Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Player_BasedK
Chiron
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 4
Anubis
Anubis
RAWxB33F
Anubis
Level 26
God Stats
5W - 0L
1,757 SR
Queue Stats
68W - 71L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlumberousSloth
Ah Muzen Cab
Level 103
God Stats
7W - 4L
1,164 SR
Queue Stats
210W - 188L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Staytruej101_
Sun Wukong
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 37L
1,463 Elo+
Party 4
Team Averages
Level 69
1,484 SR
1,468 Elo+

VS

Team Averages
Level 38
1,441 SR
1,205 Elo+
Janus
Janus
Avenger4995
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,199 Elo+
Solo
Charybdis
Charybdis
Dr toxic5051
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,031 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RenéLP12
Cu Chulainn
Level 46
God Stats
0W - 1L
1,416 SR
Queue Stats
228W - 210L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
RiceMake
Sylvanus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 110L
1,031 Elo+
Party 3
Hun Batz
Hun Batz
YuyoElPro
Hun Batz
Level 46
God Stats
3W - 6L
1,287 SR
Queue Stats
200W - 204L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 0 / 6
9,803
613
9,937
15,269
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
6 / 1 / 8
10,238
640
8,436
11,899
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RAWxB33F
Anubis
15
5 / 1 / 4
9,505
594
4,485
5,164
2,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SlumberousSloth
Ah Muzen Cab
16
11 / 1 / 7
10,727
670
22,351
13,157
4,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Staytruej101_
Sun Wukong
15
4 / 1 / 2
9,830
614
14,438
15,306
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,000
563
4,331
9,058
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dr toxic5051
Charybdis
11
0 / 9 / 2
6,713
420
5,538
16,166
7,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
RenéLP12
Cu Chulainn
13
0 / 4 / 1
7,686
480
9,773
16,445
15,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
RiceMake
Sylvanus
11
1 / 7 / 1
7,509
469
5,459
20,807
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
YuyoElPro
Hun Batz
12
1 / 7 / 1
7,388
462
6,576
17,202
6,702
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
34
Kills
4
4
Deaths
34
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
6
11
L
2
7
0
0.29
L
Charybdis
Dr toxic5051
Charybdis
0
9
2
0.11
W
6
1
8
10
W
Anubis
RAWxB33F
Anubis
5
1
4
7
L
Cu Chulainn
RenéLP12
Cu Chulainn
0
4
1
0.13
L
Sylvanus
RiceMake
Sylvanus
1
7
1
0.21
W
Ah Muzen Cab
SlumberousSloth
Ah Muzen Cab
11
1
7
14.5
W
Sun Wukong
Staytruej101_
Sun Wukong
4
1
2
5
L
Hun Batz
YuyoElPro
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,647
Damage
31,677
60,795
Taken
79,678
30,778
Mitigated
50,168
19,391
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,937
5,965
0
2,850
15,269
7,065
0
1,957
13,260
0
77,836
L
4,331
185
0
214
9,058
2,307
385
2,757
6,254
53,329
2,548
L
Charybdis
Dr toxic5051
Charybdis
5,538
2,946
0
2,273
16,166
7,263
0
213
15,953
0
41,173
W
8,436
2,626
530
4,392
11,899
4,334
1,973
2,785
9,052
0
81,484
W
Anubis
RAWxB33F
Anubis
4,485
238
0
3,069
5,164
2,236
1,006
1,313
3,751
52,441
3,120
L
Cu Chulainn
RenéLP12
Cu Chulainn
9,773
1,628
0
1,067
16,445
15,194
0
0
15,233
11,692
54,416
L
Sylvanus
RiceMake
Sylvanus
5,459
2,592
1,520
5,087
20,807
18,702
0
609
20,198
25,906
1,651
W
Ah Muzen Cab
SlumberousSloth
Ah Muzen Cab
22,351
11,494
0
3,719
13,157
4,060
2,135
4,901
8,252
0
94,536
W
Sun Wukong
Staytruej101_
Sun Wukong
14,438
3,690
0
4,831
15,306
13,083
411
2,327
12,959
0
70,064
L
Hun Batz
YuyoElPro
Hun Batz
6,576
2,083
0
4,852
17,202
6,702
0
883
16,096
0
50,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
38,296
536
Minions Killed
407
0
Camps Cleared
0
1,567,834
Distance Traveled
1,426,973
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,803
613
110
7
0
394,784
0
L
Janus
9,000
563
109
7
0
264,049
2
L
Charybdis
6,713
420
88
6
0
273,368
0
W
Chiron
10,238
640
118
7
0
276,951
0
W
Anubis
9,505
594
83
5
0
294,885
1
L
Cu Chulainn
7,686
480
92
6
0
302,219
0
L
Sylvanus
7,509
469
35
2
0
264,378
0
W
Ah Muzen Cab
10,727
670
113
7
0
266,130
0
W
Sun Wukong
9,830
614
112
7
0
335,084
0
L
Hun Batz
7,388
462
83
5
0
322,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role