Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
UpfrontMassacr3
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,456 Elo+
Party 1
Terra
Terra
akaLucasLee
Terra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 141L
1,511 Elo+
Solo
King Arthur
King Arthur
fluidbirb
King Arthur
Level 72
God Stats
3W - 3L
1,285 SR
Queue Stats
328W - 345L
1,464 Elo+
Solo
Nu Wa
Nu Wa
shadowpena3-9
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Party 1
Team Averages
Level 108
1,457 SR
1,486 Elo+

VS

Team Averages
Level 101
1,550 SR
1,452 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bapho-met-
Merlin
Level 105
God Stats
3W - 1L
1,750 SR
Queue Stats
185W - 184L
1,493 Elo+
Solo
Scylla
Scylla
FummyFrai
Scylla
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 317L
1,494 Elo+
Solo
Hun Batz
Hun Batz
VictorSú05
Hun Batz
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 65L
1,308 Elo+
Solo
Ix Chel
Ix Chel
cloud9_Silent
Ix Chel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 2 / 6
6,456
646
9,522
4,823
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 1
6,610
661
2,483
4,231
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
7,009
701
4,513
8,835
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
fluidbirb
King Arthur
12
1 / 5 / 2
6,706
671
1,847
11,526
9,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 3
6,500
650
6,741
7,117
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
0 / 2 / 7
7,750
775
4,040
11,759
10,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Bapho-met-
Merlin
14
1 / 0 / 7
8,153
815
6,768
3,351
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
FummyFrai
Scylla
14
2 / 1 / 6
8,279
828
5,979
7,791
3,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
VictorSú05
Hun Batz
14
6 / 2 / 5
9,031
903
8,194
9,344
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
14
2 / 1 / 6
8,100
810
6,315
7,036
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
6
Kills
11
11
Deaths
6
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
6
1.5
W
Bake Kujira
 
Bake Kujira
0
2
7
1.75
W
Merlin
Bapho-met-
Merlin
1
0
7
4.5
W
Scylla
FummyFrai
Scylla
2
1
6
5
L
3
1
1
3.5
W
Hun Batz
VictorSú05
Hun Batz
6
2
5
4.25
L
1
1
4
3
W
Ix Chel
2
1
6
5
L
King Arthur
fluidbirb
King Arthur
1
5
2
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
31,296
36,532
Taken
39,281
25,392
Mitigated
24,076
12,391
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,522
238
662
605
4,823
1,969
0
3,202
1,621
20,124
0
W
Bake Kujira
 
Bake Kujira
4,040
1,634
629
2,112
11,759
10,522
966
4,881
6,878
13,173
0
W
Merlin
Bapho-met-
Merlin
6,768
265
1,461
578
3,351
1,539
1,103
1,498
1,853
27,573
550
W
Scylla
FummyFrai
Scylla
5,979
292
0
0
7,791
3,516
2,789
5,642
2,149
19,549
1,028
L
2,483
353
1,323
686
4,231
2,448
0
1,401
2,830
0
3,099
W
Hun Batz
VictorSú05
Hun Batz
8,194
1,029
337
986
9,344
4,887
983
2,699
6,645
0
22,254
L
4,513
133
2,256
2,922
8,835
8,854
0
5,245
3,590
8,436
214
W
Ix Chel
6,315
669
7,966
2,461
7,036
3,612
1,062
5,868
1,168
16,508
0
L
King Arthur
fluidbirb
King Arthur
1,847
143
322
1,579
11,526
9,058
0
8,905
2,621
0
4,762
L
6,741
2,300
896
1,140
7,117
3,063
0
3,936
3,181
15,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
41,313
52
Minions Killed
143
0
Camps Cleared
0
745,987
Distance Traveled
919,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,456
646
25
3
0
142,850
0
W
Bake Kujira
7,750
775
19
2
0
194,937
0
W
Merlin
8,153
815
40
4
0
178,734
0
W
Scylla
8,279
828
39
4
0
179,555
0
L
Da Ji
6,610
661
4
0
0
126,651
0
W
Hun Batz
9,031
903
26
3
0
183,759
0
L
Terra
7,009
701
6
1
0
181,934
0
W
Ix Chel
8,100
810
19
2
0
182,085
0
L
King Arthur
6,706
671
2
0
0
138,606
0
L
Nu Wa
6,500
650
15
2
0
155,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role