Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beav3rFev3r
Janus
Level 154
God Stats
3W - 2L
1,374 SR
Queue Stats
63W - 62L
1,480 Elo+
Party 2
Ra
Ra
CapedBaldyok
Ra
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
72W - 75L
1,415 Elo+
Party 2
Vulcan
Vulcan
Th3H4ng0v3r
Vulcan
Level 157
God Stats
2W - 1L
1,285 SR
Queue Stats
61W - 60L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
moondogio
Amaterasu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 134L
1,469 Elo+
Party 2
Team Averages
Level 151
1,389 SR
1,459 Elo+

VS

Team Averages
Level 118
1,500 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
DarthJarJar2405
Ah Muzen Cab
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 150L
1,391 Elo+
Party 1
Bacchus
Bacchus
FreeTreeTea
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 1
Tiamat
Tiamat
I JAJANKEN I
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,336 Elo+
Party 1
Izanami
Izanami
WiscoBadgers
Izanami
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 272L
1,491 Elo+
Solo
Terra
Terra
issa-_-vibe9
Terra
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 264L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
7 / 3 / 9
8,546
855
9,600
8,450
3,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 9
9,291
929
12,761
5,449
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 7
7,430
743
4,090
5,759
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
15
2 / 0 / 14
8,349
835
16,122
6,286
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Amaterasu
moondogio
Amaterasu
14
2 / 1 / 11
7,792
779
6,687
11,187
10,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthJarJar2405
Ah Muzen Cab
12
0 / 5 / 4
6,616
662
6,395
10,764
4,005
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FreeTreeTea
Bacchus
13
1 / 2 / 3
7,343
734
4,599
10,869
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
0 / 5 / 2
6,775
678
6,526
8,916
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
WiscoBadgers
Izanami
15
3 / 4 / 2
7,721
772
7,585
9,545
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 4
7,245
725
4,900
12,857
10,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
21
Kills
5
6
Deaths
21
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
3
9
3.83
W
8
1
9
12.5
W
2
1
7
5.5
L
Ah Muzen Cab
DarthJarJar2405
Ah Muzen Cab
0
5
4
0.4
L
Bacchus
FreeTreeTea
Bacchus
1
2
3
1.25
L
Tiamat
0
5
2
0.2
W
Vulcan
2
0
14
9
L
Izanami
WiscoBadgers
Izanami
3
4
2
1
L
1
5
4
0.6
W
Amaterasu
moondogio
Amaterasu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
30,005
37,131
Taken
52,951
22,140
Mitigated
36,393
17,012
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,600
6,441
295
426
8,450
3,533
548
4,068
4,382
0
16,503
W
12,761
436
798
970
5,449
2,522
705
2,287
3,162
25,155
1,053
W
4,090
233
3,219
2,246
5,759
2,572
132
2,626
3,133
14,350
158
L
Ah Muzen Cab
DarthJarJar2405
Ah Muzen Cab
6,395
1,044
247
832
10,764
4,005
0
7,564
3,102
0
16,103
L
Bacchus
FreeTreeTea
Bacchus
4,599
40
567
2,110
10,869
11,859
0
5,296
5,376
11,350
764
L
Tiamat
6,526
393
274
787
8,916
6,224
0
5,942
2,822
14,664
14
W
Vulcan
16,122
10,395
464
946
6,286
2,989
266
2,148
4,138
25,842
0
L
Izanami
WiscoBadgers
Izanami
7,585
4,011
621
1,356
9,545
3,526
0
6,760
2,711
0
25,648
L
4,900
549
3,293
2,627
12,857
10,779
0
6,736
5,896
9,018
0
W
Amaterasu
moondogio
Amaterasu
6,687
2,599
2,605
5,043
11,187
10,524
660
4,658
6,529
0
9,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,700
130
Minions Killed
95
0
Camps Cleared
0
1,041,152
Distance Traveled
858,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,546
855
30
3
0
171,113
0
W
Janus
9,291
929
41
4
0
208,521
0
W
Ra
7,430
743
22
2
0
207,691
0
L
Ah Muzen Cab
6,616
662
13
1
0
175,234
0
L
Bacchus
7,343
734
11
1
0
183,411
0
L
Tiamat
6,775
678
22
2
0
184,657
0
W
Vulcan
8,349
835
28
3
0
235,733
0
L
Izanami
7,721
772
45
5
0
149,029
0
L
Terra
7,245
725
4
0
0
165,690
0
W
Amaterasu
7,792
779
9
1
0
218,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role