Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
NovithDrag2
Nut
Level 123
God Stats
1W - 2L
1,610 SR
Queue Stats
14W - 17L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
joape
Zhong Kui
Level 129
God Stats
0W - 2L
1,210 SR
Queue Stats
8W - 15L
1,342 Elo+
Party 2
Team Averages
Level 126
1,440 SR
1,415 Elo+

VS

Team Averages
Level 208
1,685 SR
1,770 Elo+
Gilgamesh
Gilgamesh
Gabrielヅ
Gilgamesh
Level 209
God Stats
10W - 2L
1,500 SR
Queue Stats
137W - 54L
1,652 Elo+
Party 1
Bacchus
Bacchus
TMGLogan
Bacchus
Level 159
God Stats
1W - 0L
1,748 SR
Queue Stats
59W - 12L
1,857 Elo+
Party 1
Nut
Nut
xOlimpiano
Nut
Level 255
God Stats
52W - 24L
1,808 SR
Queue Stats
1,856W - 805L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 3 / 0
8,416
701
4,386
9,566
4,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
7,974
665
5,700
10,330
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
joape
Zhong Kui
13
0 / 7 / 1
7,634
636
8,242
12,896
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gabrielヅ
Gilgamesh
15
5 / 1 / 9
9,972
831
8,943
14,270
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
TMGLogan
Bacchus
15
2 / 0 / 12
9,357
780
8,883
9,737
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 1 / 6
10,895
908
11,691
11,949
5,698
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
0
0.67
W
Gilgamesh
Gabrielヅ
Gilgamesh
5
1
9
9.5
L
0
4
2
0.25
W
Bacchus
TMGLogan
Bacchus
2
0
12
8
L
Zhong Kui
joape
Zhong Kui
0
7
1
0.07
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
29,517
32,792
Taken
35,956
18,005
Mitigated
34,805
2,898
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,386
1,017
0
502
9,566
4,155
0
1,958
7,209
0
31,171
W
Gilgamesh
Gabrielヅ
Gilgamesh
8,943
1,900
0
2,515
14,270
16,656
563
2,265
11,701
0
29,835
L
5,700
2,624
0
1,228
10,330
4,277
0
3,078
6,742
0
29,549
W
Bacchus
TMGLogan
Bacchus
8,883
851
0
2,789
9,737
12,451
188
1,964
7,597
28,544
640
L
Zhong Kui
joape
Zhong Kui
8,242
738
0
1,168
12,896
9,573
0
2,839
9,187
19,732
443
W
11,691
7,372
0
7,043
11,949
5,698
1,549
3,090
8,639
0
69,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
30,224
149
Minions Killed
173
0
Camps Cleared
0
699,486
Distance Traveled
726,106
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,416
701
55
5
0
280,321
1
W
Gilgamesh
9,972
831
47
4
0
264,814
0
L
Nut
7,974
665
58
5
0
204,679
0
W
Bacchus
9,357
780
26
2
0
241,370
0
L
Zhong Kui
7,634
636
36
3
0
214,486
0
W
Nut
10,895
908
100
8
0
219,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role