Player Matchup

Nemesis
Nemesis
Colebalt_
Nemesis
Level 85
God Stats
2W - 1L
1,511 SR
Queue Stats
129W - 125L
1,482 Elo+
Solo
Shiva
Shiva
Dr_badA55-42
Shiva
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 12L
1,743 Elo+
Solo
Hera
Hera
Vyb3z5343
Hera
Level 62
God Stats
3W - 0L
1,939 SR
Queue Stats
62W - 65L
1,433 Elo+
Solo
Team Averages
Level 78
1,650 SR
1,553 Elo+

VS

Team Averages
Level 72
1,575 SR
1,461 Elo+
Bakasura
Bakasura
HoboShootinLoads
Bakasura
Level 102
God Stats
9W - 5L
1,626 SR
Queue Stats
29W - 23L
1,520 Elo+
Solo
Hera
Hera
Junkietre
Hera
Level 47
God Stats
0W - 1L
1,372 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
KavonRocks
Gilgamesh
Level 66
God Stats
0W - 1L
1,727 SR
Queue Stats
17W - 17L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Colebalt_
Nemesis
15
4 / 0 / 5
10,594
815
10,875
9,678
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
5 / 1 / 4
10,648
819
10,789
15,207
13,575
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
15
2 / 2 / 8
9,961
766
9,144
10,075
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,770
675
6,535
12,508
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
13
0 / 7 / 1
8,423
648
8,237
11,157
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KavonRocks
Gilgamesh
14
1 / 1 / 2
8,583
660
7,983
14,745
16,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Colebalt_
Nemesis
4
0
5
6.5
W
5
1
4
7
L
2
3
0
0.67
L
Hera
0
7
1
0.07
L
Gilgamesh
KavonRocks
Gilgamesh
1
1
2
2
W
Hera
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
22,755
34,960
Taken
38,410
22,323
Mitigated
28,971
9,727
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Colebalt_
Nemesis
10,875
4,648
0
3,519
9,678
4,554
287
1,682
7,600
0
53,493
W
10,789
2,270
493
2,414
15,207
13,575
725
4,434
10,437
245
38,769
L
6,535
3,996
0
1,734
12,508
8,153
0
2,573
9,891
0
23,092
L
Hera
8,237
1,984
0
1,029
11,157
4,051
0
2,643
8,456
37,536
731
L
Gilgamesh
KavonRocks
Gilgamesh
7,983
1,049
85
3,377
14,745
16,767
0
3,935
10,757
0
27,837
W
Hera
9,144
3,119
0
3,301
10,075
4,194
1,345
2,444
7,319
47,549
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
25,776
197
Minions Killed
135
0
Camps Cleared
0
798,704
Distance Traveled
717,158
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,594
815
69
5
0
310,224
0
W
Shiva
10,648
819
56
4
0
261,397
0
L
Bakasura
8,770
675
56
4
0
257,740
4
L
Hera
8,423
648
49
4
0
207,741
0
L
Gilgamesh
8,583
660
30
2
0
251,677
0
W
Hera
9,961
766
72
6
0
227,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role