
2
1
0.75
L
Ix Chel
DeniAlmeida
Ix Chel
0
1
0
0
W
Jormungandr
JDU4RTE
Jormungandr
2
0
0
2
W
Janus
Marqueson
Janus
0
0
6
3
W
5
0
0
5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
29,033
42,658
Taken
50,374
22,720
Mitigated
27,388
11,133
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,922
4,161
0
3,733
7,391
3,036
0
1,694
5,697
0
67,209
L
Achilles
 
Achilles
4,624
1,029
0
1,400
8,758
4,058
0
3,189
5,483
0
45,125
L
Ares
 
Ares
5,815
557
0
1,260
9,354
8,375
0
4,592
4,650
20,439
0
L
3,154
379
150
871
8,975
3,541
0
4,859
3,927
46,657
2,353
W
Sylvanus
BonéDePalha
Sylvanus
4,130
1,372
2,157
4,758
11,587
7,492
0
3,420
8,167
16,709
0
L
Ix Chel
DeniAlmeida
Ix Chel
4,604
979
26
3,693
8,180
3,710
0
5,493
2,687
53,208
752
W
Jormungandr
JDU4RTE
Jormungandr
7,276
1,758
0
3,672
11,890
9,414
0
5,370
6,520
75,450
1,987
W
Janus
Marqueson
Janus
8,895
910
0
1,221
4,588
1,725
0
1,862
2,726
68,499
1,083
W
4,809
2,541
0
5,442
12,183
4,796
0
2,342
9,841
0
56,540
W
3,923
1,010
0
2,370
10,126
3,961
0
848
9,278
0
55,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
36,551
399
Minions Killed
436
0
Camps Cleared
0
1,322,993
Distance Traveled
1,392,654
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,513
537
107
8
0
260,331
5
L
Achilles
6,450
461
74
5
0
331,162
0
L
Ares
5,825
416
38
3
0
270,445
5
L
Eset
6,408
458
91
7
0
208,370
2
W
Sylvanus
6,419
459
19
1
0
267,255
3
L
Ix Chel
6,659
476
89
6
0
252,685
1
W
Jormungandr
8,474
605
117
8
0
259,302
3
W
Janus
7,536
538
109
8
0
278,686
3
W
Mercury
7,268
519
90
6
0
338,044
2
W
Neith
6,854
490
101
7
0
249,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role