Player Matchup

Nut
Nut
Madussy_Eater
Nut
Level 201
God Stats
3W - 3L
1,864 SR
Queue Stats
118W - 104L
1,532 Elo+
Party 3
Jormungandr
Jormungandr
R4NDOMHER0
Jormungandr
Level 123
God Stats
3W - 0L
1,733 SR
Queue Stats
54W - 45L
1,558 Elo+
Solo
Surtr
Surtr
SheepSunGoddess
Surtr
Level 116
God Stats
2W - 2L
1,553 SR
Queue Stats
26W - 23L
1,491 Elo+
Party 3
Nox
Nox
TurboSquirts
Nox
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,526 Elo+
Party 3
Da Ji
Da Ji
xXTheConeHeadXx
Da Ji
Level 126
God Stats
10W - 6L
1,675 SR
Queue Stats
41W - 39L
1,530 Elo+
Party 3
Team Averages
Level 146
1,665 SR
1,528 Elo+

VS

Team Averages
Level 133
1,504 SR
1,492 Elo+
Kuzenbo
Kuzenbo
BLeRoy
Kuzenbo
Level 145
God Stats
1W - 2L
1,179 SR
Queue Stats
278W - 268L
1,425 Elo+
Party 2
Osiris
Osiris
KyojuroRengoku18
Osiris
Level 117
God Stats
15W - 14L
1,605 SR
Queue Stats
78W - 80L
1,488 Elo+
Party 1
Nut
Nut
Mello8822
Nut
Level 128
God Stats
3W - 4L
1,576 SR
Queue Stats
304W - 290L
1,545 Elo+
Solo
Tiamat
Tiamat
Sassenack16
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
WAYNEIZSHORSEY
Aphrodite
Level 132
God Stats
3W - 1L
1,662 SR
Queue Stats
832W - 782L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,645
618
9,205
9,810
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
R4NDOMHER0
Jormungandr
12
0 / 2 / 7
6,885
492
6,942
11,246
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
7,259
519
7,844
15,629
15,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 2
8,122
580
6,098
5,820
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 0 / 4
8,278
591
12,166
12,995
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLeRoy
Kuzenbo
15
3 / 4 / 2
8,020
573
9,569
16,115
12,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 1
8,526
609
10,705
15,463
19,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,247
446
3,143
8,677
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 3 / 0
6,907
493
5,001
9,846
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
WAYNEIZSHORSEY
Aphrodite
12
0 / 5 / 0
7,164
512
6,226
15,339
10,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLeRoy
Kuzenbo
3
4
2
1
L
1
2
1
0.75
W
5
1
4
7
L
0
2
0
0
W
Jormungandr
R4NDOMHER0
Jormungandr
0
2
7
1.75
L
Tiamat
1
3
0
0.33
W
0
1
2
1
W
3
1
2
4
L
Aphrodite
WAYNEIZSHORSEY
Aphrodite
0
5
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
34,644
55,500
Taken
65,440
36,189
Mitigated
51,541
9,302
Healing
23,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLeRoy
Kuzenbo
9,569
2,964
0
4,630
16,115
12,421
0
3,327
12,788
67,411
4,631
L
10,705
5,850
0
6,686
15,463
19,171
513
1,617
13,846
0
76,271
W
9,205
5,973
0
4,185
9,810
4,501
294
5,575
4,235
0
74,317
L
3,143
1,764
68
873
8,677
3,366
0
569
8,108
0
38,456
W
Jormungandr
R4NDOMHER0
Jormungandr
6,942
2,444
124
1,051
11,246
8,170
143
6,003
5,243
43,472
0
L
Tiamat
5,001
744
0
2,626
9,846
6,002
0
4,158
5,688
38,138
1,373
W
7,844
3,729
0
2,942
15,629
15,107
0
861
14,768
1,712
49,318
W
6,098
659
0
500
5,820
2,517
0
4,450
1,370
49,720
2,421
L
Aphrodite
WAYNEIZSHORSEY
Aphrodite
6,226
1,571
2,845
5,651
15,339
10,581
0
3,345
11,994
42,006
919
W
12,166
2,611
0
500
12,995
5,894
230
3,208
9,787
0
53,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,189
Gold Earned
36,864
435
Minions Killed
427
0
Camps Cleared
0
1,383,594
Distance Traveled
1,253,165
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,020
573
105
8
0
317,995
0
L
Osiris
8,526
609
139
10
0
230,317
0
W
Nut
8,645
618
129
9
0
254,870
0
L
Nut
6,247
446
60
4
0
196,470
0
W
Jormungandr
6,885
492
61
4
0
257,950
3
L
Tiamat
6,907
493
61
4
0
261,668
2
W
Surtr
7,259
519
87
6
0
248,435
0
W
Nox
8,122
580
86
6
0
274,783
0
L
Aphrodite
7,164
512
62
4
0
246,715
0
W
Da Ji
8,278
591
72
5
0
347,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role