Player Matchup

Nut
Nut
 
Nut
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
celerby
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,476 Elo+

VS

Team Averages
Level 100
1,604 SR
1,519 Elo+
Surtr
Surtr
Dr_SlickDaddy720
Surtr
Level 110
God Stats
38W - 32L
1,604 SR
Queue Stats
122W - 130L
1,550 Elo+
Solo
Nut
Nut
Emerald_Anton
Nut
Level 123
God Stats
0W - 2L
1,707 SR
Queue Stats
8W - 7L
1,369 Elo+
Solo
Hera
Hera
Justheblackguy
Hera
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 319L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
4 / 0 / 3
5,252
1,050
3,181
3,236
1,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
8
1 / 0 / 7
5,097
1,019
2,843
5,095
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
celerby
Eset
9
2 / 1 / 4
4,899
980
3,477
3,530
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,682
736
1,835
3,652
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,366
873
2,103
5,306
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,039
808
4,196
3,319
1,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
3
5.5
W
Horus
 
Horus
1
0
7
4.5
L
0
3
1
0.17
L
1
3
0
0.33
L
0
2
1
0.25
W
Eset
celerby
Eset
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,501
Damage
8,134
11,861
Taken
12,277
6,038
Mitigated
4,857
3,135
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,181
1,836
0
532
3,236
1,065
590
926
2,310
0
11,965
W
Horus
 
Horus
2,843
1,466
263
1,331
5,095
3,699
134
1,834
3,261
0
10,006
L
1,835
742
96
368
3,652
1,864
40
477
3,024
107
4,157
L
2,103
1,108
0
895
5,306
1,897
0
1,738
3,292
0
15,870
L
4,196
620
0
560
3,319
1,096
0
1,042
2,088
9,572
0
W
Eset
celerby
Eset
3,477
267
292
717
3,530
1,274
87
1,551
1,979
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,248
Gold Earned
12,087
65
Minions Killed
43
0
Camps Cleared
0
308,305
Distance Traveled
206,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,252
1,050
31
6
0
93,228
0
W
Horus
5,097
1,019
17
3
0
118,943
0
L
Surtr
3,682
736
5
1
0
40,368
0
L
Nut
4,366
873
25
5
0
84,579
0
L
Hera
4,039
808
13
3
0
81,474
0
W
Eset
4,899
980
17
3
0
96,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role