Player Matchup

Merlin
Merlin
Gold II
CannyPlatypus77
Merlin
Gold II
Level 81
God Stats
5W - 6L
1,502 SR
Queue Stats
102W - 93L
1,732 MMR
Solo
Guan Yu
Guan Yu
Gold I
Fascism Bear
Guan Yu
Gold I
Level 127
God Stats
9W - 7L
1,533 SR
Queue Stats
153W - 131L
1,723 MMR
Solo
Hun Batz
Hun Batz
Gold II
Lend Me A BIC
Hun Batz
Gold II
Level 189
God Stats
14W - 16L
1,674 SR
Queue Stats
503W - 512L
1,717 MMR
Solo
Ares
Ares
Platinum V
RiskToWin
Ares
Platinum V
Level 175
God Stats
1W - 3L
1,274 SR
Queue Stats
96W - 86L
1,714 MMR
Solo
Medusa
Medusa
Gold I
RoccoIsNice
Medusa
Gold I
Level 95
God Stats
8W - 3L
1,841 SR
Queue Stats
116W - 108L
1,773 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,565 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,555 SR
1,592 MMR
Charybdis
Charybdis
Gold I
CxmpGN
Charybdis
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 155L
1,677 MMR
Solo
Mercury
Mercury
Gold II
Ladytoots69
Mercury
Gold II
Level 169
God Stats
1W - 1L
1,758 SR
Queue Stats
296W - 289L
1,702 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Shwaggin
Kukulkan
Platinum V
Level 180
God Stats
4W - 4L
1,548 SR
Queue Stats
42W - 39L
1,636 MMR
Party 1
Osiris
Osiris
Gold II
brillz
Osiris
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,609 MMR
Solo
Bacchus
Bacchus
Gold V
shiftytripod
Bacchus
Gold V
Level 153
God Stats
3W - 4L
1,468 SR
Queue Stats
99W - 97L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 10
11,897
567
9,131
8,139
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Fascism Bear
Guan Yu
20
3 / 0 / 3
13,252
631
13,094
18,736
26,274
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Lend Me A BIC
Hun Batz
19
9 / 1 / 7
11,683
556
13,278
15,654
8,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
17
5 / 0 / 11
12,027
573
13,427
19,799
23,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
18
3 / 2 / 1
11,717
558
7,671
12,523
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HachimanMaman BrigitteBellona

VS

Bans
AthenaVamanaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CxmpGN
Charybdis
20
1 / 4 / 1
11,251
536
9,023
14,672
7,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ladytoots69
Mercury
15
0 / 6 / 2
8,704
414
3,933
19,374
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Shwaggin
Kukulkan
15
1 / 5 / 1
9,605
457
10,301
11,084
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
brillz
Osiris
15
0 / 5 / 0
9,177
437
9,680
21,349
19,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
shiftytripod
Bacchus
15
2 / 2 / 1
9,658
460
9,013
17,833
20,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
4
4
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Charybdis
CxmpGN
Charybdis
1
4
1
0.38
W
Guan Yu
Fascism Bear
Guan Yu
3
0
3
4.5
L
Mercury
Ladytoots69
Mercury
0
6
2
0.17
W
Hun Batz
Lend Me A BIC
Hun Batz
9
1
7
12.5
W
Ares
5
0
11
10.5
W
Medusa
3
2
1
1.75
L
Kukulkan
Shwaggin
Kukulkan
1
5
1
0.3
L
Osiris
brillz
Osiris
0
5
0
0
L
Bacchus
shiftytripod
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
41,950
74,851
Taken
84,312
68,351
Mitigated
60,027
22,359
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,131
823
0
670
8,139
3,666
643
5,335
2,804
99,610
0
L
Charybdis
CxmpGN
Charybdis
9,023
5,052
0
6,770
14,672
7,025
0
2,048
12,565
0
136,345
W
Guan Yu
Fascism Bear
Guan Yu
13,094
1,095
1,514
11,330
18,736
26,274
0
1,174
17,562
25,515
89,173
L
Mercury
Ladytoots69
Mercury
3,933
1,565
0
7,054
19,374
8,179
74
4,210
14,984
0
68,976
W
Hun Batz
Lend Me A BIC
Hun Batz
13,278
3,963
0
1,992
15,654
8,846
938
5,022
10,632
0
101,817
W
Ares
13,427
2,065
0
3,335
19,799
23,822
63
5,763
14,036
45,299
1,162
W
Medusa
7,671
3,392
0
3,518
12,523
5,743
1,187
1,864
10,659
0
117,182
L
Kukulkan
Shwaggin
Kukulkan
10,301
581
0
661
11,084
5,025
0
4,600
6,084
88,937
875
L
Osiris
brillz
Osiris
9,680
4,864
0
1,923
21,349
19,231
0
6,188
13,885
0
74,260
L
Bacchus
shiftytripod
Bacchus
9,013
880
0
2,663
17,833
20,567
0
7,068
10,294
25,057
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
48,395
701
Minions Killed
623
0
Camps Cleared
0
2,111,857
Distance Traveled
2,013,494
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,897
567
179
9
0
389,672
4
L
Charybdis
11,251
536
214
10
0
375,801
4
W
Guan Yu
13,252
631
200
10
0
428,871
6
L
Mercury
8,704
414
111
5
0
447,499
0
W
Hun Batz
11,683
556
119
6
0
473,050
0
W
Ares
12,027
573
42
2
0
411,619
2
W
Medusa
11,717
558
161
8
0
408,645
4
L
Kukulkan
9,605
457
155
7
0
376,202
1
L
Osiris
9,177
437
118
6
0
363,627
0
L
Bacchus
9,658
460
25
1
0
450,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role