Player Matchup

Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bl1tzwing
Sun Wukong
Level 69
God Stats
8W - 1L
1,868 SR
Queue Stats
32W - 8L
1,704 Elo+
Party 2
Loki
Loki
FemboyCunñy
Loki
Level 15
God Stats
6W - 0L
1,980 SR
Queue Stats
20W - 4L
1,790 Elo+
Party 2
Cthulhu
Cthulhu
colehamsandwich
Cthulhu
Level 116
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 5L
1,680 Elo+
Party 2
Team Averages
Level 64
1,664 SR
1,669 Elo+

VS

Team Averages
Level 69
1,459 SR
1,487 Elo+
Nut
Nut
AlastorQrow
Nut
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,539 Elo+
Solo
Anubis
Anubis
BatedSquare051
Anubis
Level 118
God Stats
11W - 13L
1,602 SR
Queue Stats
194W - 209L
1,508 Elo+
Party 1
Thoth
Thoth
Fidelio7708
Thoth
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nike
Nike
Machado93
Nike
Level 40
God Stats
3W - 13L
1,236 SR
Queue Stats
17W - 31L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 1 / 2
6,100
1,220
2,287
4,080
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Bl1tzwing
Sun Wukong
11
1 / 1 / 6
5,710
1,142
2,969
5,109
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 5
6,206
1,241
6,012
6,120
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,020
1,204
2,958
6,210
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,546
1,109
3,729
5,115
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
5,591
1,118
3,678
4,757
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,270
654
0
0
0
Nike
10
1 / 3 / 1
5,304
1,061
4,637
6,375
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
L
1
3
1
0.5
L
0
4
1
0.13
W
Sun Wukong
Bl1tzwing
Sun Wukong
1
1
6
4
W
3
1
5
5.5
L
0
0
0
0
L
Nike
1
3
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
12,044
21,519
Taken
16,247
9,565
Mitigated
6,316
2,207
Healing
907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,287
798
0
0
4,080
1,137
0
1,567
2,513
0
8,200
L
3,729
1,859
0
150
5,115
1,814
0
1,060
3,859
0
11,139
L
3,678
154
0
582
4,757
1,864
0
575
4,057
16,963
353
W
Sun Wukong
Bl1tzwing
Sun Wukong
2,969
555
0
919
5,109
3,082
177
642
4,467
81
10,916
W
6,012
1,465
0
0
6,120
1,916
114
845
5,275
0
18,158
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
4,637
809
0
175
6,375
2,638
0
1,317
5,023
0
8,825
W
2,958
453
851
437
6,210
3,430
175
498
5,712
11,118
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
19,711
89
Minions Killed
67
0
Camps Cleared
0
513,020
Distance Traveled
337,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,100
1,220
17
3
0
140,946
0
L
Nut
5,546
1,109
20
4
0
100,893
0
L
Anubis
5,591
1,118
36
7
0
106,746
0
W
Sun Wukong
5,710
1,142
22
4
0
117,751
2
W
Loki
6,206
1,241
32
6
0
120,506
0
L
Thoth
3,270
654
0
0
0
0
0
L
Nike
5,304
1,061
11
2
0
129,692
0
W
Cthulhu
6,020
1,204
18
4
0
133,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role