Player Matchup

Kumbhakarna
Kumbhakarna
Alttus
Kumbhakarna
Level 62
God Stats
2W - 2L
1,699 SR
Queue Stats
100W - 111L
1,497 Elo+
Solo
Cernunnos
Cernunnos
DEVILofRAMADI 2
Cernunnos
Level 157
God Stats
9W - 9L
1,120 SR
Queue Stats
369W - 389L
1,464 Elo+
Solo
Nut
Nut
FatMoistMeaT
Nut
Level 108
God Stats
38W - 35L
1,533 SR
Queue Stats
99W - 105L
1,444 Elo+
Party 3
Raijin
Raijin
Nirzaku
Raijin
Level 66
God Stats
12W - 9L
1,910 SR
Queue Stats
142W - 139L
1,531 Elo+
Solo
Surtr
Surtr
OGganGSta1247
Surtr
Level 109
God Stats
42W - 41L
1,508 SR
Queue Stats
116W - 110L
1,447 Elo+
Party 3
Team Averages
Level 100
1,554 SR
1,477 Elo+

VS

Team Averages
Level 112
1,566 SR
1,438 Elo+
Fenrir
Fenrir
Alimpnoodle8309
Fenrir
Level 87
God Stats
2W - 0L
1,741 SR
Queue Stats
98W - 102L
1,416 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BlindShootaJ
Kumbhakarna
Level 105
God Stats
11W - 9L
1,500 SR
Queue Stats
48W - 48L
1,365 Elo+
Party 1
Medusa
Medusa
IanNaut357
Medusa
Level 128
God Stats
6W - 3L
1,460 SR
Queue Stats
92W - 95L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
LifeofWanya
Zhong Kui
Level 137
God Stats
11W - 11L
1,628 SR
Queue Stats
175W - 187L
1,515 Elo+
Party 1
Eset
Eset
almightyaxel1
Eset
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 87L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alttus
Kumbhakarna
10
2 / 0 / 1
6,872
491
2,999
10,768
7,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
DEVILofRAMADI 2
Cernunnos
12
0 / 1 / 2
6,473
462
5,750
7,103
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 0
7,351
525
7,907
11,695
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
Nirzaku
Raijin
11
0 / 7 / 1
6,394
457
4,159
11,888
5,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 3
6,785
485
11,349
13,154
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,969
498
3,875
14,831
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
BlindShootaJ
Kumbhakarna
12
0 / 0 / 3
6,918
494
3,723
10,460
8,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
IanNaut357
Medusa
14
3 / 1 / 1
7,883
563
11,213
10,101
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
LifeofWanya
Zhong Kui
15
8 / 0 / 1
9,660
690
9,916
9,338
9,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 4
7,473
534
9,149
8,802
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Kumbhakarna
Alttus
Kumbhakarna
2
0
1
2.5
W
Kumbhakarna
BlindShootaJ
Kumbhakarna
0
0
3
1.5
L
Cernunnos
DEVILofRAMADI 2
Cernunnos
0
1
2
1
L
2
2
0
1
W
Medusa
IanNaut357
Medusa
3
1
1
3.5
W
Zhong Kui
LifeofWanya
Zhong Kui
8
0
1
8.5
L
Raijin
Nirzaku
Raijin
0
7
1
0.07
L
1
2
3
1.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
37,876
54,608
Taken
53,532
27,942
Mitigated
31,165
14,868
Healing
26,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,875
862
0
5,645
14,831
6,222
0
982
13,849
0
59,190
L
Kumbhakarna
Alttus
Kumbhakarna
2,999
625
0
2,705
10,768
7,489
239
2,421
8,278
12,480
0
W
Kumbhakarna
BlindShootaJ
Kumbhakarna
3,723
771
428
4,004
10,460
8,401
254
2,053
8,407
12,584
0
L
Cernunnos
DEVILofRAMADI 2
Cernunnos
5,750
2,571
0
2,673
7,103
2,753
736
1,339
5,756
0
60,251
L
7,907
5,201
0
3,343
11,695
4,667
0
5,972
5,448
0
70,714
W
Medusa
IanNaut357
Medusa
11,213
6,295
0
5,698
10,101
3,806
477
1,169
8,932
0
83,277
W
Zhong Kui
LifeofWanya
Zhong Kui
9,916
2,324
0
6,628
9,338
9,325
367
3,164
6,174
69,972
7,601
L
Raijin
Nirzaku
Raijin
4,159
344
0
3,055
11,888
5,584
0
8,458
3,430
40,650
0
L
11,349
4,447
0
3,092
13,154
7,449
0
3,925
9,080
3,362
48,645
W
9,149
832
258
3,565
8,802
3,411
372
1,077
7,725
60,391
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
38,903
367
Minions Killed
457
0
Camps Cleared
0
1,223,114
Distance Traveled
1,288,072
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,969
498
94
7
0
316,897
0
L
Kumbhakarna
6,872
491
11
1
0
263,207
1
W
Kumbhakarna
6,918
494
13
1
0
237,160
0
L
Cernunnos
6,473
462
95
7
0
223,124
6
L
Nut
7,351
525
114
8
0
217,565
0
W
Medusa
7,883
563
127
9
0
244,723
2
W
Zhong Kui
9,660
690
114
8
0
236,057
0
L
Raijin
6,394
457
71
5
0
245,029
0
L
Surtr
6,785
485
76
5
0
274,189
0
W
Eset
7,473
534
109
8
0
253,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role