Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DangerTRETA
Nu Wa
Level 125
God Stats
170W - 159L
1,580 SR
Queue Stats
170W - 159L
1,575 Elo+
Solo
Hades
Hades
SirM1ke
Hades
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,626 Elo+
Solo
Khepri
Khepri
mateusvkp2
Khepri
Level 166
God Stats
3W - 3L
1,605 SR
Queue Stats
145W - 142L
1,517 Elo+
Solo
Team Averages
Level 130
1,537 SR
1,544 Elo+

VS

Team Averages
Level 137
1,418 SR
1,515 Elo+
Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GoldJadeDragoN
Gilgamesh
Level 205
God Stats
1W - 3L
1,269 SR
Queue Stats
801W - 609L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Nahkin
Danzaburou
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 129L
1,515 Elo+
Solo
Nemesis
Nemesis
WoallyVasco
Nemesis
Level 103
God Stats
1W - 1L
1,319 SR
Queue Stats
15W - 8L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 2 / 0
5,762
1,152
1,217
2,636
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
 
Artemis
10
0 / 1 / 1
5,605
1,121
2,816
2,930
1,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,252
1,250
4,596
1,135
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hades
SirM1ke
Hades
11
0 / 2 / 1
5,803
1,161
2,436
6,612
4,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mateusvkp2
Khepri
10
0 / 3 / 1
6,167
1,233
2,554
6,648
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

340

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 0 / 6
6,829
1,366
4,249
2,480
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
 
Merlin
11
2 / 0 / 5
6,667
1,333
3,381
1,389
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
GoldJadeDragoN
Gilgamesh
11
2 / 1 / 3
6,482
1,296
3,762
4,665
1,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Nahkin
Danzaburou
11
2 / 0 / 4
6,854
1,371
3,628
4,654
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
WoallyVasco
Nemesis
11
0 / 0 / 6
6,107
1,221
4,022
2,922
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
1
Kills
8
8
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
L
Artemis
 
Artemis
0
1
1
0.5
W
Nut
 
Nut
2
0
6
5
W
Merlin
 
Merlin
2
0
5
4.5
L
0
0
1
0.5
W
Gilgamesh
GoldJadeDragoN
Gilgamesh
2
1
3
3.5
W
Danzaburou
Nahkin
Danzaburou
2
0
4
4
L
Hades
SirM1ke
Hades
0
2
1
0.25
W
Nemesis
WoallyVasco
Nemesis
0
0
6
3
L
Khepri
mateusvkp2
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
19,042
19,961
Taken
16,110
13,178
Mitigated
6,398
879
Healing
1,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,217
161
0
0
2,636
1,728
0
323
2,313
0
2,075
L
Artemis
 
Artemis
2,816
856
0
0
2,930
1,140
0
206
2,724
0
9,272
W
Nut
 
Nut
4,249
2,790
0
83
2,480
999
0
1,465
1,015
0
16,370
W
Merlin
 
Merlin
3,381
186
0
125
1,389
487
0
369
1,020
25,197
0
L
4,596
1,326
0
0
1,135
443
0
288
847
28,186
0
W
Gilgamesh
GoldJadeDragoN
Gilgamesh
3,762
1,505
0
278
4,665
1,862
0
3,218
1,447
0
11,358
W
Danzaburou
Nahkin
Danzaburou
3,628
1,396
0
637
4,654
1,849
0
3,048
1,606
0
22,058
L
Hades
SirM1ke
Hades
2,436
240
0
431
6,612
4,424
0
1,225
5,387
6,408
0
W
Nemesis
WoallyVasco
Nemesis
4,022
423
0
14
2,922
1,201
0
1,486
1,329
0
8,419
L
Khepri
mateusvkp2
Khepri
2,554
68
0
448
6,648
5,443
0
1,339
5,309
8,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
32,939
110
Minions Killed
151
4
Camps Cleared
8
464,864
Distance Traveled
553,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,762
1,152
2
0
2
50,698
0
L
Artemis
5,605
1,121
19
4
0
98,851
0
W
Nut
6,829
1,366
36
7
3
113,315
0
W
Merlin
6,667
1,333
44
9
2
115,895
0
L
Nu Wa
6,252
1,250
56
11
1
112,054
0
W
Gilgamesh
6,482
1,296
13
3
1
97,433
0
W
Danzaburou
6,854
1,371
53
11
1
109,910
0
L
Hades
5,803
1,161
16
3
1
96,849
0
W
Nemesis
6,107
1,221
5
1
1
116,719
0
L
Khepri
6,167
1,233
17
3
0
106,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role