Player Matchup

Gilgamesh
Gilgamesh
Crash_Sandimoot
Gilgamesh
Level 103
God Stats
22W - 12L
1,544 SR
Queue Stats
308W - 318L
1,428 Elo+
Party 1
Hercules
Hercules
Dying-Scream7
Hercules
Level 122
God Stats
1W - 1L
1,716 SR
Queue Stats
217W - 220L
1,543 Elo+
Solo
Xing Tian
Xing Tian
IFlickDeBean
Xing Tian
Level 42
God Stats
2W - 1L
1,834 SR
Queue Stats
290W - 309L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
TrxshRubz
Sylvanus
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 77L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
YungBala99
Ao Kuang
Level 109
God Stats
5W - 9L
1,835 SR
Queue Stats
249W - 295L
1,485 Elo+
Party 1
Team Averages
Level 100
1,686 SR
1,473 Elo+

VS

Team Averages
Level 114
1,486 SR
1,411 Elo+
Ix Chel
Ix Chel
Bradbury8
Ix Chel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreenMach
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 141L
1,362 Elo+
Solo
Ares
Ares
darkboy
Ares
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 132L
1,488 Elo+
Solo
Hercules
Hercules
nolomk
Hercules
Level 113
God Stats
11W - 5L
1,537 SR
Queue Stats
678W - 719L
1,452 Elo+
Solo
Neith
Neith
xQueenZelda
Neith
Level 98
God Stats
7W - 7L
1,393 SR
Queue Stats
186W - 196L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crash_Sandimoot
Gilgamesh
17
3 / 7 / 3
9,994
625
14,703
22,428
28,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Dying-Scream7
Hercules
16
1 / 4 / 6
9,753
610
10,572
19,250
23,729
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
IFlickDeBean
Xing Tian
16
1 / 9 / 6
9,706
607
10,520
27,695
37,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
TrxshRubz
Sylvanus
17
3 / 7 / 5
9,655
603
24,528
21,700
22,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
YungBala99
Ao Kuang
18
4 / 6 / 5
11,427
714
11,878
19,349
15,294
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bradbury8
Ix Chel
18
8 / 5 / 20
11,802
738
19,604
15,709
9,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
GreenMach
Ah Muzen Cab
19
8 / 2 / 19
12,113
757
27,313
18,026
10,230
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
darkboy
Ares
19
6 / 3 / 25
12,732
796
18,725
19,571
26,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
nolomk
Hercules
19
3 / 2 / 21
11,532
721
11,115
27,672
33,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 0 / 22
12,469
779
18,669
12,300
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
140
12
Kills
33
33
Deaths
12
25
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bradbury8
Ix Chel
8
5
20
3.6
L
Gilgamesh
Crash_Sandimoot
Gilgamesh
3
7
3
0.64
L
Hercules
Dying-Scream7
Hercules
1
4
6
1
W
Ah Muzen Cab
GreenMach
Ah Muzen Cab
8
2
19
8.75
L
Xing Tian
IFlickDeBean
Xing Tian
1
9
6
0.44
L
Sylvanus
TrxshRubz
Sylvanus
3
7
5
0.79
L
Ao Kuang
YungBala99
Ao Kuang
4
6
5
1.08
W
Ares
darkboy
Ares
6
3
25
6.17
W
Hercules
nolomk
Hercules
3
2
21
6.75
W
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,201
Damage
95,426
110,422
Taken
93,278
128,279
Mitigated
85,892
23,906
Healing
42,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bradbury8
Ix Chel
19,604
3,957
5,148
3,194
15,709
9,230
982
8,101
7,483
38,574
0
L
Gilgamesh
Crash_Sandimoot
Gilgamesh
14,703
2,076
1,264
2,185
22,428
28,764
0
7,976
14,452
0
20,203
L
Hercules
Dying-Scream7
Hercules
10,572
2,003
444
6,332
19,250
23,729
0
7,081
12,169
0
28,191
W
Ah Muzen Cab
GreenMach
Ah Muzen Cab
27,313
12,794
1,560
3,959
18,026
10,230
4,348
11,191
6,685
0
54,330
L
Xing Tian
IFlickDeBean
Xing Tian
10,520
616
1,816
2,559
27,695
37,586
0
10,159
17,536
18,222
562
L
Sylvanus
TrxshRubz
Sylvanus
24,528
9,232
980
1,293
21,700
22,906
65
6,030
15,670
33,991
3,722
L
Ao Kuang
YungBala99
Ao Kuang
11,878
3,861
547
6,486
19,349
15,294
0
6,069
13,280
25,968
4,177
W
Ares
darkboy
Ares
18,725
2,312
2,418
2,868
19,571
26,415
434
10,491
8,739
26,495
1,788
W
Hercules
nolomk
Hercules
11,115
3,176
789
15,090
27,672
33,134
932
7,276
20,075
0
27,060
W
18,669
6,187
2,597
4,630
12,300
6,883
1,929
6,506
5,460
0
33,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
60,648
152
Minions Killed
186
0
Camps Cleared
0
1,224,552
Distance Traveled
1,405,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,802
738
32
2
0
250,221
0
L
Gilgamesh
9,994
625
17
1
0
240,225
0
L
Hercules
9,753
610
38
2
0
239,289
0
W
Ah Muzen Cab
12,113
757
75
5
0
308,121
0
L
Xing Tian
9,706
607
17
1
0
268,317
0
L
Sylvanus
9,655
603
43
3
0
231,038
0
L
Ao Kuang
11,427
714
37
2
0
245,683
0
W
Ares
12,732
796
19
1
0
283,984
0
W
Hercules
11,532
721
33
2
0
270,753
0
W
Neith
12,469
779
27
2
0
292,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role