Player Matchup

Pele
Pele
Godof3acon
Pele
Level 106
God Stats
0W - 2L
1,246 SR
Queue Stats
62W - 61L
1,453 Elo+
Solo
Charybdis
Charybdis
KooperTrooper1
Charybdis
Level 66
God Stats
4W - 6L
1,722 SR
Queue Stats
238W - 237L
1,583 Elo+
Party 1
Freya
Freya
LillianLeaf
Freya
Level 66
God Stats
1W - 4L
1,535 SR
Queue Stats
244W - 240L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
MjrAnomaly
Jormungandr
Level 158
God Stats
23W - 37L
1,857 SR
Queue Stats
491W - 539L
1,834 Elo+
Party 2
Merlin
Merlin
RebelSoulJah934
Merlin
Level 143
God Stats
5W - 7L
1,500 SR
Queue Stats
402W - 450L
1,415 Elo+
Party 2
Team Averages
Level 108
1,572 SR
1,577 Elo+

VS

Team Averages
Level 96
1,602 SR
1,521 Elo+
Anhur
Anhur
Kavidukesz
Anhur
Level 78
God Stats
25W - 15L
1,643 SR
Queue Stats
463W - 452L
1,520 Elo+
Solo
Kukulkan
Kukulkan
P3 Tata
Kukulkan
Level 127
God Stats
111W - 116L
1,533 SR
Queue Stats
1,087W - 1,158L
1,537 Elo+
Solo
Horus
Horus
beeeeeeeesss
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 109L
1,451 Elo+
Solo
Fenrir
Fenrir
deathroller6
Fenrir
Level 83
God Stats
5W - 1L
1,833 SR
Queue Stats
8W - 7L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
idfctibs98
Ao Kuang
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 88L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,647
961
8,281
14,939
5,128
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
KooperTrooper1
Charybdis
15
1 / 1 / 1
9,650
1,072
17,264
8,966
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 2
9,166
1,018
8,883
11,941
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
MjrAnomaly
Jormungandr
14
0 / 1 / 1
9,478
1,053
6,915
9,981
6,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 0
8,475
942
5,255
5,097
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 0 / 8
10,145
1,127
9,894
10,515
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
P3 Tata
Kukulkan
15
1 / 0 / 5
9,729
1,081
13,017
6,554
3,332
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
0 / 0 / 11
9,412
1,046
7,062
13,070
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
2 / 2 / 4
9,298
1,033
6,909
9,377
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
idfctibs98
Ao Kuang
17
8 / 0 / 5
11,513
1,279
12,098
12,652
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
13
13
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Anhur
2
0
8
6
L
Charybdis
KooperTrooper1
Charybdis
1
1
1
1.5
L
0
2
2
0.5
L
Jormungandr
MjrAnomaly
Jormungandr
0
1
1
0.5
W
Kukulkan
P3 Tata
Kukulkan
1
0
5
3.5
L
0
1
0
0
W
0
0
11
5.5
W
Fenrir
2
2
4
2
W
Ao Kuang
idfctibs98
Ao Kuang
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,598
Damage
48,980
50,924
Taken
52,168
21,720
Mitigated
39,480
4,379
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,281
2,212
0
799
14,939
5,128
0
8,108
6,333
421
11,486
W
Anhur
9,894
5,265
0
2,893
10,515
4,957
0
3,964
6,551
0
25,096
L
Charybdis
KooperTrooper1
Charybdis
17,264
5,424
0
1,223
8,966
3,375
0
3,615
4,844
0
45,685
L
8,883
3,388
0
883
11,941
4,569
0
5,749
5,654
27,185
0
L
Jormungandr
MjrAnomaly
Jormungandr
6,915
359
80
1,394
9,981
6,808
0
3,508
6,166
22,803
0
W
Kukulkan
P3 Tata
Kukulkan
13,017
661
0
166
6,554
3,332
0
3,034
3,520
55,171
218
L
5,255
524
0
0
5,097
1,840
0
2,969
2,128
18,434
411
W
7,062
2,089
1,240
3,883
13,070
15,279
0
5,363
7,707
0
10,185
W
Fenrir
6,909
646
0
485
9,377
7,729
0
3,455
5,922
0
10,326
W
Ao Kuang
idfctibs98
Ao Kuang
12,098
3,385
0
4,608
12,652
8,183
0
5,658
6,994
27,307
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
50,097
187
Minions Killed
202
3
Camps Cleared
11
712,571
Distance Traveled
937,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,647
961
10
1
0
123,316
0
W
Anhur
10,145
1,127
35
4
3
168,826
0
L
Charybdis
9,650
1,072
85
9
1
178,088
0
L
Freya
9,166
1,018
32
4
0
167,635
0
L
Jormungandr
9,478
1,053
30
3
2
163,449
0
W
Kukulkan
9,729
1,081
110
12
2
186,060
0
L
Merlin
8,475
942
30
3
0
80,083
0
W
Horus
9,412
1,046
12
1
1
184,759
0
W
Fenrir
9,298
1,033
7
1
1
196,287
0
W
Ao Kuang
11,513
1,279
38
4
4
201,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role