Player Matchup

Shiva
Shiva
Darrnezy
Shiva
Level 129
God Stats
12W - 6L
1,864 SR
Queue Stats
174W - 171L
1,527 Elo+
Solo
Jormungandr
Jormungandr
NightPain69
Jormungandr
Level 127
God Stats
6W - 5L
1,710 SR
Queue Stats
291W - 285L
1,472 Elo+
Solo
Yu Huang
Yu Huang
cjspider55
Yu Huang
Level 125
God Stats
5W - 4L
1,380 SR
Queue Stats
274W - 309L
1,519 Elo+
Solo
Kukulkan
Kukulkan
knight1201
Kukulkan
Level 120
God Stats
3W - 1L
1,602 SR
Queue Stats
127W - 137L
1,417 Elo+
Solo
Artio
Artio
mravan200
Artio
Level 124
God Stats
5W - 4L
1,503 SR
Queue Stats
117W - 133L
1,353 Elo+
Solo
Team Averages
Level 125
1,612 SR
1,457 Elo+

VS

Team Averages
Level 105
1,461 SR
1,484 Elo+
Nut
Nut
Kelsey Killjoyy
Nut
Level 127
God Stats
1W - 3L
1,306 SR
Queue Stats
330W - 331L
1,544 Elo+
Solo
Da Ji
Da Ji
Melchior32
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Shot_Caller_74
Hercules
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
382W - 410L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Zancruze
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,546 Elo+
Party 1
Scylla
Scylla
plzdrnkbleachkys
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Darrnezy
Shiva
15
4 / 4 / 14
9,153
832
10,638
14,309
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
NightPain69
Jormungandr
16
9 / 2 / 9
9,798
891
14,999
13,136
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
cjspider55
Yu Huang
16
5 / 0 / 12
9,495
863
9,348
4,585
2,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
knight1201
Kukulkan
18
4 / 0 / 16
9,827
893
11,893
4,254
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
mravan200
Artio
13
3 / 3 / 14
8,326
757
3,978
12,744
11,984
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,757
705
7,842
10,959
4,586
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
13
2 / 4 / 4
7,216
656
5,415
9,097
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
16
3 / 3 / 4
8,326
757
6,313
13,608
15,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zancruze
Baron Samedi
12
2 / 8 / 4
7,615
692
4,434
12,081
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 5
7,055
641
5,530
9,212
3,449
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
25
Kills
9
9
Deaths
25
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
Darrnezy
Shiva
4
4
14
2.75
L
1
4
7
1.13
L
Da Ji
2
4
4
1
W
Jormungandr
NightPain69
Jormungandr
9
2
9
6.75
L
Hercules
3
3
4
1.67
L
Baron Samedi
Zancruze
Baron Samedi
2
8
4
0.5
W
Yu Huang
cjspider55
Yu Huang
5
0
12
11
W
Kukulkan
knight1201
Kukulkan
4
0
16
12
W
Artio
mravan200
Artio
3
3
14
3.33
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
29,534
49,028
Taken
54,957
42,510
Mitigated
34,990
18,968
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Darrnezy
Shiva
10,638
896
1,893
1,916
14,309
11,612
430
2,000
12,309
1,035
11,738
L
7,842
4,274
617
2,378
10,959
4,586
0
7,858
2,632
0
21,832
L
Da Ji
5,415
444
396
757
9,097
4,547
0
6,850
1,990
0
6,509
W
Jormungandr
NightPain69
Jormungandr
14,999
1,452
1,566
3,371
13,136
14,776
192
2,811
10,325
22,811
1,674
L
Hercules
6,313
769
705
5,819
13,608
15,802
0
7,857
5,045
0
13,591
L
Baron Samedi
Zancruze
Baron Samedi
4,434
235
1,431
459
12,081
6,606
0
8,979
2,723
12,296
0
W
Yu Huang
cjspider55
Yu Huang
9,348
530
898
452
4,585
2,200
1,364
1,142
3,443
22,998
504
W
Kukulkan
knight1201
Kukulkan
11,893
521
1,582
1,023
4,254
1,938
1,699
2,012
2,242
36,219
0
W
Artio
mravan200
Artio
3,978
47
2,621
3,646
12,744
11,984
200
1,999
10,745
6,766
0
L
5,530
1,339
620
626
9,212
3,449
0
6,563
2,327
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
37,969
132
Minions Killed
88
0
Camps Cleared
0
1,049,338
Distance Traveled
807,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,153
832
13
1
0
204,685
0
L
Nut
7,757
705
27
2
0
156,683
0
L
Da Ji
7,216
656
5
0
0
166,353
0
W
Jormungandr
9,798
891
20
2
0
207,333
0
L
Hercules
8,326
757
20
2
0
157,411
0
L
Baron Samedi
7,615
692
19
2
0
162,644
0
W
Yu Huang
9,495
863
40
4
0
219,353
0
W
Kukulkan
9,827
893
50
5
0
239,094
0
W
Artio
8,326
757
9
1
0
178,873
0
L
Scylla
7,055
641
17
2
0
164,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role