Player Matchup

Ravana
Ravana
DHSsCooP7
Ravana
Level 53
God Stats
3W - 0L
1,732 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 2
Janus
Janus
DiabectDieu
Janus
Level 67
God Stats
2W - 0L
1,751 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 4
Bellona
Bellona
DunkProd
Bellona
Level 100
God Stats
5W - 2L
1,651 SR
Queue Stats
38W - 23L
1,619 Elo+
Party 2
Hercules
Hercules
To78
Hercules
Level 116
God Stats
1W - 0L
1,892 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 4
Anubis
Anubis
Vola SPZ
Anubis
Level 88
God Stats
127W - 88L
1,553 SR
Queue Stats
465W - 455L
1,492 Elo+
Solo
Team Averages
Level 85
1,716 SR
1,583 Elo+

VS

Team Averages
Level 57
1,424 SR
1,438 Elo+
Ix Chel
Ix Chel
BabyMama-92-
Ix Chel
Level 68
God Stats
3W - 6L
1,228 SR
Queue Stats
64W - 56L
1,431 Elo+
Party 3
Cerberus
Cerberus
PixxiPixxiP
Cerberus
Level 37
God Stats
9W - 9L
1,053 SR
Queue Stats
12W - 23L
1,139 Elo+
Solo
Fenrir
Fenrir
Soulzom
Fenrir
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 95L
1,556 Elo+
Party 1
Charybdis
Charybdis
Teattle
Charybdis
Level 29
God Stats
2W - 3L
1,735 SR
Queue Stats
37W - 28L
1,556 Elo+
Party 1
Bellona
Bellona
frank0_0123
Bellona
Level 48
God Stats
31W - 28L
1,605 SR
Queue Stats
65W - 59L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DHSsCooP7
Ravana
16
4 / 3 / 8
9,557
562
8,390
11,267
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 4
7,570
445
9,252
6,449
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DunkProd
Bellona
15
7 / 1 / 5
10,163
598
18,389
20,590
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
To78
Hercules
13
2 / 1 / 5
8,908
524
8,178
16,904
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Vola SPZ
Anubis
15
9 / 0 / 5
10,327
607
14,747
11,410
5,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BabyMama-92-
Ix Chel
13
1 / 7 / 0
7,788
458
7,763
13,301
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PixxiPixxiP
Cerberus
11
0 / 1 / 0
6,973
410
4,731
15,789
10,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Soulzom
Fenrir
14
4 / 5 / 3
8,004
471
9,308
18,150
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
Teattle
Charybdis
12
1 / 3 / 3
7,212
424
6,014
12,414
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
frank0_0123
Bellona
12
1 / 8 / 4
7,383
434
9,850
21,368
23,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
7
7
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BabyMama-92-
Ix Chel
1
7
0
0.14
W
Ravana
DHSsCooP7
Ravana
4
3
8
2.67
W
2
2
4
2
W
Bellona
DunkProd
Bellona
7
1
5
9.5
L
Cerberus
PixxiPixxiP
Cerberus
0
1
0
0
L
Fenrir
Soulzom
Fenrir
4
5
3
1.1
L
Charybdis
Teattle
Charybdis
1
3
3
0.83
W
Hercules
To78
Hercules
2
1
5
4.5
W
Anubis
Vola SPZ
Anubis
9
0
5
11.5
L
Bellona
frank0_0123
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,956
Damage
37,666
66,620
Taken
81,022
49,742
Mitigated
50,994
27,691
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BabyMama-92-
Ix Chel
7,763
620
100
2,463
13,301
4,450
0
6,922
6,358
60,746
0
W
Ravana
DHSsCooP7
Ravana
8,390
2,865
0
5,157
11,267
5,183
0
1,790
9,328
0
84,635
W
9,252
952
0
61
6,449
2,073
178
1,732
4,717
43,755
0
W
Bellona
DunkProd
Bellona
18,389
6,906
0
5,072
20,590
24,418
288
1,788
17,758
0
71,646
L
Cerberus
PixxiPixxiP
Cerberus
4,731
127
1,358
3,702
15,789
10,811
0
5,348
10,143
28,185
0
L
Fenrir
Soulzom
Fenrir
9,308
2,264
0
1,120
18,150
8,685
0
3,219
14,522
0
52,778
L
Charybdis
Teattle
Charybdis
6,014
2,924
0
3,713
12,414
3,889
0
4,046
8,197
0
48,171
W
Hercules
To78
Hercules
8,178
2,015
328
8,986
16,904
12,303
316
4,425
12,434
0
35,729
W
Anubis
Vola SPZ
Anubis
14,747
791
496
7,591
11,410
5,765
47
5,227
6,051
79,181
1,382
L
Bellona
frank0_0123
Bellona
9,850
2,836
0
4,444
21,368
23,159
6
3,869
16,247
0
38,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
37,360
440
Minions Killed
345
0
Camps Cleared
0
1,583,910
Distance Traveled
1,624,397
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,788
458
92
5
0
294,478
2
W
Ravana
9,557
562
118
7
0
355,149
0
W
Janus
7,570
445
57
3
0
281,339
2
W
Bellona
10,163
598
93
5
0
311,938
3
L
Cerberus
6,973
410
42
2
0
345,648
1
L
Fenrir
8,004
471
80
5
0
357,960
2
L
Charybdis
7,212
424
68
4
0
294,197
0
W
Hercules
8,908
524
52
3
0
316,256
7
W
Anubis
10,327
607
120
7
0
319,228
6
L
Bellona
7,383
434
63
4
0
332,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role