Player Matchup

Kukulkan
Kukulkan
GrandpasDrawers
Kukulkan
Level 182
God Stats
11W - 4L
1,850 SR
Queue Stats
181W - 176L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
SupadupaFlash70
Amaterasu
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,622 Elo+
Party 1
Nut
Nut
eQ Prefix
Nut
Level 27
God Stats
4W - 1L
1,946 SR
Queue Stats
31W - 35L
1,481 Elo+
Party 1
Team Averages
Level 126
1,765 SR
1,541 Elo+

VS

Team Averages
Level 101
1,499 SR
1,478 Elo+
Bastet
Bastet
 
Bastet
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Call Me Gumpy
Ymir
Level 67
God Stats
24W - 14L
1,312 SR
Queue Stats
132W - 123L
1,501 Elo+
Solo
Kukulkan
Kukulkan
DefiantBeast249
Kukulkan
Level 69
God Stats
116W - 111L
1,684 SR
Queue Stats
157W - 173L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 3 / 2
6,599
660
4,390
6,406
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SupadupaFlash70
Amaterasu
12
4 / 1 / 1
8,043
804
9,040
9,629
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,041
704
3,140
4,689
1,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 3 / 0
6,248
625
4,559
6,477
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 4
7,092
709
2,342
7,139
7,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
4 / 2 / 0
8,260
826
7,567
6,721
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
0
0.33
L
0
0
4
2
L
Kukulkan
4
2
0
2
W
Kukulkan
0
3
2
0.33
W
Amaterasu
SupadupaFlash70
Amaterasu
4
1
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
14,468
20,724
Taken
20,337
9,459
Mitigated
11,857
1,290
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,559
1,647
0
1,038
6,477
1,947
0
348
6,119
0
17,439
L
2,342
104
145
2,246
7,139
7,052
0
2,558
4,568
14,492
222
L
Kukulkan
7,567
734
0
257
6,721
2,858
200
1,604
5,089
32,447
0
W
Kukulkan
4,390
78
0
0
6,406
2,528
0
4,076
2,276
17,456
0
W
Amaterasu
SupadupaFlash70
Amaterasu
9,040
4,196
0
1,290
9,629
5,206
20
2,604
7,007
0
25,914
W
3,140
1,518
0
0
4,689
1,725
0
2,855
1,718
0
20,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,683
Gold Earned
21,600
113
Minions Killed
107
0
Camps Cleared
0
489,372
Distance Traveled
447,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,248
625
22
2
0
106,040
0
L
Ymir
7,092
709
22
2
0
157,036
0
L
Kukulkan
8,260
826
63
6
0
184,297
0
W
Kukulkan
6,599
660
34
3
0
151,247
0
W
Amaterasu
8,043
804
41
4
0
193,301
0
W
Nut
7,041
704
38
4
0
144,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role