Player Matchup

Sol
Sol
DeathBan915RG
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 2
Nut
Nut
javyayi
Nut
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
xXArtorixXx
Sun Wukong
Level 159
God Stats
1W - 3L
1,389 SR
Queue Stats
19W - 24L
1,625 Elo+
Party 2
Team Averages
Level 131
1,463 SR
1,607 Elo+

VS

Team Averages
Level 118
1,480 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EliteADC78
Neith
Level 147
God Stats
19W - 13L
1,572 SR
Queue Stats
43W - 35L
1,623 Elo+
Party 1
Mercury
Mercury
MJD GOLD
Mercury
Level 113
God Stats
8W - 9L
1,367 SR
Queue Stats
28W - 29L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,504
723
3,616
6,276
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
11
0 / 4 / 1
6,725
747
3,223
11,425
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
xXArtorixXx
Sun Wukong
6
0 / 0 / 0
5,327
592
1,223
2,814
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 4
7,586
843
5,281
3,420
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
2 / 1 / 4
7,425
825
5,250
5,128
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
MJD GOLD
Mercury
12
3 / 1 / 3
7,405
823
6,117
5,209
2,059
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
4
4
L
1
3
0
0.33
W
Neith
2
1
4
4
W
Mercury
MJD GOLD
Mercury
3
1
3
4.5
L
Nut
0
4
1
0.13
L
Sun Wukong
xXArtorixXx
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,062
Damage
16,648
20,515
Taken
13,757
9,172
Mitigated
5,259
4,440
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,281
191
0
740
3,420
1,324
387
749
2,671
35,037
309
L
3,616
763
0
853
6,276
2,274
0
1,741
4,535
19,911
0
W
Neith
5,250
1,761
0
2,332
5,128
1,876
1,552
1,631
3,426
0
25,716
W
Mercury
MJD GOLD
Mercury
6,117
3,129
0
893
5,209
2,059
1,084
1,333
3,764
0
20,041
L
Nut
3,223
1,430
0
2,717
11,425
5,104
0
1,763
9,662
0
24,123
L
Sun Wukong
xXArtorixXx
Sun Wukong
1,223
169
0
870
2,814
1,794
0
1,804
1,010
0
4,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,556
Gold Earned
22,416
99
Minions Killed
134
0
Camps Cleared
0
327,985
Distance Traveled
519,552
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,586
843
64
7
0
176,640
4
L
Sol
6,504
723
38
4
0
113,326
2
W
Neith
7,425
825
40
4
0
155,867
0
W
Mercury
7,405
823
30
3
0
187,045
0
L
Nut
6,725
747
53
6
0
147,002
0
L
Sun Wukong
5,327
592
8
1
0
67,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role