Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CartoonNetwork
Nemesis
Level 145
God Stats
4W - 3L
1,727 SR
Queue Stats
29W - 27L
1,608 Elo+
Party 1
Ares
Ares
SushiBukai
Ares
Level 158
God Stats
11W - 8L
1,442 SR
Queue Stats
116W - 102L
1,543 Elo+
Solo
Surtr
Surtr
thebossfighter
Surtr
Level 61
God Stats
7W - 3L
1,666 SR
Queue Stats
19W - 18L
1,560 Elo+
Party 1
Team Averages
Level 135
1,567 SR
1,542 Elo+

VS

Team Averages
Level 138
1,532 SR
1,525 Elo+
Ra
Ra
Acnología
Ra
Level 162
God Stats
7W - 11L
1,557 SR
Queue Stats
189W - 204L
1,613 Elo+
Solo
Yemoja
Yemoja
Baddakk
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fumaresia
Tsukuyomi
Level 157
God Stats
2W - 1L
1,498 SR
Queue Stats
70W - 61L
1,538 Elo+
Solo
Nut
Nut
GatoEngenheiro
Nut
Level 87
God Stats
2W - 2L
1,607 SR
Queue Stats
97W - 85L
1,515 Elo+
Solo
Osiris
Osiris
elADCdelOESTE
Osiris
Level 142
God Stats
1W - 2L
1,497 SR
Queue Stats
79W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 3
5,186
648
3,967
4,816
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
 
Agni
9
1 / 1 / 1
4,762
595
3,679
3,291
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
4,688
586
2,720
5,829
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 1
5,287
661
3,816
5,248
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,534
567
3,758
6,895
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
4,881
610
1,605
4,385
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Baddakk
Yemoja
7
0 / 0 / 0
4,230
529
1,349
5,114
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Fumaresia
Tsukuyomi
6
1 / 1 / 0
3,941
493
3,404
4,610
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,095
512
2,901
6,085
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 1
5,135
642
3,772
8,405
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
3
2.5
W
Agni
 
Agni
1
1
1
1.5
L
1
1
0
1
L
Yemoja
Baddakk
Yemoja
0
0
0
0
W
3
0
1
3.5
L
Tsukuyomi
Fumaresia
Tsukuyomi
1
1
0
1
L
0
3
0
0
W
2
0
1
2.5
L
0
2
1
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
13,031
26,079
Taken
28,599
11,646
Mitigated
14,494
9,412
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,967
1,676
0
3,034
4,816
1,571
0
196
4,620
0
38,859
W
Agni
 
Agni
3,679
202
0
1,050
3,291
985
0
783
2,453
31,914
0
L
1,605
276
192
1,412
4,385
1,787
0
2,733
1,652
37,826
0
L
Yemoja
Baddakk
Yemoja
1,349
419
1,314
1,822
5,114
2,107
0
1,563
3,551
12,396
0
W
2,720
1,065
0
1,047
5,829
2,148
0
625
5,164
0
26,635
L
Tsukuyomi
Fumaresia
Tsukuyomi
3,404
632
0
930
4,610
1,568
0
1,822
2,788
0
17,311
L
2,901
2,065
0
1,242
6,085
2,162
0
1,197
4,888
0
26,399
W
3,816
781
0
1,400
5,248
3,217
0
1,217
3,993
13,904
2,715
L
3,772
1,774
0
3,529
8,405
6,870
0
111
7,888
0
34,068
W
3,758
1,944
0
2,881
6,895
3,725
0
0
6,895
426
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
22,282
236
Minions Killed
214
0
Camps Cleared
0
868,670
Distance Traveled
742,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,186
648
59
7
0
148,860
0
W
Agni
4,762
595
59
7
0
170,397
1
L
Ra
4,881
610
63
8
0
158,641
0
L
Yemoja
4,230
529
17
2
0
153,544
4
W
Nemesis
4,688
586
51
6
0
201,423
0
L
Tsukuyomi
3,941
493
35
4
0
151,451
1
L
Nut
4,095
512
45
6
0
134,048
0
W
Ares
5,287
661
21
3
0
180,540
2
L
Osiris
5,135
642
54
7
0
145,035
0
W
Surtr
4,534
567
46
6
0
167,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role