Player Matchup

Cthulhu
Cthulhu
EKUALDOO
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,337 Elo+
Party 2
Nemesis
Nemesis
NekoRaze364
Nemesis
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 109L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
lasram_3
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,263 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,294 Elo+

VS

Team Averages
Level 39
1,580 SR
1,265 Elo+
Arachne
Arachne
LordRichardII
Arachne
Level 24
God Stats
1W - 3L
1,369 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
Teken3s
Jing Wei
Level 61
God Stats
1W - 2L
1,767 SR
Queue Stats
69W - 152L
1,265 Elo+
Solo
Cerberus
Cerberus
deffchenka
Cerberus
Level 33
God Stats
3W - 3L
1,604 SR
Queue Stats
21W - 37L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EKUALDOO
Cthulhu
19
2 / 1 / 7
13,468
612
16,770
25,619
35,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
NekoRaze364
Nemesis
19
8 / 1 / 3
14,507
659
27,900
26,011
22,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
lasram_3
Kukulkan
20
1 / 4 / 6
13,711
623
9,155
9,697
5,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
4 / 4 / 1
13,287
604
13,415
19,591
11,623
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jing Wei
Teken3s
Jing Wei
18
1 / 4 / 2
12,879
585
17,451
19,661
10,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
deffchenka
Cerberus
18
1 / 3 / 2
12,826
583
15,066
32,918
44,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
6
6
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EKUALDOO
Cthulhu
2
1
7
5.5
L
Arachne
4
4
1
1.13
W
Nemesis
NekoRaze364
Nemesis
8
1
3
9.5
L
Jing Wei
Teken3s
Jing Wei
1
4
2
0.5
L
Cerberus
deffchenka
Cerberus
1
3
2
0.67
W
Kukulkan
lasram_3
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,825
Damage
45,932
61,327
Taken
72,170
62,659
Mitigated
66,234
10,325
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EKUALDOO
Cthulhu
16,770
1,417
146
1,590
25,619
35,166
202
5,040
20,546
54,922
2,730
L
Arachne
13,415
9,114
0
5,767
19,591
11,623
0
6,114
13,431
0
52,500
W
Nemesis
NekoRaze364
Nemesis
27,900
18,014
0
7,353
26,011
22,396
780
6,564
19,441
0
81,993
L
Jing Wei
Teken3s
Jing Wei
17,451
10,927
160
1,495
19,661
10,182
189
8,052
11,488
0
64,801
L
Cerberus
deffchenka
Cerberus
15,066
813
0
7,781
32,918
44,429
0
9,277
23,531
60,117
1,091
W
Kukulkan
lasram_3
Kukulkan
9,155
1,260
0
1,236
9,697
5,097
712
2,684
6,980
41,603
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
38,992
246
Minions Killed
281
0
Camps Cleared
0
1,219,737
Distance Traveled
1,085,506
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,468
612
82
4
0
422,526
0
L
Arachne
13,287
604
52
2
0
359,882
0
W
Nemesis
14,507
659
94
4
0
452,821
0
L
Jing Wei
12,879
585
79
4
0
332,935
0
L
Cerberus
12,826
583
150
7
0
392,689
2
W
Kukulkan
13,711
623
70
3
0
344,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role