Player Matchup

Nut
Nut
NarutoVerde
Nut
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 73L
1,312 Elo+
Solo
Nu Wa
Nu Wa
WhyTheHate
Nu Wa
Level 50
God Stats
43W - 37L
1,411 SR
Queue Stats
463W - 454L
1,408 Elo+
Solo
Thanatos
Thanatos
X-TitusX
Thanatos
Level 15
God Stats
8W - 26L
1,175 SR
Queue Stats
9W - 30L
1,171 Elo+
Party 2
Ganesha
Ganesha
e-girl-stacyyxf
Ganesha
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 125L
1,341 Elo+
Party 2
Mulan
Mulan
on_fuego20
Mulan
Level 27
God Stats
4W - 7L
1,224 SR
Queue Stats
28W - 50L
1,229 Elo+
Party 2
Team Averages
Level 38
1,362 SR
1,292 Elo+

VS

Team Averages
Level 44
1,493 SR
1,431 Elo+
Mercury
Mercury
C4RR
Mercury
Level 109
God Stats
4W - 6L
1,261 SR
Queue Stats
254W - 230L
1,396 Elo+
Party 1
Geb
Geb
EriseShard
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Bellona
Bellona
FeelLion
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Ishtar
Ishtar
Redfoxx6289
Ishtar
Level 17
God Stats
19W - 21L
1,703 SR
Queue Stats
135W - 149L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xx_RC-CARR_xX
Ah Muzen Cab
Level 26
God Stats
12W - 7L
1,500 SR
Queue Stats
143W - 132L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,284
552
11,148
8,360
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
13
0 / 1 / 11
8,036
536
6,334
6,170
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
X-TitusX
Thanatos
13
7 / 3 / 2
8,009
534
5,079
11,481
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 9
8,147
543
4,525
13,265
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
13
7 / 2 / 3
8,953
597
9,059
13,559
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C4RR
Mercury
13
2 / 2 / 1
7,312
487
2,721
10,264
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

10
2 / 5 / 0
6,903
460
4,285
14,559
10,451
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
FeelLion
Bellona
9
0 / 7 / 0
5,775
385
2,026
10,049
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
0 / 4 / 2
6,045
403
3,451
9,145
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Xx_RC-CARR_xX
Ah Muzen Cab
13
2 / 2 / 2
7,766
518
8,766
7,185
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
6
6
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
C4RR
Mercury
2
2
1
1.25
L
2
5
0
0.4
L
Bellona
FeelLion
Bellona
0
7
0
0
W
5
0
4
7
L
Ishtar
0
4
2
0.25
W
Nu Wa
0
1
11
5.5
W
Thanatos
X-TitusX
Thanatos
7
3
2
2.67
L
Ah Muzen Cab
Xx_RC-CARR_xX
Ah Muzen Cab
2
2
2
1.5
W
0
0
9
4.5
W
Mulan
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
21,249
52,835
Taken
51,202
31,671
Mitigated
26,656
17,522
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C4RR
Mercury
2,721
1,024
0
750
10,264
3,479
0
2,374
7,890
0
51,712
L
4,285
595
217
2,455
14,559
10,451
0
1,994
12,565
18,619
0
L
Bellona
FeelLion
Bellona
2,026
1,013
0
1,345
10,049
7,285
0
1,345
8,704
0
13,735
W
11,148
5,018
0
951
8,360
3,691
1,280
1,492
6,868
0
61,791
L
Ishtar
3,451
608
0
2,904
9,145
2,875
0
1,681
7,464
0
43,058
W
Nu Wa
6,334
3,280
0
1,500
6,170
2,093
1,354
0
6,170
43,791
0
W
Thanatos
X-TitusX
Thanatos
5,079
605
0
8,250
11,481
4,948
943
630
10,851
0
31,957
L
Ah Muzen Cab
Xx_RC-CARR_xX
Ah Muzen Cab
8,766
2,648
0
200
7,185
2,566
0
3,038
4,147
0
63,680
W
4,525
532
0
4,562
13,265
10,692
356
1,675
11,590
39,148
3,759
W
Mulan
9,059
2,461
0
2,259
13,559
10,247
1,653
488
13,071
312
53,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
33,801
387
Minions Killed
298
0
Camps Cleared
0
1,398,996
Distance Traveled
1,301,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,312
487
81
5
0
352,284
0
L
Geb
6,903
460
27
2
0
239,769
0
L
Bellona
5,775
385
18
1
0
167,748
0
W
Nut
8,284
552
115
8
0
284,467
0
L
Ishtar
6,045
403
61
4
0
244,882
0
W
Nu Wa
8,036
536
102
7
0
246,219
0
W
Thanatos
8,009
534
68
5
0
299,745
0
L
Ah Muzen Cab
7,766
518
111
7
0
296,470
0
W
Ganesha
8,147
543
15
1
0
277,436
4
W
Mulan
8,953
597
87
6
0
291,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role