Player Matchup

Fenrir
Fenrir
Can58
Fenrir
Level 22
God Stats
6W - 3L
1,715 SR
Queue Stats
14W - 5L
1,508 Elo+
Party 1
Anubis
Anubis
GℓσяFiηdєℓ
Anubis
Level 124
God Stats
4W - 3L
1,907 SR
Queue Stats
30W - 19L
1,505 Elo+
Party 1
Izanami
Izanami
brotherbork2
Izanami
Level 24
God Stats
5W - 7L
1,468 SR
Queue Stats
6W - 12L
1,505 Elo+
Party 1
Team Averages
Level 57
1,697 SR
1,506 Elo+

VS

Team Averages
Level 37
1,630 SR
1,566 Elo+
Kukulkan
Kukulkan
FrambozeTaart94
Kukulkan
Level 26
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 8L
1,715 Elo+
Party 2
Cernunnos
Cernunnos
alishpnrbsi
Cernunnos
Level 45
God Stats
3W - 6L
1,715 SR
Queue Stats
38W - 37L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
saifthebosss
Sun Wukong
Level 40
God Stats
7W - 9L
1,459 SR
Queue Stats
59W - 60L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Can58
Fenrir
14
1 / 3 / 2
8,205
586
4,338
13,382
12,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 2
8,823
630
10,072
12,405
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
brotherbork2
Izanami
13
1 / 4 / 2
8,776
627
5,732
14,372
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 9
10,804
772
13,965
5,881
1,778
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
alishpnrbsi
Cernunnos
15
1 / 2 / 10
10,244
732
10,781
9,072
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
saifthebosss
Sun Wukong
17
9 / 0 / 4
11,676
834
11,039
15,888
12,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Can58
Fenrir
1
3
2
0.67
W
Kukulkan
3
1
9
7.5
L
1
6
2
0.33
W
Cernunnos
alishpnrbsi
Cernunnos
1
2
10
3
L
Izanami
brotherbork2
Izanami
1
4
2
0.5
W
Sun Wukong
saifthebosss
Sun Wukong
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
35,785
40,159
Taken
30,841
24,023
Mitigated
17,169
1,980
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Can58
Fenrir
4,338
965
0
228
13,382
12,853
0
4,151
9,109
0
11,962
W
Kukulkan
13,965
760
0
0
5,881
1,778
660
2,877
2,989
53,727
267
L
10,072
114
0
1,311
12,405
5,668
0
5,897
6,418
32,894
0
W
Cernunnos
alishpnrbsi
Cernunnos
10,781
4,150
0
1,992
9,072
3,125
1,497
3,632
5,440
0
39,218
L
Izanami
brotherbork2
Izanami
5,732
3,571
0
441
14,372
5,502
0
3,806
10,501
0
29,336
W
Sun Wukong
saifthebosss
Sun Wukong
11,039
3,140
0
4,694
15,888
12,266
785
3,632
12,256
0
52,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,724
106
Minions Killed
204
0
Camps Cleared
0
753,505
Distance Traveled
813,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,205
586
13
1
0
279,328
0
W
Kukulkan
10,804
772
86
6
0
266,134
0
L
Anubis
8,823
630
45
3
0
246,388
0
W
Cernunnos
10,244
732
53
4
0
252,763
0
L
Izanami
8,776
627
48
3
0
227,789
0
W
Sun Wukong
11,676
834
65
5
0
294,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role