Player Matchup

Ix Chel
Ix Chel
ManderBird
Ix Chel
Level 118
God Stats
5W - 9L
1,290 SR
Queue Stats
140W - 95L
1,609 Elo+
Party 2
Vamana
Vamana
PassDatLoudPack
Vamana
Level 47
God Stats
9W - 10L
1,466 SR
Queue Stats
12W - 18L
1,448 Elo+
Party 2
Medusa
Medusa
Spla5h Up
Medusa
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo
Team Averages
Level 75
1,418 SR
1,446 Elo+

VS

Team Averages
Level 49
1,625 SR
1,454 Elo+
Fafnir
Fafnir
Mr2Mosquito
Fafnir
Level 50
God Stats
33W - 27L
1,511 SR
Queue Stats
82W - 75L
1,496 Elo+
Party 1
Bastet
Bastet
TheOnlyJT
Bastet
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Way2Marzz
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,865 SR
Queue Stats
55W - 60L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ManderBird
Ix Chel
12
0 / 4 / 3
7,217
722
7,993
7,710
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 2
7,932
793
9,062
9,984
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Spla5h Up
Medusa
12
2 / 3 / 1
7,401
740
3,756
8,949
3,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 3 / 9
8,680
868
6,070
10,017
10,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bastet
TheOnlyJT
Bastet
13
4 / 1 / 8
8,265
827
8,964
8,586
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Way2Marzz
Ah Muzen Cab
14
5 / 1 / 3
8,470
847
6,217
8,964
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ManderBird
Ix Chel
0
4
3
0.38
W
Fafnir
3
3
9
2.5
L
3
5
2
0.8
L
Medusa
Spla5h Up
Medusa
2
3
1
0.83
W
Bastet
TheOnlyJT
Bastet
4
1
8
8
W
Ah Muzen Cab
Way2Marzz
Ah Muzen Cab
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
21,251
26,643
Taken
27,567
12,121
Mitigated
18,583
3,628
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ManderBird
Ix Chel
7,993
771
570
1,139
7,710
3,019
518
1,499
6,191
33,438
600
W
Fafnir
6,070
1,108
237
1,999
10,017
10,377
142
2,929
6,768
14,804
689
L
9,062
4,521
0
887
9,984
5,736
798
1,724
8,251
0
24,218
L
Medusa
Spla5h Up
Medusa
3,756
1,715
0
1,032
8,949
3,366
0
2,532
6,357
0
21,813
W
Bastet
TheOnlyJT
Bastet
8,964
2,492
0
1,214
8,586
4,457
0
2,313
6,014
0
25,826
W
Ah Muzen Cab
Way2Marzz
Ah Muzen Cab
6,217
2,080
0
2,104
8,964
3,749
1,256
2,506
6,226
0
36,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
25,415
152
Minions Killed
128
0
Camps Cleared
0
529,737
Distance Traveled
590,588
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,217
722
69
7
0
179,612
0
W
Fafnir
8,680
868
31
3
0
178,716
0
L
Vamana
7,932
793
46
5
0
164,321
0
L
Medusa
7,401
740
37
4
0
185,804
0
W
Bastet
8,265
827
34
3
0
219,299
2
W
Ah Muzen Cab
8,470
847
63
6
0
192,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role