Player Matchup

Jormungandr
Jormungandr
BrotherDragon00
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,734 Elo+
Party 2
Bakasura
Bakasura
RenéLP12
Bakasura
Level 46
God Stats
56W - 45L
1,659 SR
Queue Stats
190W - 180L
1,398 Elo+
Party 1
Nut
Nut
TheRagingRam
Nut
Level 48
God Stats
4W - 2L
1,722 SR
Queue Stats
34W - 32L
1,606 Elo+
Party 2
Olorun
Olorun
YuyoElPro
Olorun
Level 46
God Stats
22W - 28L
1,439 SR
Queue Stats
163W - 174L
1,352 Elo+
Party 1
Horus
Horus
n0st4lgik018
Horus
Level 33
God Stats
5W - 12L
1,500 SR
Queue Stats
118W - 133L
1,355 Elo+
Solo
Team Averages
Level 39
1,564 SR
1,489 Elo+

VS

Team Averages
Level 27
1,423 SR
1,195 Elo+
Hades
Hades
Dr toxic5051
Hades
Level 32
God Stats
3W - 6L
1,500 SR
Queue Stats
44W - 66L
1,054 Elo+
Party 3
Lancelot
Lancelot
Hercules259
Lancelot
Level 34
God Stats
8W - 5L
1,500 SR
Queue Stats
389W - 417L
1,372 Elo+
Solo
Anubis
Anubis
RiceMake
Anubis
Level 18
God Stats
4W - 10L
1,307 SR
Queue Stats
77W - 109L
1,054 Elo+
Party 3
Skadi
Skadi
perkuthorthi
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 4
Ganesha
Ganesha
trigonzalo12
Ganesha
Level 14
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrotherDragon00
Jormungandr
13
0 / 2 / 10
8,143
509
6,068
13,022
12,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
RenéLP12
Bakasura
18
8 / 0 / 9
10,061
629
15,502
15,310
8,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 5
9,093
568
16,687
15,090
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
YuyoElPro
Olorun
15
6 / 3 / 7
9,166
573
11,496
12,171
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 0 / 0
6,229
389
1,836
2,138
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,258
454
4,420
14,523
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Hercules259
Lancelot
12
2 / 4 / 1
7,395
462
7,326
13,820
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
RiceMake
Anubis
13
3 / 5 / 0
7,725
483
8,747
15,008
6,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
2 / 6 / 1
6,295
393
8,724
13,209
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
trigonzalo12
Ganesha
11
0 / 3 / 3
7,294
456
3,909
13,637
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
26
Kills
7
7
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrotherDragon00
Jormungandr
0
2
10
2.5
L
0
8
0
0
L
Lancelot
Hercules259
Lancelot
2
4
1
0.63
W
Bakasura
RenéLP12
Bakasura
8
0
9
12.5
L
Anubis
RiceMake
Anubis
3
5
0
0.6
W
10
2
5
6.25
W
Olorun
YuyoElPro
Olorun
6
3
7
3.17
W
2
0
0
2
L
2
6
1
0.42
L
Ganesha
trigonzalo12
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
33,126
57,731
Taken
70,197
33,987
Mitigated
37,451
23,123
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrotherDragon00
Jormungandr
6,068
2,260
0
2,738
13,022
12,730
162
2,977
10,045
33,012
0
L
4,420
1,049
0
2,373
14,523
8,538
444
2,410
11,361
42,977
0
L
Lancelot
Hercules259
Lancelot
7,326
1,200
0
1,175
13,820
6,428
0
1,370
11,468
0
50,953
W
Bakasura
RenéLP12
Bakasura
15,502
9,746
0
7,243
15,310
8,974
0
2,935
12,375
0
92,833
L
Anubis
RiceMake
Anubis
8,747
1,521
0
4,947
15,008
6,725
0
5,761
8,807
54,695
0
W
16,687
10,072
0
7,807
15,090
6,610
532
3,729
11,361
0
77,515
W
Olorun
YuyoElPro
Olorun
11,496
6,924
48
4,464
12,171
4,855
1,435
6,343
5,828
70,063
2,134
W
1,836
891
0
823
2,138
818
168
717
1,421
0
12,739
L
8,724
3,046
0
1,085
13,209
4,394
102
3,861
9,201
0
27,470
L
Ganesha
trigonzalo12
Ganesha
3,909
242
0
1,416
13,637
11,366
0
4,053
9,003
17,598
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
35,967
432
Minions Killed
250
0
Camps Cleared
0
1,296,419
Distance Traveled
1,447,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,143
509
29
2
0
293,443
0
L
Hades
7,258
454
63
4
0
230,398
0
L
Lancelot
7,395
462
72
5
0
316,421
0
W
Bakasura
10,061
629
181
11
0
390,293
1
L
Anubis
7,725
483
66
4
0
283,219
0
W
Nut
9,093
568
108
7
0
290,245
1
W
Olorun
9,166
573
93
6
0
242,552
0
W
Horus
6,229
389
21
1
0
79,886
0
L
Skadi
6,295
393
43
3
0
280,309
0
L
Ganesha
7,294
456
6
0
0
336,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role