Player Matchup

Fenrir
Fenrir
CLOUD_423Hz
Fenrir
Level 42
God Stats
2W - 2L
1,488 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Ymir
Ymir
Rookie300
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,087 Elo+
Party 1
Surtr
Surtr
Toyfulkilljoy
Surtr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,106 Elo+
Party 1
Team Averages
Level 90
1,496 SR
1,217 Elo+

VS

Team Averages
Level 73
1,503 SR
1,346 Elo+
Nut
Nut
MeanPanda1
Nut
Level 112
God Stats
7W - 5L
1,233 SR
Queue Stats
78W - 64L
1,311 Elo+
Party 2
Cerberus
Cerberus
ZombiesAteMyGf
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,311 Elo+
Party 2
Ah Puch
Ah Puch
skipperchief
Ah Puch
Level 101
God Stats
2W - 1L
1,777 SR
Queue Stats
51W - 55L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 2 / 0
5,224
373
0
2,074
200
Ymir
17
4 / 4 / 1
10,047
718
10,359
17,170
17,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 5 / 3
9,058
647
9,867
19,848
20,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,593
757
12,159
7,779
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
15
3 / 2 / 6
10,026
716
7,710
17,001
15,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
skipperchief
Ah Puch
16
5 / 2 / 4
10,815
773
11,221
8,037
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
W
3
1
6
6
L
Ymir
4
4
1
1.13
L
1
5
3
0.5
W
Cerberus
3
2
6
3
W
Ah Puch
skipperchief
Ah Puch
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
31,090
39,092
Taken
32,817
37,996
Mitigated
22,485
6,853
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
2,074
200
0
2,032
0
0
0
W
12,159
7,522
0
2,849
7,779
3,709
1,529
3,513
4,266
0
44,359
L
Ymir
10,359
985
138
2,868
17,170
17,104
0
6,140
10,646
41,822
0
L
9,867
3,126
0
3,847
19,848
20,692
0
8,951
10,429
2,128
24,166
W
Cerberus
7,710
787
0
3,981
17,001
15,013
25
5,787
11,206
16,236
1,437
W
Ah Puch
skipperchief
Ah Puch
11,221
280
0
1,277
8,037
3,763
382
2,682
5,355
65,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
31,434
97
Minions Killed
229
0
Camps Cleared
0
446,822
Distance Traveled
654,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,224
373
0
0
0
0
0
W
Nut
10,593
757
68
5
0
209,370
4
L
Ymir
10,047
718
61
4
0
220,973
0
L
Surtr
9,058
647
36
3
0
225,849
0
W
Cerberus
10,026
716
36
3
0
200,821
0
W
Ah Puch
10,815
773
125
9
0
244,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role