Player Matchup

Rama
Rama
Dragolds
Rama
Level 157
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Shiva
Shiva
HOT_KOALMOLY
Shiva
Level 107
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Nemesis
Nemesis
Mr Aqua20
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,706 Elo+
Party 1
Terra
Terra
TheBroArmy43110
Terra
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Nu Wa
Nu Wa
Unmotivated
Nu Wa
Level 166
God Stats
21W - 20L
1,500 SR
Queue Stats
839W - 776L
1,492 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,663 Elo+

VS

Team Averages
Level 103
1,638 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Califrino
Sun Wukong
Level 128
God Stats
1W - 2L
1,703 SR
Queue Stats
289W - 286L
1,522 Elo+
Solo
Thoth
Thoth
EbanTeban
Thoth
Level 159
God Stats
12W - 7L
2,068 SR
Queue Stats
383W - 365L
1,577 Elo+
Party 2
Bacchus
Bacchus
Kennysly12
Bacchus
Level 17
God Stats
15W - 15L
1,685 SR
Queue Stats
19W - 19L
1,592 Elo+
Party 2
Nut
Nut
OGRAMBLINMAN
Nut
Level 141
God Stats
1W - 3L
1,536 SR
Queue Stats
30W - 26L
1,565 Elo+
Solo
Chernobog
Chernobog
workinonit07
Chernobog
Level 68
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
6 / 1 / 1
7,024
502
8,263
10,388
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 4
8,515
608
10,227
13,011
8,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nemesis
Mr Aqua20
Nemesis
13
2 / 1 / 5
7,330
524
6,876
10,789
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 5
6,931
495
3,915
13,238
10,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 6
7,895
564
8,255
6,970
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Califrino
Sun Wukong
13
1 / 2 / 0
7,161
512
6,705
13,937
10,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
EbanTeban
Thoth
12
1 / 3 / 0
6,915
494
5,682
7,752
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kennysly12
Bacchus
10
0 / 2 / 2
6,606
472
7,111
12,592
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 1 / 1
7,516
537
12,632
10,754
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chernobog
workinonit07
Chernobog
8
0 / 5 / 1
5,265
376
1,740
10,772
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Califrino
Sun Wukong
1
2
0
0.5
W
Rama
6
1
1
6.5
L
Thoth
EbanTeban
Thoth
1
3
0
0.33
W
3
1
4
5
L
Bacchus
Kennysly12
Bacchus
0
2
2
0.5
W
Nemesis
Mr Aqua20
Nemesis
2
1
5
4.5
L
1
1
1
1.5
W
0
0
5
2.5
W
2
0
6
5
L
Chernobog
workinonit07
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
33,870
54,396
Taken
55,807
30,483
Mitigated
35,501
16,822
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Califrino
Sun Wukong
6,705
1,716
0
2,358
13,937
10,928
0
509
13,428
0
52,866
W
Rama
8,263
6,364
0
2,065
10,388
4,327
0
3,611
6,777
0
38,646
L
Thoth
EbanTeban
Thoth
5,682
92
0
250
7,752
2,711
0
3,266
4,486
65,608
0
W
10,227
1,673
119
2,660
13,011
8,315
176
879
12,132
0
65,900
L
Bacchus
Kennysly12
Bacchus
7,111
778
0
2,268
12,592
13,480
0
3,463
9,129
24,808
2,076
W
Nemesis
Mr Aqua20
Nemesis
6,876
1,587
0
5,327
10,789
4,377
0
1,301
9,488
0
55,744
L
12,632
8,560
0
3,398
10,754
5,008
756
3,044
7,710
0
78,292
W
3,915
744
1,939
3,131
13,238
10,638
0
1,751
11,487
28,357
0
W
8,255
2,031
0
1,581
6,970
2,826
0
4,957
2,013
55,374
1,071
L
Chernobog
workinonit07
Chernobog
1,740
957
0
955
10,772
3,374
0
1,738
9,034
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
33,463
385
Minions Killed
372
0
Camps Cleared
0
1,472,769
Distance Traveled
1,302,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,161
512
78
6
0
247,348
0
W
Rama
7,024
502
67
5
0
280,110
0
L
Thoth
6,915
494
113
8
0
262,656
4
W
Shiva
8,515
608
104
7
0
273,827
1
L
Bacchus
6,606
472
41
3
0
271,543
0
W
Nemesis
7,330
524
84
6
0
330,689
0
L
Nut
7,516
537
114
8
0
267,511
0
W
Terra
6,931
495
34
2
0
306,993
1
W
Nu Wa
7,895
564
96
7
0
281,150
0
L
Chernobog
5,265
376
26
2
0
253,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role