Player Matchup

Poseidon
Poseidon
DocMcSkinkin
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 103L
1,444 Elo+
Party 1
Da Ji
Da Ji
I-Okami-Chan-I
Da Ji
Level 146
God Stats
2W - 6L
1,377 SR
Queue Stats
138W - 240L
1,432 Elo+
Party 1
Nut
Nut
Oh_Hey_Merlin
Nut
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 86L
1,447 Elo+
Party 1
Nike
Nike
Sasquatch1398467
Nike
Level 149
God Stats
4W - 12L
1,431 SR
Queue Stats
37W - 60L
1,446 Elo+
Party 1
Sobek
Sobek
deathbringer3469
Sobek
Level 180
God Stats
8W - 8L
1,787 SR
Queue Stats
209W - 336L
1,422 Elo+
Party 1
Team Averages
Level 132
1,519 SR
1,438 Elo+

VS

Team Averages
Level 162
1,627 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GrumpyMilkshake
Amaterasu
Level 221
God Stats
108W - 65L
1,660 SR
Queue Stats
250W - 218L
1,534 Elo+
Party 3
Charon
Charon
GuardianOfTruth
Charon
Level 157
God Stats
4W - 1L
1,511 SR
Queue Stats
42W - 41L
1,423 Elo+
Party 3
Loki
Loki
HandsomeJayce
Loki
Level 147
God Stats
3W - 1L
1,662 SR
Queue Stats
8W - 7L
1,530 Elo+
Party 2
Izanami
Izanami
SageRobby2Gunz
Izanami
Level 144
God Stats
12W - 7L
1,802 SR
Queue Stats
162W - 143L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DocMcSkinkin
Poseidon
10
1 / 1 / 0
5,292
529
2,265
5,808
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,069
507
3,809
8,047
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 1 / 1
4,763
476
2,443
5,301
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 0
5,694
569
4,051
8,906
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 2
4,808
481
3,106
8,018
6,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 0
6,257
626
7,066
6,846
2,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
GrumpyMilkshake
Amaterasu
11
1 / 1 / 0
6,367
637
5,433
8,553
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
2 / 0 / 0
5,807
581
2,564
5,033
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
5,837
584
2,108
7,460
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,288
529
2,090
5,054
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
6
6
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
L
Poseidon
DocMcSkinkin
Poseidon
1
1
0
1
W
Amaterasu
GrumpyMilkshake
Amaterasu
1
1
0
1
W
2
0
0
2
W
1
0
1
1.5
L
1
1
1
1.5
L
0
1
1
0.5
W
0
1
1
0.5
L
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,674
Damage
19,261
36,080
Taken
32,946
20,045
Mitigated
14,977
7,788
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,066
2,453
0
2,636
6,846
2,160
0
2,811
4,035
41,669
4,662
L
Poseidon
DocMcSkinkin
Poseidon
2,265
642
0
500
5,808
2,008
0
3,463
2,345
35,786
1,881
W
Amaterasu
GrumpyMilkshake
Amaterasu
5,433
1,892
0
3,626
8,553
5,160
0
0
7,955
0
47,495
W
2,564
415
0
1,675
5,033
3,550
204
816
4,217
19,444
552
W
2,108
664
0
2,217
7,460
2,582
0
505
6,955
0
49,657
L
3,809
673
0
1,714
8,047
3,664
0
1,212
6,791
0
38,433
L
2,443
1,479
0
475
5,301
1,818
0
1,652
3,649
0
32,162
W
2,090
1,387
0
1,362
5,054
1,525
320
1,239
3,815
0
42,009
L
4,051
353
0
2,648
8,906
6,107
0
163
8,095
0
41,457
L
3,106
761
0
2,451
8,018
6,448
0
2,957
5,061
13,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
29,556
264
Minions Killed
341
0
Camps Cleared
0
1,001,880
Distance Traveled
976,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,257
626
69
7
0
184,093
0
L
Poseidon
5,292
529
58
6
0
200,281
0
W
Amaterasu
6,367
637
84
8
0
198,148
0
W
Charon
5,807
581
25
3
0
199,440
0
W
Loki
5,837
584
84
8
0
208,205
0
L
Da Ji
5,069
507
70
7
0
247,495
0
L
Nut
4,763
476
51
5
0
170,990
0
W
Izanami
5,288
529
79
8
0
186,205
3
L
Nike
5,694
569
68
7
0
183,423
0
L
Sobek
4,808
481
17
2
0
199,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role