Player Matchup

Medusa
Medusa
Angstridden2
Medusa
Level 11
God Stats
5W - 6L
1,225 SR
Queue Stats
6W - 18L
1,052 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FreakCreepy
Morgan Le Fay
Level 67
God Stats
8W - 6L
1,463 SR
Queue Stats
63W - 99L
1,317 Elo+
Party 1
Tyr
Tyr
wallisonbx
Tyr
Level 55
God Stats
5W - 5L
1,399 SR
Queue Stats
41W - 74L
1,304 Elo+
Party 1
Team Averages
Level 44
1,362 SR
1,224 Elo+

VS

Team Averages
Level 51
1,418 SR
1,566 Elo+
Loki
Loki
 
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MulekeZika001
Gilgamesh
Level 21
God Stats
7W - 11L
1,253 SR
Queue Stats
44W - 49L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
guilhermebmw
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
14 / 1 / 9
12,311
879
24,804
16,223
7,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
FreakCreepy
Morgan Le Fay
16
9 / 2 / 13
11,525
823
19,414
9,247
4,300
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 3 / 18
10,077
720
6,879
17,235
20,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 10 / 3
8,489
606
4,462
13,641
4,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MulekeZika001
Gilgamesh
15
3 / 7 / 3
10,354
740
9,567
23,021
23,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
guilhermebmw
Baron Samedi
17
3 / 8 / 3
10,688
763
14,399
19,040
9,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
25
Kills
6
6
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
10
3
0.15
W
Medusa
14
1
9
18.5
W
Morgan Le Fay
FreakCreepy
Morgan Le Fay
9
2
13
7.75
L
Gilgamesh
MulekeZika001
Gilgamesh
3
7
3
0.64
L
Baron Samedi
guilhermebmw
Baron Samedi
3
8
3
0.56
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
28,428
42,705
Taken
55,702
32,749
Mitigated
37,635
13,122
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,462
1,291
0
0
13,641
4,573
69
5,249
8,108
0
16,388
W
Medusa
24,804
15,742
0
6,314
16,223
7,671
1,257
6,026
10,197
27
71,967
W
Morgan Le Fay
FreakCreepy
Morgan Le Fay
19,414
1,827
0
1,709
9,247
4,300
767
4,616
4,631
48,052
0
L
Gilgamesh
MulekeZika001
Gilgamesh
9,567
2,027
0
264
23,021
23,495
0
7,175
15,305
0
25,291
L
Baron Samedi
guilhermebmw
Baron Samedi
14,399
1,466
1,212
2,413
19,040
9,567
83
6,328
12,451
49,025
0
W
6,879
945
0
5,099
17,235
20,778
576
3,980
13,255
81
26,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
29,531
162
Minions Killed
114
0
Camps Cleared
0
742,110
Distance Traveled
635,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,489
606
16
1
0
196,082
0
W
Medusa
12,311
879
74
5
0
253,043
0
W
Morgan Le Fay
11,525
823
60
4
0
236,759
0
L
Gilgamesh
10,354
740
42
3
0
239,385
0
L
Baron Samedi
10,688
763
56
4
0
199,842
0
W
Tyr
10,077
720
28
2
0
252,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role