Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Lark_Lion
Ah Puch
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
195W - 216L
1,431 Elo+
Solo
Chaac
Chaac
MadKingFury
Chaac
Level 154
God Stats
2W - 2L
1,718 SR
Queue Stats
169W - 174L
1,530 Elo+
Solo
Nut
Nut
arcagelolok
Nut
Level 127
God Stats
1W - 5L
1,510 SR
Queue Stats
28W - 19L
1,606 Elo+
Solo
Pele
Pele
workojoe
Pele
Level 158
God Stats
1W - 4L
1,346 SR
Queue Stats
417W - 393L
1,515 Elo+
Solo
Team Averages
Level 149
1,515 SR
1,516 Elo+

VS

Team Averages
Level 170
1,633 SR
1,530 Elo+
Chaac
Chaac
GirlGuanWild
Chaac
Level 245
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 210L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Madussy_Eater
Kukulkan
Level 201
God Stats
3W - 0L
1,688 SR
Queue Stats
118W - 104L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
SheepSunGoddess
Cernunnos
Level 116
God Stats
5W - 4L
1,522 SR
Queue Stats
26W - 23L
1,505 Elo+
Party 1
Yemoja
Yemoja
TurboSquirts
Yemoja
Level 163
God Stats
6W - 2L
1,745 SR
Queue Stats
63W - 63L
1,536 Elo+
Party 1
Da Ji
Da Ji
xXTheConeHeadXx
Da Ji
Level 126
God Stats
10W - 6L
1,711 SR
Queue Stats
41W - 39L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 0
6,666
476
4,450
8,344
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lark_Lion
Ah Puch
13
4 / 2 / 0
7,250
518
5,607
9,453
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,272
448
8,932
13,318
8,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 4 / 3
6,189
442
7,968
11,029
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
11
1 / 5 / 2
6,260
447
5,880
13,309
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,742
624
8,438
12,241
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Madussy_Eater
Kukulkan
15
2 / 1 / 5
8,972
641
3,563
6,005
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SheepSunGoddess
Cernunnos
12
4 / 4 / 2
8,031
574
7,933
11,657
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
11
0 / 2 / 3
6,843
489
2,464
8,707
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
10 / 0 / 4
8,787
628
11,374
10,042
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
W
4
0
3
5.5
L
Ah Puch
Lark_Lion
Ah Puch
4
2
0
2
L
0
6
0
0
W
Kukulkan
Madussy_Eater
Kukulkan
2
1
5
4.5
W
Cernunnos
SheepSunGoddess
Cernunnos
4
4
2
1.25
W
Yemoja
0
2
3
0.75
L
1
4
3
0.63
L
Pele
1
5
2
0.4
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,837
Damage
33,772
55,453
Taken
48,652
27,294
Mitigated
29,256
14,397
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,450
57
62
2,494
8,344
3,134
0
2,666
5,678
44,770
1,704
W
8,438
1,929
0
5,516
12,241
11,114
117
0
11,427
0
64,239
L
Ah Puch
Lark_Lion
Ah Puch
5,607
399
0
3,583
9,453
5,929
0
1,149
8,304
43,825
1,433
L
8,932
2,652
0
3,072
13,318
8,518
0
255
12,384
0
49,318
W
Kukulkan
Madussy_Eater
Kukulkan
3,563
444
0
904
6,005
2,459
0
3,440
2,343
70,436
2,666
W
Cernunnos
SheepSunGoddess
Cernunnos
7,933
3,483
0
2,051
11,657
4,768
860
2,133
9,524
0
50,874
W
Yemoja
2,464
1,367
2,068
2,097
8,707
6,689
150
2,961
5,746
17,734
0
L
7,968
4,607
0
3,319
11,029
4,396
0
1,167
9,862
0
42,091
L
Pele
5,880
1,706
0
1,867
13,309
5,317
0
479
12,741
0
46,546
W
11,374
3,848
0
500
10,042
4,226
0
957
8,914
0
57,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
41,375
380
Minions Killed
448
0
Camps Cleared
0
1,222,552
Distance Traveled
1,311,607
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,666
476
93
7
0
224,869
8
W
Chaac
8,742
624
103
7
0
272,696
0
L
Ah Puch
7,250
518
72
5
0
260,170
1
L
Chaac
6,272
448
80
6
0
240,396
0
W
Kukulkan
8,972
641
124
9
0
265,167
0
W
Cernunnos
8,031
574
111
8
0
215,433
0
W
Yemoja
6,843
489
34
2
0
250,271
1
L
Nut
6,189
442
65
5
0
219,389
2
L
Pele
6,260
447
70
5
0
277,728
0
W
Da Ji
8,787
628
76
5
0
308,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role