Player Matchup

Mulan
Mulan
Silver II
C4PIT4N
Mulan
Silver II
Level 198
God Stats
1W - 2L
1,314 SR
Queue Stats
15W - 15L
1,591 MMR
Solo
Anhur
Anhur
Gold III
Ethernalyy
Anhur
Gold III
Level 185
God Stats
13W - 8L
1,675 SR
Queue Stats
40W - 42L
1,489 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Jabor2027
Baba Yaga
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,584 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
TheChickenHatch
Ao Kuang
Gold V
Level 48
God Stats
0W - 1L
1,449 SR
Queue Stats
103W - 106L
1,669 MMR
Solo
Sobek
Sobek
Silver I
VVVD
Sobek
Silver I
Level 119
God Stats
1W - 1L
1,816 SR
Queue Stats
4W - 6L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,551 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,568 SR
1,622 MMR
Charybdis
Charybdis
Gold II
DripsWho
Charybdis
Gold II
Level 177
God Stats
55W - 58L
1,717 SR
Queue Stats
520W - 521L
1,576 MMR
Solo
Ares
Ares
Gold II
GrucciFlipFlops
Ares
Gold II
Level 156
God Stats
7W - 3L
1,360 SR
Queue Stats
340W - 343L
1,584 MMR
Solo
Hercules
Hercules
Gold III
SakurayaKyo
Hercules
Gold III
Level 125
God Stats
3W - 2L
1,829 SR
Queue Stats
48W - 40L
1,629 MMR
Solo
Nox
Nox
Gold II
WLACRAZY
Nox
Gold II
Level 157
God Stats
6W - 17L
1,413 SR
Queue Stats
695W - 706L
1,727 MMR
Solo
Arachne
Arachne
Gold III
x2Epic
Arachne
Gold III
Level 152
God Stats
9W - 6L
1,521 SR
Queue Stats
75W - 68L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C4PIT4N
Mulan
13
0 / 5 / 0
7,784
458
6,230
15,774
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
15
0 / 4 / 4
8,389
493
7,946
12,814
5,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Jabor2027
Baba Yaga
16
1 / 2 / 1
8,751
515
6,819
7,670
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
12
2 / 5 / 1
7,477
440
5,627
17,418
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
VVVD
Sobek
12
3 / 5 / 3
8,279
487
8,375
21,125
20,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Bake KujiraAthenaVamanaKukulkan

VS

Bans
Da JiAwilixMorgan Le FayThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DripsWho
Charybdis
17
3 / 1 / 6
9,790
576
14,607
12,892
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 10
9,610
565
8,952
16,163
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SakurayaKyo
Hercules
17
5 / 0 / 7
11,428
672
12,194
13,845
15,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 0 / 12
10,698
629
8,928
7,548
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
x2Epic
Arachne
17
7 / 1 / 5
10,286
605
9,830
18,301
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
21
21
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
C4PIT4N
Mulan
0
5
0
0
W
Charybdis
DripsWho
Charybdis
3
1
6
6
L
Anhur
0
4
4
0.5
W
2
4
10
1.75
L
Baba Yaga
Jabor2027
Baba Yaga
1
2
1
0.75
W
Hercules
SakurayaKyo
Hercules
5
0
7
8.5
L
Ao Kuang
2
5
1
0.5
L
Sobek
VVVD
Sobek
3
5
3
0.9
W
4
0
12
10
W
Arachne
x2Epic
Arachne
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
54,511
74,801
Taken
68,749
53,370
Mitigated
48,965
23,878
Healing
28,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
C4PIT4N
Mulan
6,230
801
0
4,231
15,774
15,672
0
1,940
13,834
0
55,377
W
Charybdis
DripsWho
Charybdis
14,607
6,785
0
7,043
12,892
5,883
2,268
2,931
9,961
0
93,546
L
Anhur
7,946
5,803
0
4,437
12,814
5,662
633
4,390
8,424
0
84,921
W
8,952
1,118
0
2,743
16,163
15,224
394
6,661
9,356
32,264
0
L
Baba Yaga
Jabor2027
Baba Yaga
6,819
194
0
1,747
7,670
4,149
0
1,903
5,767
73,983
0
W
Hercules
SakurayaKyo
Hercules
12,194
4,910
0
7,471
13,845
15,281
470
1,201
12,001
196
92,541
L
Ao Kuang
5,627
1,171
0
7,892
17,418
6,893
0
3,857
13,561
44,019
0
L
Sobek
VVVD
Sobek
8,375
704
0
5,571
21,125
20,994
0
5,986
15,139
29,436
1,655
W
8,928
990
0
830
7,548
4,010
1,350
3,762
3,665
76,078
1,060
W
Arachne
x2Epic
Arachne
9,830
6,417
0
10,880
18,301
8,567
1,261
5,910
12,166
0
93,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
51,812
507
Minions Killed
586
0
Camps Cleared
0
1,632,213
Distance Traveled
1,799,885
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,784
458
103
6
0
293,892
0
W
Charybdis
9,790
576
150
9
0
317,998
1
L
Anhur
8,389
493
151
9
0
288,102
0
W
Ares
9,610
565
34
2
0
331,599
4
L
Baba Yaga
8,751
515
143
8
0
363,641
4
W
Hercules
11,428
672
142
8
0
388,431
5
L
Ao Kuang
7,477
440
71
4
0
357,120
2
L
Sobek
8,279
487
39
2
0
329,458
0
W
Nox
10,698
629
136
8
0
355,629
6
W
Arachne
10,286
605
124
7
0
406,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role