Player Matchup

Kukulkan
Kukulkan
Gold IV
KurO__SekaI
Kukulkan
Gold IV
Level 145
God Stats
0W - 3L
1,358 SR
Queue Stats
31W - 32L
1,478 MMR
Solo
Mercury
Mercury
Bronze III
MalkontentX
Mercury
Bronze III
Level 62
God Stats
2W - 6L
1,489 SR
Queue Stats
3W - 16L
1,500 MMR
Solo
Nike
Nike
Bronze III
MiNixHeeD
Nike
Bronze III
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,544 MMR
Party 1
Anhur
Anhur
Silver I
Millson
Anhur
Silver I
Level 200
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 2L
1,593 MMR
Party 1
Surtr
Surtr
Gold V
Tomsy
Surtr
Gold V
Level 157
God Stats
35W - 40L
1,427 SR
Queue Stats
160W - 164L
1,343 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,410 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,607 SR
1,634 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
JamíeVardy
Vamana
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,776 MMR
Party 2
Ra
Ra
Gold IV
Mørgan
Ra
Gold IV
Level 171
God Stats
5W - 2L
1,687 SR
Queue Stats
17W - 18L
1,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
TwójMokrySen
Tsukuyomi
Gold III
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 4L
1,776 MMR
Party 2
Ares
Ares
Gold II
pucecosmico
Ares
Gold II
Level 144
God Stats
16W - 10L
1,846 SR
Queue Stats
343W - 343L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KurO__SekaI
Kukulkan
13
0 / 2 / 0
7,538
503
6,051
5,541
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
MalkontentX
Mercury
12
1 / 6 / 3
7,126
475
4,949
14,097
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
10
1 / 4 / 1
6,839
456
5,033
13,107
10,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Millson
Anhur
16
2 / 3 / 2
8,941
596
5,744
10,919
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Tomsy
Surtr
13
1 / 4 / 0
7,648
510
7,207
15,849
15,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
BellonaBake KujiraAthena

VS

Bans
Ao KuangThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 2 / 0
8,363
558
6,910
10,345
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
15
2 / 1 / 3
9,337
622
12,619
15,823
20,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 0 / 5
8,834
589
3,834
5,652
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TwójMokrySen
Tsukuyomi
16
10 / 2 / 3
8,993
600
13,333
12,313
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 5
7,921
528
5,789
12,206
13,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
19
19
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
0
1.5
W
Vamana
2
1
3
3.5
L
Kukulkan
KurO__SekaI
Kukulkan
0
2
0
0
L
Mercury
MalkontentX
Mercury
1
6
3
0.42
L
Nike
1
4
1
0.38
L
Anhur
Millson
Anhur
2
3
2
1
W
2
0
5
4.5
L
Surtr
Tomsy
Surtr
1
4
0
0.25
W
Tsukuyomi
TwójMokrySen
Tsukuyomi
10
2
3
5.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
42,485
59,513
Taken
56,339
38,826
Mitigated
45,874
11,857
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,910
1,301
0
2,107
10,345
4,140
0
0
10,345
0
72,285
W
Vamana
12,619
5,475
0
4,446
15,823
20,849
23
706
13,902
901
91,101
L
Kukulkan
KurO__SekaI
Kukulkan
6,051
222
0
111
5,541
2,180
0
2,702
2,799
75,507
1,632
L
Mercury
MalkontentX
Mercury
4,949
2,423
0
1,315
14,097
6,066
331
2,354
11,621
0
46,166
L
Nike
5,033
452
0
2,955
13,107
10,881
0
3,080
9,861
0
25,396
L
Anhur
Millson
Anhur
5,744
3,530
0
3,781
10,919
4,038
0
954
9,965
0
75,213
W
3,834
373
485
3,471
5,652
2,779
177
1,951
3,701
83,418
1,980
L
Surtr
Tomsy
Surtr
7,207
2,606
0
3,695
15,849
15,661
0
773
13,726
2,531
52,762
W
Tsukuyomi
TwójMokrySen
Tsukuyomi
13,333
4,219
0
5,766
12,313
5,083
0
1,285
10,993
0
79,438
W
5,789
509
0
2,205
12,206
13,023
0
2,512
9,694
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
43,448
497
Minions Killed
600
0
Camps Cleared
0
1,446,148
Distance Traveled
1,550,526
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,363
558
131
9
0
312,828
5
W
Vamana
9,337
622
164
11
0
281,517
2
L
Kukulkan
7,538
503
146
10
0
289,837
7
L
Mercury
7,126
475
65
4
0
307,525
0
L
Nike
6,839
456
42
3
0
302,521
0
L
Anhur
8,941
596
132
9
0
267,062
3
W
Ra
8,834
589
165
11
0
316,725
0
L
Surtr
7,648
510
112
7
0
279,203
2
W
Tsukuyomi
8,993
600
115
8
0
334,102
0
W
Ares
7,921
528
25
2
0
305,354
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role