Player Matchup

Medusa
Medusa
AdrianMYA
Medusa
Level 158
God Stats
15W - 12L
1,570 SR
Queue Stats
359W - 329L
1,552 Elo+
Solo
Sobek
Sobek
Mayk0395
Sobek
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,597 Elo+
Solo
Nut
Nut
Morgangandr
Nut
Level 154
God Stats
19W - 14L
1,469 SR
Queue Stats
57W - 39L
1,578 Elo+
Party 1
Susano
Susano
misty656
Susano
Level 128
God Stats
6W - 7L
1,398 SR
Queue Stats
51W - 37L
1,558 Elo+
Party 1
Hel
Hel
scoobynauta
Hel
Level 177
God Stats
7W - 10L
1,710 SR
Queue Stats
119W - 149L
1,571 Elo+
Solo
Team Averages
Level 153
1,529 SR
1,571 Elo+

VS

Team Averages
Level 159
1,505 SR
1,465 Elo+
Nut
Nut
A Flying Gekko
Nut
Level 222
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 7L
1,229 Elo+
Solo
Ares
Ares
Brenswimstar
Ares
Level 157
God Stats
8W - 3L
1,555 SR
Queue Stats
68W - 37L
1,669 Elo+
Party 2
Ne Zha
Ne Zha
InfernoZero
Ne Zha
Level 149
God Stats
36W - 29L
1,363 SR
Queue Stats
160W - 136L
1,473 Elo+
Solo
Ra
Ra
ThePotatoluv
Ra
Level 143
God Stats
3W - 1L
1,753 SR
Queue Stats
41W - 43L
1,454 Elo+
Party 2
Da Ji
Da Ji
terryz46
Da Ji
Level 125
God Stats
22W - 21L
1,567 SR
Queue Stats
1,229W - 1,299L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdrianMYA
Medusa
10
0 / 0 / 0
5,383
1,077
0
0
0
Sobek
Mayk0395
Sobek
11
2 / 1 / 1
6,971
1,394
4,525
8,504
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 3
6,245
1,249
5,791
6,335
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
misty656
Susano
11
0 / 5 / 2
5,940
1,188
4,536
8,544
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
6,389
1,278
6,233
8,069
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

300

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,173
1,435
7,387
4,665
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 7
7,486
1,497
8,087
8,277
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
12
5 / 0 / 4
7,656
1,531
9,842
6,900
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 4
6,789
1,358
3,642
3,884
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
terryz46
Da Ji
10
0 / 0 / 0
5,383
1,077
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
3
Kills
11
11
Deaths
3
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Medusa
AdrianMYA
Medusa
0
0
0
0
W
2
2
7
2.75
W
Ne Zha
5
0
4
7
L
Sobek
Mayk0395
Sobek
2
1
1
2.5
L
0
1
3
1.5
W
2
0
4
4
L
Susano
misty656
Susano
0
5
2
0.2
L
1
4
2
0.5
W
Da Ji
terryz46
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
28,958
31,452
Taken
23,726
18,497
Mitigated
18,219
4,600
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,387
3,699
0
245
4,665
2,285
0
2,588
2,015
0
23,879
L
Medusa
AdrianMYA
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
8,087
1,547
0
864
8,277
8,928
0
3,968
4,129
9,660
1,587
W
Ne Zha
9,842
2,252
0
1,124
6,900
5,135
0
2,173
4,638
0
19,902
L
Sobek
Mayk0395
Sobek
4,525
325
0
1,117
8,504
8,857
0
2,681
5,742
12,012
0
L
5,791
4,248
0
379
6,335
2,539
0
2,551
3,552
0
19,460
W
3,642
490
4,574
2,599
3,884
1,871
0
1,647
2,186
16,774
0
L
Susano
misty656
Susano
4,536
331
0
0
8,544
3,766
0
2,972
5,312
0
9,516
L
6,233
141
1,162
1,942
8,069
3,335
0
2,518
5,248
17,541
0
W
Da Ji
terryz46
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
34,487
88
Minions Killed
108
3
Camps Cleared
3
424,868
Distance Traveled
468,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,173
1,435
41
8
0
102,448
0
L
Medusa
5,383
1,077
0
0
0
0
0
W
Ares
7,486
1,497
8
2
1
112,039
0
W
Ne Zha
7,656
1,531
26
5
2
143,075
0
L
Sobek
6,971
1,394
11
2
0
118,272
0
L
Nut
6,245
1,249
39
8
2
91,987
0
W
Ra
6,789
1,358
33
7
0
111,232
0
L
Susano
5,940
1,188
12
2
1
109,749
0
L
Hel
6,389
1,278
26
5
0
104,860
0
W
Da Ji
5,383
1,077
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role