Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Betoneq
Zhong Kui
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 2
Yemoja
Yemoja
Chivay
Yemoja
Level 87
God Stats
1W - 0L
1,178 SR
Queue Stats
71W - 90L
1,435 Elo+
Solo
Cernunnos
Cernunnos
oNoUGonnaMakeMe
Cernunnos
Level 72
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 66L
1,500 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,466 Elo+

VS

Team Averages
Level 81
1,551 SR
1,558 Elo+
Cthulhu
Cthulhu
ClownOfMidnight
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
LynxGigi
Medusa
Level 69
God Stats
10W - 5L
1,754 SR
Queue Stats
259W - 234L
1,601 Elo+
Solo
Yemoja
Yemoja
Lysvarg
Yemoja
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 87L
1,568 Elo+
Solo
Hou Yi
Hou Yi
PisangGoreng
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
Sekosanx
Baba Yaga
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 3
7,881
985
13,029
8,426
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Scylla
 
Scylla
13
1 / 0 / 5
7,225
903
9,185
3,063
1,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Betoneq
Zhong Kui
11
2 / 2 / 3
6,785
848
6,198
10,423
10,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
Chivay
Yemoja
12
0 / 0 / 3
6,416
802
2,959
5,892
3,305
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
oNoUGonnaMakeMe
Cernunnos
13
1 / 0 / 6
7,260
908
7,433
5,719
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,375
672
1,806
10,926
7,071
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
LynxGigi
Medusa
11
0 / 3 / 2
5,680
710
7,943
9,515
3,600
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
Lysvarg
Yemoja
13
1 / 1 / 1
6,579
822
2,430
8,245
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
11
0 / 2 / 3
5,733
717
6,076
8,334
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Sekosanx
Baba Yaga
14
2 / 0 / 1
6,639
830
4,227
4,359
1,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
3
3
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
3
7.5
W
Scylla
 
Scylla
1
0
5
3.5
W
Zhong Kui
Betoneq
Zhong Kui
2
2
3
1.75
W
Yemoja
Chivay
Yemoja
0
0
3
1.5
L
0
4
0
0
L
Medusa
LynxGigi
Medusa
0
3
2
0.33
L
Yemoja
Lysvarg
Yemoja
1
1
1
1.5
L
Hou Yi
0
2
3
0.75
L
Baba Yaga
Sekosanx
Baba Yaga
2
0
1
2.5
W
Cernunnos
oNoUGonnaMakeMe
Cernunnos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
22,482
33,523
Taken
41,379
22,086
Mitigated
21,997
20,106
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,029
1,430
803
1,910
8,426
4,053
20
2,263
6,163
0
26,296
W
Scylla
 
Scylla
9,185
167
855
293
3,063
1,158
129
675
2,388
21,710
653
W
Zhong Kui
Betoneq
Zhong Kui
6,198
425
881
2,243
10,423
10,854
498
2,123
8,300
9,473
190
W
Yemoja
Chivay
Yemoja
2,959
160
7,837
2,453
5,892
3,305
610
2,004
3,888
4,995
0
L
1,806
0
419
1,295
10,926
7,071
0
3,922
7,004
3,719
0
L
Medusa
LynxGigi
Medusa
7,943
2,015
0
1,130
9,515
3,600
0
4,210
5,305
0
16,061
L
Yemoja
Lysvarg
Yemoja
2,430
171
9,295
3,494
8,245
6,078
0
3,403
4,842
5,566
0
L
Hou Yi
6,076
931
957
1,945
8,334
3,357
0
4,337
3,997
0
11,329
L
Baba Yaga
Sekosanx
Baba Yaga
4,227
94
307
1,459
4,359
1,891
0
1,910
2,449
17,129
0
W
Cernunnos
oNoUGonnaMakeMe
Cernunnos
7,433
3,367
1,230
1,601
5,719
2,716
1,800
1,398
4,321
0
15,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
30,006
97
Minions Killed
64
0
Camps Cleared
0
837,005
Distance Traveled
724,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,881
985
21
3
0
195,794
0
W
Scylla
7,225
903
41
5
0
173,456
0
W
Zhong Kui
6,785
848
8
1
0
144,507
0
W
Yemoja
6,416
802
3
0
0
153,008
0
L
Cthulhu
5,375
672
4
1
0
105,741
0
L
Medusa
5,680
710
16
2
0
149,369
0
L
Yemoja
6,579
822
8
1
0
151,539
0
L
Hou Yi
5,733
717
10
1
0
158,241
0
L
Baba Yaga
6,639
830
26
3
0
159,658
0
W
Cernunnos
7,260
908
24
3
0
170,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role